Oxygen Not Included

Oxygen Not Included

CustomTemperatureOverlay
75 Comments
Identifier Oct 8 @ 3:15am 
I found the config. It's located at [YourOxygenNotIncludedFolder]/mods/Steam/1878592057/Config.json

Also here's a custom Config.json that closely matches the new in-game "relative temperature" slider:

[{"color":{"r":1,"g":1,"b":1,"a":1},"value":0},{"color":{"r":0.446,"g":0.817,"b":0.778,"a":1},"value":194.15},{"color":{"r":0.165,"g":0.545,"b":0.818,"a":1},"value":273.15},{"color":{"r":0.248,"g":0.815,"b":0.286,"a":1},"value":294.15},{"color":{"r":0.822,"g":0.570,"b":0.172,"a":1},"value":305.15},{"color":{"r":0.815,"g":0.3245,"b":0.1225,"a":1},"value":373.15},{"color":{"r":0.808,"g":0.079,"b":0.073,"a":1},"value":394.15},{"color":{"r":1,"g":0.1,"b":0.45,"a":1},"value":2273.15}]
BRACK/MOUTH Sep 20 @ 1:43pm 
wheres the config? it didnt seem to generate where other mod configs go
Exquisite Embryo Jan 31 @ 4:02am 
The mod is back online and working, thank you!

For anyone wanting a somewhat better distinction between liquid hydrogen and oxygen temps, changing the near absolute 0 value in the config from 5 to 25 makes the gradient a bit comfier imo.
Eight_Pride Jan 30 @ 4:31pm 
Using it now on base game + frosty planet pack and it's working great. So relieved to have this back :)
Swistak  [author] Jan 30 @ 9:55am 
Hey, I just released version 5.1.0, I hope it will work for all the DLCs - I can't test it but it should.

If it still doesn't work for some of you try the "Mod Updater" - https://steamcommunity.com/sharedfiles/filedetails/?id=2018291283

@coldwindphoenix: Yeah, for me too.

@MxCode: Yeah, I know. I will try to improve it in future.
Exquisite Embryo Aug 11, 2024 @ 2:44pm 
Latest update broke the gradient. The values set in JSON no longer works, the game uses some default by itself (though the colours can still be changed).
Kingcaca64 Aug 6, 2024 @ 11:14am 
The latest update broke the mod.
stups Aug 1, 2024 @ 12:13pm 
It looks like the last update doesn't crash it but makes it kind of useless. It looks like the native overlay.
MxCode Jun 22, 2024 @ 12:08pm 
It could be easier to change the color. Opening a json file in a folder that I don't even know the number of (naturally), and changing RGB values ​​to HSVA using percentage took me a while to understand.
Furthermore, the mod is excellent. :steamthumbsup:
coldwindphoenix Jul 2, 2023 @ 9:48am 
Not sure how it took me so long to find this mod, the old overlay has been an annoyance for me almost since I started playing this game. Thank you so much.
tox2ik Jun 6, 2023 @ 4:01pm 
yeboi!!
BabaTamara Apr 18, 2023 @ 2:51pm 
How come Klei didnt make it this good like you managed to do? Awesome QoL mod for all planetoids and necessary for Rime. Thanks for your work!
gallantgabby Mar 3, 2023 @ 5:10pm 
Thank you for letting me know! Always hard to tell if things are abandoned when its been a year. Looking forward to trying it out
Swistak  [author] Mar 3, 2023 @ 11:26am 
@gallantgabby: Sure, it works!
gallantgabby Feb 21, 2023 @ 7:03pm 
Does this still work?
Makadon Jul 10, 2022 @ 5:03pm 
Working 11th July 2022
Shell Aug 15, 2021 @ 10:27pm 
扩展温度覆盖范围,使某些温度更容易区分
尤其是零下和极端。
Swistak  [author] Jul 1, 2021 @ 2:52am 
@Aboogie: Sorry for the crashes. I was trying to make it compatible with every game version. It should work again for you.
Aboogie Jun 30, 2021 @ 7:40pm 
Just want to report that this stopped working for the base game when it updated to version 5.0 today. Game crashes from the main menu when enable it. Is it DLC only going forward?
Rusty Jun 30, 2021 @ 1:06pm 
Thanks:steamthumbsup:
Swistak  [author] Jun 30, 2021 @ 11:42am 
Updated for The Big Merge update.
Doshidar Jun 27, 2021 @ 8:05am 
@swistak after big merge, this no longer works on the base game with Harmony 2.0 update.

Please update it, and if you have no intentions to, would it be okay to fork it and fix it for someone else?
Swistak  [author] Mar 8, 2021 @ 8:59am 
@TheNightglow: Well like you see its better to not touch the "Absolute Zero" step in config unless you know what you're doing :P I'm sure you can stretch some of the hotter temperature steps instead, but default preset should be good enough for most of the cases and better than vanilla for cold worlds.
TheNightglow Mar 8, 2021 @ 3:21am 
@Swistak oh ok, the mod is still very helpful. I started on the cold astroid and needed a way to get the temperature colors all closer together to properly see where I am loosing heat to the environment. Since there are only 8 colors that means that my 'Absolute Zero' is starting at -20°C now lol https://i.imgur.com/Lq7kIJe.jpeg
Swistak  [author] Mar 7, 2021 @ 10:28am 
@TheNightglow: Last time I checked it was hard-coded for 8 steps. There was no easy way to modify the number of them. I'm not saying its not possible at all but its difficult.
TheNightglow Mar 7, 2021 @ 7:21am 
Is there a way to add more than 8 temperature colors using the config?
thundersen Jan 21, 2021 @ 9:48am 
@Swistak: No worries. The mod is helpful even without it. If you ever feel like implementing it, please feel free to ping me. I'd be happy to beta test.
Swistak  [author] Jan 17, 2021 @ 6:04am 
@Marcus: Please create an issue on GitHub and attach Player.log file so I can help you.
Marcus Jan 17, 2021 @ 4:45am 
This mod kept causing my game to crash at load up when it was updated today.
Spock The Builder Jan 14, 2021 @ 7:07am 
No, there's a new line of code needed or something. Any mods not updated to work with the DLC will have a "Not compatible with Spaced Out!" note in the mods menu. There are only 8 or so mods I've seen get updated so far, like https://steamcommunity.com/sharedfiles/filedetails/?id=1892161928
Swistak  [author] Jan 13, 2021 @ 7:52pm 
@Spock The Builder: Thanks! Does it not work in the DLC? What happens? If you have some specific problem create an issue on GitHub.

@thundersen: I know exactly what you mean. I planned this before but messing with UI is a bit difficult. Maybe I will implement it in future.
Spock The Builder Jan 13, 2021 @ 3:07pm 
Please update for the DLC. Super useful mod :cozyrealmroyale:
thundersen Dec 26, 2020 @ 7:51am 
A very helpful improvement to this would be custom temperature ranges. Say I want to check temperatures within a hot industry area where everything is between 180 and 220 °C. The current overlay is not really helping here and I have to hover over tiles to see how hot they are. It would be great to tweak the overlay (e.g. with two sliders) to display 180 as cold, 220 as molten and apply the color differences to everything in-between.
WolF8RocK Aug 27, 2020 @ 10:25am 
Swistak
hello, yeah
Swistak  [author] Aug 26, 2020 @ 8:33am 
@WolF8RocK: Do you mean some screenshots that shows how the base looks using this mod?
WolF8RocK Aug 26, 2020 @ 7:04am 
Swistak  [author] Jul 15, 2020 @ 12:36pm 
@MartyMcFly™: I just added a small FAQ on GitHub repo - check here: https://github.com/EtiamNullam/Etiam-ONI-Modpack#how-to-check-mod-version

At the moment if it works and doesn't crash the game its most likely 3.0.

MartyMcFly™ Jul 15, 2020 @ 3:14am 
@Swistak how do I check what version I am on and How do I change said version?
Undertaker Jul 9, 2020 @ 4:08pm 
just checked. seems to work. thanks mate.
Swistak  [author] Jul 9, 2020 @ 4:06pm 
@MarioCorn, @Undertaker: I have fixed it in version 3.0.
@rymes14: If you got version 3.0 and still have a problem please create issue on GitHub and attach output_log.txt from the crash.
TurretTourettes Jul 9, 2020 @ 3:28pm 
Can confirm this is broke, and uninstalling and reinstalling the mod does nothing to remedy it.
Undertaker Jul 8, 2020 @ 11:24am 
I concur. The quick update last night broke the mod.
KNum5 Jul 7, 2020 @ 11:32pm 
Cool Mod. Sadly, the 7/7/2020 update (which brings color blind updates to all overlays), now causes this mod to crash the entire game. A simple update I presume, just bringing this up.

I like it.
Swistak  [author] Jun 6, 2020 @ 7:49pm 
@_alphaBeta_: I bet it is possible but I found no easy way to do it. You have to work with the amount of steps we got.
_alphaBeta_ Jun 6, 2020 @ 6:29pm 
Is it possible to add more steps? Inside the base a little too much is green even where crops are too cold. I would like to add another step between temperature and chilled as it's currently a pretty big range.
Oniwabanshu Apr 8, 2020 @ 11:04pm 
I don't really know, but i saw a few fps improvements when i disabled it. My game already runs very poorly, and since then i have been disabling everything that is not absolutely necessary to see if i get any further improvements.
Swistak  [author] Apr 8, 2020 @ 7:18pm 
@yagiou: Any evidence? If you say it hurts FPS when not in temp overlay how can you tell it is this mod causing it? I just compared and there is no difference for me and there is no reason to be any - this mod is very simple and runs its logic only when you load the world or when you change config files.

It's more likely that its other mod causing it or your PC cant handle world as the game progresses.
Oniwabanshu Apr 8, 2020 @ 11:02am 
This hurts fps even if not on the temperature overlay.
Lucky Strike Mar 9, 2020 @ 2:44am 
Working with automation update :steamhappy:
JC12231 Jan 27, 2020 @ 4:09pm 
Would it be possible to create a custom mode of the overlay that shows the change in heat in a spot? Like you can see the rate of cooling/heating? Because that's something I feel like the base game needs but doesn't have, and while I don't have an issue with the existing temperature overlay appearances, I would definitely use this if I could see that kind of thing.