Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I always thought the assign window where I can search was a part of basegame, but apparently it's a part of Dub's Mint menus! I have had this mod for so long that I didn't realize that it was not how it worked in basegame.
Although you could try redownloading the mod by unsubbing and resubbing
If you're still having issues go to mod settings and click the "restore to defaults" button
I couldn't see anything related to it in the log but can get it if it's necessary.
Also I found an issue with simple sidearms in how it drops all weapons equipped.
Instead, if I, say, set the weapon to be of excellent quality, then your mod sets *everything* in that loadout to the excellent quality. This is bad, because I don't necessarily get to decide that the siegebreaker armor I got as a quest reward isn't of merely *normal* quality.^^
Is there any way I can just have a pawn walk up to a new armor rack and have it automatically accept what that pawn is currently wearing as parameters?
@Tas Cani There's nothing like that, no. Make sure you're modifying defs that are in the folder corresponding to the game's version (e.g. 1.5)
Thanks for the mod!
I tried to modify some basic values (e.g. cleanliness for the Basic Armor Rack) but when I modify the ThingDefs the values are not changing in game. Is there patching/resetting or anything else going on that would reset the values and ignore the .xml changes?
For reference, I changed things from other mods and it worked as expected.
This is different that lets say defensive positions, etc where it still works for those that do have it assigned, i.e. the error isn't blocking but just a warning unlike here.
>if I multiselect all my pawns I want to click the rack/unrack button and them each to go to the rack they are assigned
That is literally how it works. Must be some sort of weird mod conflict if it doesn't