Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks a ton!
@FISH - if you are not using any other stack mods, that may overwrite the stack values, go to mod settings of this mod and reset the settings to default then reload.
Just doggin
I don't like having the dishes in 1 huge stack, because the colonists can't get meals at the same time (reserved by...)
the stack by 10 of meals from the original game suits me well
Otherwise for the rest it's nikel, thank you for the mod
thats odd. are you sure its caused by this mod and not the ideology of your pawns?
you need HugsLib + Harmony mod depenencies and it should be in the load order like that:
Harmony
Core
Royalty
Ideology
HugsLib
..
DeepStack
- chunks are stackable now and stay stackable even after reload
i will take a look to that mod, thx
https://steamcommunity.com/sharedfiles/filedetails/?id=2373632580
Might be able to glean some info from that mod and use it here.
what you want is only possible by overwriting this method 'SubGraphicForStackCount' in Graphic_StackCount. so i guess it will stay as it is. the best solution for you is to reduce the stack sizes to the value that is not too big. like double of the original stack size. set it under mod options.
i will deactivate the setting of uiIconForStackCount for updated items, so it may solve your problem partially.
got your point. i will do updates at the end of july and see then, what can be done.
what i mean is that in vanilla when there is 1 wood in a stack, it displays 1 log sprite; when there is 2-74 wood in a stack, it displays 2 logs sprite, and when there is 75 wood stack, it displays 3 wood logs sprite. And that behaviour is for most items.
and when I use this mod, when i increase max stack size, after it reaches 75, it still displays 2 wood logs sprite and only displays 3 wood logs sprite on maximum stack size. What I want is to make it so that it displays 3 logs sprite at 75 wood, but the maximum sprite is even bigger.
and what is worse is that vanilla expanded textures seems to have only 2 textures - for 1 and for full stack, so all my items look like a single item