Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Thanks a ton!
@FISH - if you are not using any other stack mods, that may overwrite the stack values, go to mod settings of this mod and reset the settings to default then reload.
Just doggin
I don't like having the dishes in 1 huge stack, because the colonists can't get meals at the same time (reserved by...)
the stack by 10 of meals from the original game suits me well
Otherwise for the rest it's nikel, thank you for the mod
thats odd. are you sure its caused by this mod and not the ideology of your pawns?
you need HugsLib + Harmony mod depenencies and it should be in the load order like that:
Harmony
Core
Royalty
Ideology
HugsLib
..
DeepStack
- chunks are stackable now and stay stackable even after reload
i will take a look to that mod, thx
https://steamcommunity.com/sharedfiles/filedetails/?id=2373632580
Might be able to glean some info from that mod and use it here.
what you want is only possible by overwriting this method 'SubGraphicForStackCount' in Graphic_StackCount. so i guess it will stay as it is. the best solution for you is to reduce the stack sizes to the value that is not too big. like double of the original stack size. set it under mod options.
i will deactivate the setting of uiIconForStackCount for updated items, so it may solve your problem partially.