Counter-Strike 2

Counter-Strike 2

Junglety (Danger Zone)
199 Comments
emeryt Sep 29, 2024 @ 2:23am 
I NEED IT BACK SO BADLY
teh | jamez May 2, 2024 @ 5:46pm 
Bring it back, valveeeee
❧ βʆɑck Ʀ๏şḕ ღ Nov 15, 2023 @ 1:26am 
ohhh i hope soon we can play in Danger Zone:icaruslove: my lovely map was:BBheart:
Grum Dec 17, 2022 @ 10:45pm 
if you can't play even with that console, just restart your game.
🅷🅸🅶🅷 [𝟏g] Dec 16, 2022 @ 5:43am 
give back this map !!!
Random Sep 24, 2022 @ 6:34pm 
Spoiler alert : This map gonna be into official danger zone gamemode !
VVS Sep 13, 2022 @ 8:38am 
wait this map soon
t1k Aug 10, 2022 @ 2:31am 
better than newest maps
i use the arrow keys Aug 8, 2022 @ 12:21pm 
lookin forward to seeing it in the rotation
AKeev Mar 30, 2022 @ 6:51pm 
моя любимая карта
AKeev Mar 30, 2022 @ 6:51pm 
в каком я году
Az_esm Feb 17, 2022 @ 8:21am 
+rep
Definight Jan 30, 2022 @ 3:55am 
I can't play even with that console command. Am i the only here with that problem?
NvMe 令 Jan 28, 2022 @ 1:31am 
came back to pay my respects, had so much fun by having 1v1s in this map
maatsa Jan 25, 2022 @ 8:35am 
:(
Ayaz55 Jun 20, 2021 @ 10:26pm 
Awesome map, ive been thinking about creating dangerzone maps as well, is it the same as making a regular competitive map in csgo? ive never made a map in my life but i have made skins that i did not publish
1 Apr 13, 2021 @ 9:32am 
Hmm, I found this in the game files
Kamciooo Mar 25, 2021 @ 4:31am 
szkoda że jusz nie ma tej mapy
PistolMusen Mar 14, 2021 @ 5:12pm 
I miss it very much !
sirius Mar 13, 2021 @ 5:58am 
Why did they remove this map, i miss it so much!
Shark Gamer Feb 22, 2021 @ 6:11am 
so bad
Kostov Jan 6, 2021 @ 3:57pm 
It is not possible for me to enter a game with this map alone sadly.
blaX Dec 17, 2020 @ 4:29am 
why did you delite this premium map? are you mad?!
尺ιкѕѕ🎺 ♪ ♫ ♬ Nov 14, 2020 @ 1:59am 
bind "]" "connect 37.230.228.53:27015"
imsupercat Sep 17, 2020 @ 10:20pm 
I miss that map a lot((((
gamba Sep 17, 2020 @ 8:04pm 
By god please bring this map back Valve! We need it! 2 maps is too less in the playlist and besides that, jungle is a wonderful map! :-)
five nights at freddys Aug 3, 2020 @ 12:23pm 
why did they removed it?
vERO Jul 25, 2020 @ 3:46am 
[*]
Titas21 Jul 24, 2020 @ 3:31am 
Rest in Piece Jungle, rest in piece...
Player Jun 30, 2020 @ 11:01am 
ugly
wit Jun 27, 2020 @ 1:27pm 
This map has great potential because visually and in terms of gameplay it's nicely designed. However, hitboxes of many objects (e.g. rocks) are still significant bigger than the visuals of objects. lost several games because of this.

This issue has been addressed many times before here and I really do not know:
- why it still is not fixed by the map creator;
- why Valve doesn't setup a decent quality review before putting this immature map part of the official DZ rotation cycle. It's something I haven't seen in 20 years of CS. I already addressed this several times at Valve's customer feedback team, but Valve does not respond nor act upon my customer feedback.

In my opinion, only maps with correct hitboxes on all objects should be permitted for release. It should be a basic MUST HAVE requirement that has been met before releasing it.
Joop Jun 14, 2020 @ 7:38am 
Bots can't move?
filipeq Jun 4, 2020 @ 12:55am 
good :D
radicaficus May 26, 2020 @ 8:12am 
if u have GMod you can play this map without CSGO! (by my map port on GMod workshop)
spendabelFreund May 26, 2020 @ 2:39am 
I think the look of this map could be much improved if you edited the colours on the grass sprites you're using everywhere around the map. Ideally, the bottom of the grass sprites should have the same colour as the grass texture on the ground for a seamless transition. As is now, the very obvious border under the grass sprites looks distracting and unprofessional imo.
MONEY19024 May 25, 2020 @ 2:41am 
удаляй карта гавно
MONEY19024 May 24, 2020 @ 11:09am 
удаляй гавно карта
DR VLAD CRAZY May 17, 2020 @ 2:40am 
This could still be improved. Very well made, good start. Make better more yellow lighting. The current lighting makes it look like Roblox. Im not even joking here
Koyb May 6, 2020 @ 10:10am 
Bullets clipping onto rocks all over the map... Please fix. Next time before releasing
𝓚𝓸𝓾𝓻𝓲𝓬𝓮𝓴 Apr 18, 2020 @ 11:09am 
Worst map from dz maps
michal dobra robota mam takie 2 pytania dodasz mnie na steam i ile ci zajeło tworzenie tej mapy
PaBlo Mar 3, 2020 @ 9:21am 
Super map, good work
73y/o TaLEnT GeT_gERadEaUS Feb 28, 2020 @ 8:30am 
bad map
333 Feb 7, 2020 @ 11:51am 
Отвратительная карта
WorkerQ GC Feb 1, 2020 @ 5:42am 
Good map change! Hope the update will comes to the game soon.
mulrimple Jan 26, 2020 @ 5:24am 
Nice
recklessxpy Jan 16, 2020 @ 10:02pm 
1.Too complex light and shadow effects result in low frame rates on low performance computers.
2.Once the red tower crane is occupied, the possibility of eating chicken is too high, and the block where the red tower crane is located often becomes the last safe area.
3.There are too many obstacles in the river to the south of the white tower, so it is easy to get stuck in the process of escaping from the poison area, and with the special effect of black and red, nothing can be seen clearly.

Please forgive me for any mistakes.
(Translated by Google)
sharktemplar Jan 13, 2020 @ 2:11am 
collisions for the cliff rocks needs work, collisions stick out further than the actual rocks, resulting in engagements around said rocks being unfair because the shooter fires on what they see but their bullets are blocked none-the-less, also holy hell this map is absolute garbage because of how stupidly open it is. You don't seem to understand the main fun of danger zone. It isn't to just run around like an idiot chicken with your head cut off praying not to get spotted and doing constant 360s around you. The fun of danger zone is picking your engagements with both positional and timing-based strategy. The map has such thin-spread item spawns and such MAAAAASSIVE open areas that it effectively sucks all the fun out of the gamemode. May as well play on an instant-respawn gungame server where there's literally 0% value to even trying to hide or calculate anything.
bonna97 Jan 11, 2020 @ 11:21am 
May I interest you in adding a 'Blocklight' brush in the doorframes with a 'prop_door_rotating' to avoid grenades from passing through when hitting another playermodel first? :hmmmx: :gearthumbsup:

Issue examples: https://youtu.be/VWyQM7eiCYg
Workaround example: https://youtu.be/J0x7JVMs4rA
WorkerQ GC Jan 3, 2020 @ 7:08am 
Suggestions: Add more crates and fences at Echo so it doesn't feel too exposed. Also, add one or two houses next to the road at Beta.