Total War: WARHAMMER II

Total War: WARHAMMER II

Deadly Cavalry Charge
73 Comments
谢谢你狗子 Feb 4, 2024 @ 12:12am 
神mod
EM_没有感情的萌新 Feb 11, 2022 @ 1:26am 
我玩巴托尼亚的时候太爽了,结果今天玩古墓的时候,对面贞德队伍有4队骑兵,我被冲的要死要活的的了,让我一下子找到了玩阿提拉的感觉
zy8813 Feb 4, 2022 @ 9:30pm 
话说您会改建筑吗,蜥蜴人的那个传送建筑只能有一个,能改成拥有十个吗
Artorias Dec 17, 2021 @ 9:55pm 
这个我试了SFO有用啊,不过我目前是在自定义里试的,原本用高精的银盔(骑枪)撞一队巴托的战斗朝圣者就掉大概五分之一到四分之一,用了这个致命骑兵冲锋,一下就快冲得空血了。说没用的是不是MOD排序不对?
Tony老师 Sep 26, 2021 @ 11:12pm 
有大佬愿意出个SFO的submod吗,我是不太会PFM
endofanty  [author] Sep 6, 2021 @ 8:32am 
按理来说,该模组的修改会作用于战场上的所有单位,因为修改的是战场规则,只不过碰撞杀伤这方面 骑兵与战车是最大受益者。步兵速度太慢影响了他们的碰撞杀伤,巨兽是因为数量不多所以效果没有那么明显。
zy8813 Aug 23, 2021 @ 6:31pm 
悲剧了,SFO也不兼容,只能照着文件去修改SFO了
Grognard Aug 18, 2021 @ 9:35pm 
good mod
zy8813 Aug 10, 2021 @ 1:46am 
能否做一个致命巨兽的MOD提高一下巨兽冲锋的力度?
zy8813 Aug 10, 2021 @ 1:45am 
只要定义为骑兵,就都有效的。
水仙SxMk Aug 6, 2021 @ 4:59am 
这个是强化全部骑兵的?包括敌人?
endofanty  [author] Aug 6, 2021 @ 1:27am 
@也青,@Eldred: 的确有不少留言提及,我会在随后几天上传一个折中的版本
@[HAN] 艾克塞塔斯: 不更新也能用的,只是一些数据还没适配新的dlc单位,后面会陆续完善这些条目
endofanty  [author] Aug 6, 2021 @ 1:22am 
呃...实在无法生效的话,那么各位也只能尝试下方@zy8813提供的方法了
Eldred Aug 4, 2021 @ 12:45pm 
Could I make a request for a modified version of this that has the mass changes, but less charge damage? The Enhanced Cavalry Charge isn't doing enough for me, but this one is doing too much.
zy8813 Aug 3, 2021 @ 7:18pm 
radious确实不兼容,但是可以用PackFileManager.exe打开radious的文件,按照本MOD的数据修改一下
I CANT BREATH Jul 26, 2021 @ 7:53pm 
确实和radious不兼容
排在最后也没有效果 还是冲不动
[HAN] 艾克塞塔斯 Jul 24, 2021 @ 5:50am 
这个需要更新吗?
lucastuliolima Jul 1, 2021 @ 4:15am 
anyone tested this with SFO?
endofanty  [author] May 24, 2021 @ 4:34pm 
@skywalker: 把该模组排序到最后,覆盖上述模组即可
Cpt.Quattro May 24, 2021 @ 6:55am 
亲测与radious不兼容,这个和增强都不行,能不能麻烦大佬解决一下,辛苦啦
endofanty  [author] May 14, 2021 @ 4:45am 
@肝硬666: 对ai也有效
@也青: 没什么想法。对于骑兵的质量、速度等修改会降低兼容性。 Enhanced Cavalry Charge 从另一方面来说也是为追求更好兼容性的玩家准备的。
@Determination: 模组内编辑的是战场规则,所有战场内单位都有效果。至少我没办法只让它对玩家生效
IOWPER May 13, 2021 @ 4:47am 
ai史诗级加强,求玩家限定的版本please
解三酲 May 9, 2021 @ 6:44pm 
有没有可能出个修改冲锋伤害的计算方式,比原版提高一倍。略微增加了所有骑兵的质量、冲锋时的速度和开始冲锋的距离的版本。
解三酲 May 9, 2021 @ 6:42pm 
很不错的模组,感谢让我体验到靠一个领主和一支精英探险冲垮整支暗精满编的快感,我去试试另一个版本
痞蛋 May 7, 2021 @ 2:49am 
我想问下ai和自己都有效果吗
endofanty  [author] Mar 13, 2021 @ 5:39pm 
Apply to all units, include mod units.
Mongrel Mar 13, 2021 @ 3:53am 
Seems only to be working with player units, I am right?
endofanty  [author] Feb 11, 2021 @ 2:12am 
葡萄美酒夜光杯,今朝有酒今朝醉~ 宇宙很大,生活更大。贺众除夕之乐。
Vintage wine in luminous glasses, enjoy while one can. The universe is big but life is bigger. Happy Lunar New Year's Eve and sweet fun!(*^-^*)
happyhuman924 Jan 29, 2021 @ 11:16am 
Thanks for this. I think it's too much, but I've played with lame cavalry for a long time so I'm going to enjoy this a bit longer before I go try out Enhanced. :)
Bingo Dec 26, 2020 @ 1:39am 
奇怪怎么失效了 按理不应该啊
endofanty  [author] Dec 13, 2020 @ 6:10pm 
可以直接用
Arctic hydra Dec 13, 2020 @ 10:17am 
update?
扣1发送巨大KHOrange Dec 4, 2020 @ 1:24am 
滴滴 更新啦~~~:steamhappy:
mout' Nov 27, 2020 @ 1:47pm 
@TrueHaremKing Have you tried the enhanced version ?
Dante Nov 24, 2020 @ 5:24am 
Can you also make Cavalry faster in general?
TrueHaremKing Oct 4, 2020 @ 8:35am 
Needs to be toned down by like 25%. You can basically insta kill any foot soldier with tier 1 or skirmishing cavalry.
endofanty  [author] Sep 25, 2020 @ 8:12am 
@玩游戏记得看版本: 嗯呢,sfo真的有点猛
玩游戏记得看版本 Sep 24, 2020 @ 6:58pm 
打了这个modSFO骑兵随便冲冲步兵就死完了,感觉步兵失去了意义。。。
endofanty  [author] Sep 12, 2020 @ 3:59am 
任何新添加的兵种都有效的(*^-^*)
HEHEHEHOHOHAAAAAAAAAAAAAAAAAAA Sep 12, 2020 @ 3:34am 
這個MOD適用於其他MOD新加的騎兵嗎
For Super Earth Jul 19, 2020 @ 7:46pm 
这个mod真的强
SFO的骑兵冲锋打出了三国的效果
nice work
endofanty  [author] Jul 15, 2020 @ 8:43pm 
@lucastuliolima: Both of them.
lucastuliolima Jul 13, 2020 @ 6:30am 
Does it increase the collision to cavalry only or monstrous cavalry as well?
akachi Jun 13, 2020 @ 2:59am 
这个体验比较接近中世纪2 全面战争,不会出现冲不飞的情况
Felixdogdog1314 Jun 8, 2020 @ 7:04pm 
大佬我用的R大MOD,試了一下好像威力沒什麼改變,用的巴托聖杯騎跟追尋騎士
ChipsKetchup Jun 4, 2020 @ 1:59pm 
Ok. It's weird to take so many dmg with tombs wardens against boars. But this unit isn't so good
endofanty  [author] Jun 4, 2020 @ 4:10am 
@[LCdV]ChipsKetchup: I have watched the media, do you mean cavalry shouldn't have such damage to halberds?
"Charge defence" attribute make unit ignore "charge bonus", halberds and spears still have such effect with this mod. But what I increased is "collision damage", this is why halberds get more damage when they were charged with this mod in your media.
ChipsKetchup Jun 4, 2020 @ 12:16am 
There is an issue about how cav charge in halberds
Without mod : https://clips.twitch.tv/AwkwardTriangularLegPlanking
With mod : https://clips.twitch.tv/FunEndearingCoyoteMikeHogu
Sr我是卧底 May 23, 2020 @ 10:25pm 
好的,感谢大佬速度好快。
endofanty  [author] May 23, 2020 @ 9:43pm 
@1018876807: 即使没更新,这个模组也永远生效。