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pretty sure this is simple enough to understand ;)
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c(8): Function 'StartingEquipSetup' is marked as override, but there is no function with this name in the base class
http://prntscr.com/qqvd3r
can someone help me maybe?
I would like to customize the startgear and have it inserted into my Init.c https://pastebin.com/x63UH5Xr . I can not get this server up and running with this init.c. What did I do wrong?
NULL pointer to instance
Class: 'DZO_Humanity'
Function: 'RPCUpdateHumanity'
Stack trace:
DayzHumanity/scripts/4_World/humanity\dzo_humanity.c:165
JM/CF/Scripts/3_Game/communityframework\rpc\rpcmanager.c:244
scripts/3_Game/dayzgame.c:2342
Keeps crashing my server.
Can you understand why?
But very nice mod!
i got a problem on my server.
ppl are getting damn much more points as i configured.
my server is online since 2 Days and there are many they got 50000 points already.
can you tell me how to fix that?
thats my file:
# <- This line is a comment / any comment needs to start with a "#"
# Default values for the different levels
#
# Default value for new spawns
Default_Humanity 0
# Humanity values needed for Hero LvL 1 - 4
HERO_1 1000
HERO_2 30000
HERO_3 75000
HERO_4 100000
# Humanity values needed for Bandit LvL 1 - 4
BANDIT_1 -1000
BANDIT_2 -15000
BANDIT_3 -30000
BANDIT_4 -60000
#
# Values rewarded for kills
#
Hero_vs_Bandit 1000
Hero_vs_Hero -1000
Hero_vs_Bambi -1000
Bandit_vs_Bandit -500
Bandit_vs_Hero -700
Bandit_vs_Bambi -500
Bambi_vs_Bandit 1500
Bambi_vs_Hero -1000
Bambi_vs_Bambi -1000
Zombie_kill 25
#
# Suicide Values
#
Hero_Suicide -1000
Bandit_Suicide 0
Bambi_Suicide 0
#
# Mod settings
#
Show_Humanity_Value 1
Show_Delta_Value 1
I've never seen this bit of code before (from TDcomm's Discussion ^)...
break;
Also, presumably the 'case' being - or not notes bandit vs hero? I see case -4 to -1 for Bandit and case 4 to 1 for Hero.
If that's the case, what are these other cases for?
case 0:
// Bambi
case 101:
// Paramedic
case 102:
// worker
case 103:
// Biker
case 104:
// Hiker
case 105:
// Cop
case 106:
// Lumberjack
case 107:
// Hood
case 108:
// Fireman
case 109:
// Jumper
case 110:
// Prisoner
case 111:
// musicien
Is that part pf Humanity or something else? If yes, can this be explained further please?
#
Show_Humanity_Value 0
Show_Delta_Value 0
can we change the persistence of players to see own points?
Its just not working for us right now
Ive 120 players on every night and day, and each day plenty complain of same issue, so im reporting it to the mod author, not asking for any input from you thanks.
Theres nothing that i do that effects the mod so either it has an issue or conflicts with another mod, so @w00kie if you need anymore info let me know please