RimWorld

RimWorld

[1.3] Vanilla Animals Expanded — Desert
93 Comments
valveworshipper Dec 17, 2024 @ 11:56pm 
UPDATE TO 1.5
Drago Duval Nov 1, 2022 @ 10:59am 
For anyone having a hard time (or too lazy) finding the updated version , here it is : https://steamcommunity.com/sharedfiles/filedetails/?id=2871933948
Eshmockmock Oct 30, 2022 @ 6:35pm 
shame these have been abandoned :(
GUR Oct 26, 2022 @ 5:24pm 
1.4 please!
Argho Nov 12, 2021 @ 7:55am 
Lion market value seems to be a little high at 2x the value of an elephant.
Viper Sep 25, 2021 @ 11:31pm 
Oskar fyi, Desert Tortoise, Eggs Must Be Fertilized = Yes, but Desert Tortoise Egg (unfert.) exists in stockpile lists, and I would guess then also, as part of random resource drop lists, though I haven't had that occur.
Drouply Aug 28, 2021 @ 6:02pm 
it adds snabs and gilbert making it very cool :summer2019tortoise:
_Zee Jul 25, 2021 @ 6:55pm 
I'm also seeing the Mod Manager error reporting that Vanilla Expanded Framework is required. Some of your mod pages state we need and others don't - not clear if we need it or not.
Petrichor Jul 22, 2021 @ 5:00pm 
A quick check, but the in game mod manager seems to say that this needs vanilla expanded framework. However that's not stated in here and the mod itself seems to work fine without it. Same with extreme desert animals.
b0tch Jul 21, 2021 @ 10:46am 
Hello, I translated your mod in german and wanted to know, if you have a github where I can send you the translated files. :d2tidehunter:

greetings
b0tch
qux Jul 19, 2021 @ 1:24pm 
Hi ! nothing change in the animal's code with 1.3 ?
The Blind One Jul 12, 2021 @ 5:04pm 
Has this mod been made compatible with the ''a dog said easy patcher''?
pig in a pumpkin Mar 11, 2021 @ 9:44pm 
Is there a version of these that is all in one if not can you make one?
it clogs up my mod lists :healthyhearthling:
xTRACKERx Dec 29, 2020 @ 2:26pm 
I realy love your Mods. But i wish that anyone can explain to me how i can translate mods for me. Hate that german/english Mix..
SugarTits Nov 16, 2020 @ 3:00pm 
Is there a way to disable an individual animal noises? My hyena laughs every two seconds and it is a bit much.
Alpha-bot-v Oct 3, 2020 @ 7:49pm 
What sort of mod conflict would cause VAE mods not to spawn in modded biomes?
S.T.A.L.K.E.R. Jul 20, 2020 @ 4:19pm 
awesome mods thanks man :)
S.T.A.L.K.E.R. Jul 20, 2020 @ 4:18pm 
Yes some animals are not patched yet I think in the dev log I see just a half of them pathed by EASY dog patch
Gaven Jun 26, 2020 @ 5:52pm 
Definetally NOT compatible with ADS

on a lion:

https://i.imgur.com/h5uL7Q1.png
Gaven Jun 24, 2020 @ 5:35pm 
Hello! Any chance to make your animal mods compatible with A dog said? Thank you veyr much.
SupersuMC Jun 15, 2020 @ 4:49pm 
Also, they're quite neat pets and fairly easy to tame.
SupersuMC Jun 15, 2020 @ 4:48pm 
Might I suggest Ringtails (Bassariscus astutus) when you get around to temperate forests? They're also found here and in mountains, but they're quite adaptable creatures. (Also one that many people have not heard of or even seen despite living right near them, as they are nocturnal and wary of humans by nature. Also, they spray like skunks, which could also be worth looking into.)
The John May 10, 2020 @ 7:49pm 
Heya bud, dunno if this is a bug or not but in my game whenever I try to rename desert tortoises , they just don't get renamed, can't rename them, I can press backspace and see the indicator moving but all that remains is "desert tortoise 1"
any idea what's up with that?
Aito May 1, 2020 @ 4:11am 
In CE some of these leathers are better than hyperweave, with no downside while being much cheaper. Kind of broken imo.
Sosenka Apr 22, 2020 @ 4:41pm 
all these wanilla fashions are awesome but it's a shame there are no other languages
Zipperneckfronkenstein Apr 14, 2020 @ 5:11pm 
Can we get a heftier animal extension? It's murder on my load times to have dozens of mods just adding 3 animals at a time but I crave the variety!!
Nechrom Apr 11, 2020 @ 12:37pm 
Noticed that I'm unable to add bionics to my lion, but I can to my coyote from the arid shrubland version. I have ADS and the easy patcher loaded before all vanilla animals expanded mods.
Cab Mar 10, 2020 @ 1:14pm 
Javelina would also be a good creature to add, since they're already radioactive mutants in real life.
Marvin Mar 10, 2020 @ 5:07am 
i dont know if this is the right place to say this but someone told me that one of the vanilla animal mods is causing alot of spam in my game. forgive me if its not correct.
https://gist.github.com/80f2dde5aa8c7bd96a0a312c49aa6e58
Hydromancerx Feb 28, 2020 @ 1:05pm 
Please add ...
- Armadillo
- Bighorn Sheep
- Gerbil
- Roadrunner
- Vulture
Geo777 Dec 24, 2019 @ 8:17am 
Hiya. i notice a bug where i could leave an outpost or encounter while caravaning until i killed all the animals (not part of outpost, just wild). its happening with the animals from these mods. Is this a known issue?
JustBasic Dec 15, 2019 @ 4:25pm 
@Oscar can you advise. On how to add vanilla expanded animals into modded biomes like RFs Realistic planets bipmes such as steppes or savannah?
Jaxtonian al Gaming Dec 6, 2019 @ 11:28am 
@Nickdos Yes, cobras.
Oskar Potocki  [author] Nov 20, 2019 @ 4:51am 
@LemonMelon
Please check the actual mod and not a description. I couldn't post everything. Female lion is also visible on screenshots.
kon Nov 19, 2019 @ 4:22am 
no female lion?
Jaxtonian al Gaming Oct 26, 2019 @ 3:16pm 
@Oskar oh wow you're right haha. my bad! Keep up the good work
Anubis Oct 25, 2019 @ 7:12am 
This mod and the Extreme Desert one (among your Vanilla Animals Expanded mods) are currently overwriting vanilla files, which can cause some compatibility issues.

To be more specific:

1 - The "Vanilla Animals Expanded — Desert" is overwriting "Bite" in the ThingsDefs file - I assume this is related to the gila monster poison bite mechanic.

2 - The "Vanilla Animals Expanded — Extreme Desert" is overwriting "Dromedary" in the ThingsDefs file.


Both are likely minor problems. But if at all possible, not overwriting Vanilla stuff would probably help avoiding problems on large mod lists.
White Rabbit Oct 19, 2019 @ 3:46pm 
Great mod I hope my pet lion dose not eat me while i sleep hehe :steamhappy:
lettuce Oct 18, 2019 @ 12:11pm 
does this work with realistic planets
"The" SeanMacLeod Oct 12, 2019 @ 4:36pm 
They're there; what other reason do you need? :AlienIsHappy:
Anon Oct 12, 2019 @ 2:53am 
Alright a venom mechanic indeed sounds great, but do any of the other animals, in all of the animals expanded series, have anything else unique about them that makes it worth adding them?
Oskar Potocki  [author] Oct 12, 2019 @ 1:50am 
@Nickdos
How disrespectful. These animals don't exist in Vanilla, I have decided to add them from scratch, I don't really know what unique mechanics you expect but Gila monster has a venomous bite.
"The" SeanMacLeod Oct 6, 2019 @ 12:04am 
@KalkiKrosah
There's a hippo in the Vanilla Animals Expanded: Arid Shrubland mod, but I have yet to see a kangaroo in any mod....
KalkiKrosah Oct 5, 2019 @ 11:21pm 
Nice mod. Do you have any plans on adding any other animals? Because I would really like to see a hippo or a kangaroo.
Made in-Human Oct 4, 2019 @ 10:40pm 
There seems to be a problem with the hyenas. I've noticed that they attack people or animals that are hurt, and I've had the unfortunate luck of a group of them having attacked a traveler, lowering relations. But the problem is that if one hyena is hurt the other ones attack it, which in turn hurts the other ones so they attack each other. I had entire packs of wild hyenas wiping themselves out in this manner.
Lanthrudar Oct 2, 2019 @ 4:05pm 
Posting this all the "Vanilla - Expanded" threads.. I have all of them active and I now have THREE versions of "horse meat" in my storage.

Need to review the code for all the mods and make it the same type of horsemeat to not have extra 'fluff' in the game. Thanks!
Aspian Oct 2, 2019 @ 2:51pm 
Is this mod multiplayer compatible?
"The" SeanMacLeod Sep 30, 2019 @ 7:42pm 
@Rootner1007
Well, you could go to his profile and click the "Follow" option :spaz2excited:
Rootner1007 Sep 30, 2019 @ 1:24pm 
Hey @Oskar Potocki is there someplace I can go to get notified whenever you release new mods?
Oskar Potocki  [author] Sep 29, 2019 @ 3:27am 
@Iskandar
This mod doesn't add donkeys, and the one from my series that does (Farm animals) allows them to be farm animals. You must have confused the mod authors.