RimWorld

RimWorld

Swords
96 Comments
cool_dude Dec 25, 2022 @ 7:34am 
red queen? wait a minute NO-
Move baby fast dont be slow step aside reload time to gooo
de Fougerobes Nov 1, 2021 @ 2:22pm 
Nightfall looks like Guts' sword :praisesun:
GarethTheGoblin May 23, 2021 @ 6:45pm 
does this work with sword classes on rimworld of magic?
Blazen_Rock May 21, 2021 @ 12:46pm 
Hey Trumken. I would like your help on a project. If you're interested, could you ping me @BlazenRock on the Rimworld discord. Thank you for your time.
「Des」 Apr 12, 2021 @ 7:29am 
Im a simple man, i see Guts and Neros sword i like/sub
黑岛,又见黑岛 Jul 6, 2020 @ 6:15am 
upup——Request from Chinese players
Mlie Jul 5, 2020 @ 12:06pm 
Made an update of this for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=2155363020
Hope this helps anyone!
(Reverend) Zeldafan Jun 14, 2020 @ 6:25pm 
So, will this mod not work anymore? Shame. I was hoping to try it out.
TUNNEL JEW Jun 12, 2020 @ 1:10am 
UPDATE?
千万只小斋 May 10, 2020 @ 3:28am 
PLZ~~~UP~~~~~~~~~~~~~~~~~~~~~~~~
R A I D E N May 2, 2020 @ 12:28am 
updateupdateupdateupdateupdateupdateupdateupdateupdateupdateupdate:steamsad:
darkzero Apr 24, 2020 @ 11:26am 
Hey Truken. I loved this mod back in 1.0. I'm hoping one day you'll get around to updating it. Much love and thanks for all your hard work and awesome mods.
test Apr 14, 2020 @ 8:45am 
depedate please
Tormound Apr 11, 2020 @ 11:59pm 
Not sure if it works or not, but looking forward to seeing this updated.
lxl05236413 Apr 3, 2020 @ 4:32am 
plz update
Inusty Mar 27, 2020 @ 9:27pm 
update brooo!!
Barosz Gádžožrút 902 01 Mar 8, 2020 @ 11:02am 
updet plz
draconiandude321 Mar 5, 2020 @ 8:18pm 
I would love to see this mod updated, i was using it right before the 1.1 update and my one brawler colonist in power armor ran thru a group of 6 people in power armor either killing or downing them in a few hits, it was AWESOME!! please continue!
NeoNoNe Mar 4, 2020 @ 11:03am 
Dude, can u pls update this awesome mode?
snowy Feb 25, 2020 @ 8:32am 
1.1 when?
Mezz Feb 1, 2020 @ 2:38am 
On the last mod picture, one of the pawns have the deathbringer equipped to the side of the body, not across their body. How is this done?

All of my pawns have it equipped across the body when drafted and it looks a bit weird.
Klonter77 von Planet77 Jan 20, 2020 @ 10:18pm 
Geil ^^
velcroboy333 Jan 20, 2020 @ 8:08pm 
Ah, I see. Yet it isn't really listed as a dependency...so if I used without Jecs Tools would the mod still work, just the swords will not be huge?
Ryflamer Jan 20, 2020 @ 5:21pm 
@velcroboy333 It would be a requirement as to have weapons appear in their oversized form it's necessary to use jecstools.
jami.doger.frost Dec 17, 2019 @ 3:15am 
Does this require any mods/not work with other mods, to use the special attacks? Got the deathbringer but all my pawns do is poke with it and the super slow attack speed makes it kinda underwhelming without the special features
velcroboy333 Dec 10, 2019 @ 10:24pm 
Does this mod rely on Jecs Tools? Or is it just listed as an example?
skycrossercat Dec 4, 2019 @ 4:49am 
Hello author, CE's recent update just change how the armor value works, it's defined with sharp->RHA and blunt->MPa, new patch is needed to make this mod with current CE version, thx.
pgames-food Nov 26, 2019 @ 1:45pm 
"for Sigmarrrr" :)
Trunken  [author] Nov 25, 2019 @ 11:49am 
Thank you! Axes, Maces and Hammer will follow :-)
Brother Azkaellon Nov 24, 2019 @ 9:55am 
Also love the mod. Just prefer axes and ale when I medieval. :) They look great though.
Brother Azkaellon Nov 24, 2019 @ 9:54am 
First time I've seen a mod actually make use of that amazing sheathe your sword mod....If I look under the hood, I can probably see how to add dwarven axes in the same way right?
KappaSoul Nov 15, 2019 @ 7:01pm 
i was waiting so long to see a dragon slayer in rimworld..... thanks.
Trunken  [author] Nov 14, 2019 @ 12:21am 
Language Update: Russian Translation Files added. Special Thanks to McMinox

@Sea: Glad to hear ^_^
Sea Nov 13, 2019 @ 10:15pm 
delete => install again => complete :D
Sea Nov 13, 2019 @ 8:37pm 
I'm not sure which mode crashes. even if remove suspicious mode. T_T Thanks for the answer
Trunken  [author] Nov 13, 2019 @ 3:45am 
@Sea: Not sure whats going on there. Works great on our side. Did you check for possible mod conflicts?
mcminox Nov 5, 2019 @ 12:15am 
This one!
Sea Nov 3, 2019 @ 10:31pm 
EpicWafflezXV Oct 26, 2019 @ 6:11pm 
berserk!!
flopper Oct 20, 2019 @ 12:40am 
more execution weapons for those naughty colonists that say "EaTinG HuMan mEaT iS WrOng"
Atreidi Oct 14, 2019 @ 3:15pm 
Iain, some of these weapons are tagged as items and not weapons by the system. At least that's what happens on my end. Dont know if it is intended or if it is a mod conflict on my part.
basura Oct 11, 2019 @ 8:38am 
I got all the requisites for the swords but theyre not there for me. I even checked in scenario editor and couldn't find them. I downloaded the mod, what gives?
Trunken  [author] Sep 20, 2019 @ 4:42am 
The Red Queen could go through as a one-hander, but the rest is definately made to be swung by two mighty hands :-)
Kurugane Sep 17, 2019 @ 4:07pm 
Are any of these on handers? compatible with shields?
Zephyr Sep 16, 2019 @ 3:48pm 
idk all but Nightfall is from Berzerk, Gut's Dragonslayer sword.
IEATFETI Sep 16, 2019 @ 2:39pm 
sorry kind of a dumb question but can name which swords are from what i only know where cloud sword red queen and executioner come from
Trunken  [author] Sep 9, 2019 @ 3:10am 
^_^
NotTildaSwinton Sep 8, 2019 @ 8:40pm 
oof
Trunken  [author] Sep 8, 2019 @ 7:19am 
**Update: Combat Extended Patch included.