Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If anyone knows how to do it, please tell me
It didnt worked inside or outside a quest?
A small error, but one I figured id report :)
Sorry if I shouldve posted this on the original class page, I wasnt sure if the author still supported it
and no its not shrieker, tavern events or retreating, my best guess is that its happening when I load up the game, they disappear. Its probably just a loading issue but I wanted outside input.
Lovin the refactor so far nonetheless
The head of the Homunculus negates the negative effects of the Shell quirks (they are clarified in the parenthesis). The Destructive shell, for example, increases the chance of receiving a critical strike. Using the head on a hero with that Shell nullifies the penality.
so I've seen a few things that I'd like to report,
First of the trinkets don't seem to have any kinds of restirctions unlike the trinkets shown in your screenshots, I was able to equip the monstrous crossbow to my highwayman, and it worked just fine
and secondly, I don't really understand the effect of the ???-Head. It says that it negates all negative quirks caused by shells, but the homunculus can't even use the shells, so I'm a little bit confused about that.
I will take a look if there are broken strings, ty
Thanks for having the will to writte here btw
Thanks Darkest Dungeon.
I think I wasnt clear with the tooltip. Its impossible to nullify effects even if they are negative, only nullifies the "stats" of those trinkets
Also, if you where previewing the stat bonuses on Hamlets, the Hom part doesnt work there, only works when inside a Quest
I'm loading The Mafe Refactor above the original but the trinkets' effects are different than your sreens though.
one thing is that protean shell +living shield seems too good lol, the reflection damage is crazy and the recovery from protean shell is too good as well.
other than that, great mod, thanks for your efforts :)
I think there's some space magic going on here! If nothing else, I'd like to thank you for the time i got out of the mod. The class was so awesome while he worked! (and may be awesome once more, now that i reinstalled)
Also this Homunculus versions uses the 7 skills at the same time, but you switch modes when using them
Using Dangerous game enables Mindshot and Flesh Veil
Using Keening enabled Wither and Scourge
Using Eldritch Comfort moves him to the opposite mode he is in (From Devourer to Pernicious, for example)
That is very strange, it works for me. What mods are you using that may interfere with Hom? Remember that you need the original version to be loaded below my version for it to work.