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Additionally, SmarterSuit has undergone a minor bug fix that resolves a crash when used in conjunction with the water mod.
The only way around that is if you install the contents of this modpack manually, not with this pack. Then you can overwrite the core mod as usual.
Or use one of Draygo's (IMO much better) solutions to ore detection. :-)
In order to find the offending mod I attempted the following:
I subbed to every mod on the list for AQD - Quality of Life
Minus Tool Switcher as it no longer exists
and put them in my modlist with just the Ore Detector ++ mod
Ore Detector mod works fine.
Also Tried with 3 other Ore Detector mods with the same results - combining QOL with any of the ore detector mods I tried causes them not to work but loading the list of mods from QOL seperatly with the same ore detector mods works just fine
I suspect something specific to AQD - Quality of Life is causing the problem, which is disappointing as I love all your mods, I hope it is an easy fix
Sorry I cant be more helpful with what exactly is causing the issue
Thank you.
You cannot pick and choose when using the modpack, but the advantage of me putting everything into submods and nothing into this main one is that you can just pick and choose from the individual submods, including the Core version of QoL. Less convenient, but more control.
@Vas, you know that the blocks in the Warfare 2 DLC are functionally identical to the vanilla blocks, right? They're just retextured and remodeled. They look cool, essentially. So it's not pay to win. Nobody with the DLC's has any major advantage over someone without them.
Yes, my combat rebalance modpack includes the Relative Speeds mod, which lets you configure speed per grid size and per additional characteristics.
navigate to steamapps/workshop/content/244850/2465585201/data/cube blocks/miscadjustments.sbc (this is from QoL - Core)
open with your script editing program of choice, mine is notepad++ (probably won't work with regular notepad)
lines 171 and 220 contain variables for ore detector ranges on large and small grids, respectively, feel free to set them as you please