XCOM 2
[BETA] X2WOTCCommunityHighlander v1.28.1
178 Comments
Dada May 31 @ 3:16am 
Alright thank you :)
Iridar May 30 @ 10:33pm 
Copying files manually, as you have already done.
Dada May 30 @ 6:32am 
Figured I'd ask, is there anything we can do on our end to fix this?
Dada May 30 @ 4:50am 
Thank you for the quick answer
Iridar May 29 @ 5:50am 
This happens for some people for reasons unknown. It has to do with how the game loads script packages, not with the highlander itself, which works normally for vast majority of users.
Dada May 29 @ 5:21am 
Hey, haven't seen it mentionned anywhere so I figured I'd report it here, currently both the stable and beta versions cause a freeze/infinit load on launch. What seems to happen is the script is looking for the cooked folder in the mydocuments path instead of the mod's. I tested it on 3 fresh installs, with only the Highlander mod, etc

Copying the Highlander's CookedPCConsole folder into %USERPROFILE%\Documents\My Games\XCOM2 War of the Chosen\XComGame lets the game load "normally"
Iridar May 10 @ 10:55pm 
@MrCloista
I honestly don't remember. Currently no plans for that, but it's not out of the question either.
MrCloista May 10 @ 5:08pm 
@Iridar what is the visualisation issue for Incinerators with Spark Arsenal? And is there any plans to integrate the fix either into spark arsenal itself or into the highlander?
Iridar May 7 @ 1:10pm 
@munn0726
There's no harm in still using Weapon Fixes alongside BETA Highlander if you still need Weapon Fixes for something. In case of SPARK Arsenal, Weapon Fixes is required to fix visualization for Incinerators, so you should keep it.
Mr. Hotdog May 6 @ 5:12pm 
@Iridar

Thank you. If I unsubscribe from weapons fixes, will your Spark Arsenal 3.2 still work? I just saw a big warning, lol. Thanks again!
Iridar May 6 @ 11:29am 
Unfortunately there's no centralized resource for that.
Mr. Hotdog May 6 @ 11:12am 
Random question. I was unable to find anything specific( maybe a failure on my part), but is there a resource where I can find the mods I no longer need if I am using the Highlander/beta?
Iridar May 4 @ 1:03am 
@Unkown Rose
There are no fixes in this update that will help you resolve that issue.
Unkown Rose May 3 @ 8:04pm 
hope so as i can not use the akimbo for some reason
Iridar May 3 @ 7:45am 
@everyone
Update to v1.28.0 was published. This release brings mostly bugfixes, particularly, it integrates many bugfixes from the MrNice's Weapon Fixes mod.
x2communitycore  [author] Feb 27 @ 3:49am 
@everyone
Update to 1.27.1 was published. This release is nearly identical to 1.27.0, we've just reverted one of the smaller bugfixes, as that caused another bug.
x2communitycore  [author] Feb 27 @ 3:45am 
@Yooppi
It does not change the parameters themselves, but it does fix the underlying code so that REACTION_DASHING_FINALMOD actually gets used.
Yooppi Feb 17 @ 2:28pm 
Does Community Highlander changes this parameters? (REACTION_FINALMOD=0.7f
REACTION_DASHING_FINALMOD=0.6f)
HIMN Feb 13 @ 1:43am 
just finished the campaign in about 80 missions with 100 mods on 1.27 beta, no major issues
Unkown Rose Feb 4 @ 3:27pm 
im trying to get the mods to work but keep crashing when i try to play a misssion
Aquiles Nov 10, 2023 @ 12:58am 
Like @Etienne, bDontUnequipWhenWounded=true doesn't work for me.
Andrei Cineva Nov 6, 2023 @ 11:56am 
Confirming that the logging messages no longer appear. Thank you, Iridar!
Iridar Nov 5, 2023 @ 10:47am 
@Andrei Cineva
Thanks for letting me know!
Andrei Cineva Nov 5, 2023 @ 10:38am 
False alarm. It seems to be a bug with a recent Yellow Alert 2.0 update.
Sorry about that!
Andrei Cineva Nov 5, 2023 @ 9:22am 
OK, thanks. Will keep you posted on what happens with the Stable version, when I get into another similar situation.
Iridar Nov 5, 2023 @ 8:51am 
@Andrei Cineva
You don't need to disable the Disable Aim Assist mod, it will just not do anything without the beta Highlander.
Andrei Cineva Nov 5, 2023 @ 8:42am 
https://pastebin.com/vBqnWEwJ

I posted a portion of the log where the problem happened on one of the occasions. I exited to the menu once I saw the turn was skipped and the alien turn began.

I can certainly try that, yes, after disabling the Disable Aim Assist mod. Might take a while before I get to another mission involving civvies though. It's a new save so I will keep it, of course.
Iridar Nov 5, 2023 @ 8:27am 
@Andrei Cineva
You can upload your Launch.log to pastebin.com
..\Documents\My Games\XCOM2 War of the Chosen\XComGame\Logs\Launch.log

But this will probably not help.

Make sure you keep the save where the issue happens. Do you think you can test the same save with the current Stable Highlander?
Andrei Cineva Nov 5, 2023 @ 8:16am 
First time I encountered this weird bug: once I stumble onto civvies and they run away, regardless if I'm concealed or not, my turns are just skipped completely. I can't do anything.
I only added the two Beta Highlanders today to support Disable Aim Assist.
And this happened like 4 times in the same mission, every time it got triggered after I stumbled onto civvies and ran off.
How can I submit to you a portion of the log where the bug occurred? If that helps.
Etienne Nov 1, 2023 @ 11:57am 
This question simply haunts me. Can anyone help me?

I play WotC (not LWotC) with 413 mods installed, including both the latest Community Highlander mods. In the Community Highlander XComGame.ini configuration file, the value is set to bDontUnequipWhenWounded=true. However, after being wounded, my operatives continue to remove their equipment. By running the game exclusively with Community Highlander without other mods, I found out that the function works fine, so the problem is in one of the mods. Does anyone have any information on mod\mods that might interfere with this feature of Community Highlander?
HIMN Oct 29, 2023 @ 10:23pm 
@walt.bustamante you're the hero, you saved my campaign, I finished without any crash!
Iridar Oct 29, 2023 @ 7:10pm 
@horsepowerYT
What are you talking about?
horsepowerYT Oct 29, 2023 @ 2:22pm 
So that's why my current campaign is crashing, I was confused when I saw a new beta around when the other one I was using was just fine. Now I know that it isn't.

And this has been in development for a long time, why is now that the one EVERYBODY uses, no longer works?
x2communitycore  [author] Oct 29, 2023 @ 10:13am 
@everyone
Update to 1.27.0 was published. This release mostly features bugfixes, particularly the infamous "huge lag spike when moving units" should be significantly reduced now.
Iridar Sep 30, 2023 @ 7:13am 
@walt.bustamante
Thanks you, this helps a lot, we'll see if we can reproduce it.
walt.bustamante Sep 30, 2023 @ 12:54am 
SUP! Got an update on the templar bug i mentioned before, learned how to trigger it and avoid it completely, was part luck and part trial and error (Tested every plasma upgrade one at at a time).

Crash happens with a Templar on squad after reaching Plasma tier weapons and ONLY AFTER UNLOCKING THE ABILITY CHANNEL(the one that drops focus on kill) and will happen randomly during the mission.

Grapples, Whiplash and several Status Procs from any unit will cause the game to crash randomly(Acid, Elerium, Poison, AP rounds so far and most of the time when a unit is killed). Kept playing without channel ability and can play for hours with no crashes, Tested with a back up save and only upgraded my templar before going inside mission, thats how i tracked it down.

Cleared a campaign with no highlander and channel active and no crashes so it only happens after installing it.

Thats it so hope it helps.
Unkown Rose Sep 2, 2023 @ 11:26pm 
for some reason it broke and i can't play it again is it a mod thing or something else idk.
x2communitycore  [author] Aug 19, 2023 @ 12:04pm 
Most notable features:

These two mods are now integrated into the BETA Highlander:

Defense Matrix Sabotage Fix
https://steamcommunity.com/sharedfiles/filedetails/?id=1135867452

[WOTC] Facility Clearing UI Indicator Fix
https://steamcommunity.com/sharedfiles/filedetails/?id=1130714554
x2communitycore  [author] Aug 19, 2023 @ 12:02pm 
@everyone
Update to 1.26.0 was uploaded. Full changelog can be found here:
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.26.0
Iridar Jul 29, 2023 @ 1:04pm 
@BlackCoat13
Alright, thanks for your report, we'll look into it.
BlackCoat13 Jul 29, 2023 @ 1:01pm 
Bullpup. It's a basegame gun, not a mod thing. Basegame Skirmisher weapon. My bad.
Iridar Jul 26, 2023 @ 9:23pm 
@BlackCoat13
SMG or Bullpup?
BlackCoat13 Jul 26, 2023 @ 4:52pm 
I've got a bugfix request: Plasma SMG's when equipped with DoT ammo such as Venom or Dragon Rounds (Or Corrosive Rounds mod) cause frequent crashes to desktop. It's primarily Plasma tier SMG's, though Plasma Tier weapons with DoT ammo has caused crashes for me with other guns such as cannons, Sniper Rifles, Chosen Hunter's Rifle (Nearly as bad as Plas SMG), and Rifle. Dragon Rounds cause these crashes significantly less than Venom or Corrosive Rounds, but it's a persistent bug that exists even in the base game when I run zero mods at all. Skirmishers are just flat out banned from using anything but Tracer / Bluescreen / Talon Rounds for me.
Iridar Jul 4, 2023 @ 8:48pm 
@walt.bustamante
Thanks for your report, we'll look into it.
walt.bustamante Jul 4, 2023 @ 6:20pm 
hey sup, since this is a new version of highlander that is being worked on you might as well try fix or look at an horrible bug related to templars that is easy to reproduce and thanks to my current highlander free campaign i was able to finally track it down. the bug is the following:

When running a templar on your squad upon reaching tier 3 weapons and equipement, any skill involving grapples from any unit on the map and status procs (Venom and Acid) will cause the game to crash often.

I've lost Several Campaigns trying to track this issue to no avail, changing and removing mods and starting fresh, but that was because the real problem was highlander (Not sure if is the normal one or the Alien hunters the one that causes it). i remember a couple of years ago finishing a full campaign with only the regular highlander so could be one of the updates it got.
x2communitycore  [author] May 21, 2023 @ 10:15am 
This is a BETA release, so please keep an eye out and report any strange or unexpected behavior. Let us know if some of your soldiers suddenly become unable to equip PCS.
x2communitycore  [author] May 21, 2023 @ 10:15am 
Most notable features:

- Fixed camera zoom-in bug caused by Free Camera Rotation and other mods that increase maximum camera zoom-out distance.

- Fixed Highlander bug ithat caused Reapers and Templars to always generate with USA names and no country in their bio.

- The option to enable Framerate Smoothing is now blocked, as it is known to break mods with Mod Class Overrides. If you have ever enabled Framerate Smoothing previously, you have to delete this file to undo the harm caused by this setting:
..\Documents\my games\XCOM2 War of the Chosen\XComGame\Config\XComEngine.ini

- The following bugfix is now integrated into this version of the Highlander as is no longer necessary:
Skulljack Feedback Fix
https://steamcommunity.com/sharedfiles/filedetails/?id=636893854
x2communitycore  [author] May 21, 2023 @ 10:15am 
@everyone
Update to 1.25.0 was uploaded. Full changelog can be found here:
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.25.0
x2communitycore  [author] Mar 27, 2022 @ 1:05am 
Tomorrow, on March, 28th Firaxis intents to deploy an update to "retire services for Multiplayer and Challenge Mode for the Steam version of the game" (check the game news for more details). This may or may not cause the current version of highlander to become incompatible with the game (including potentially crashing outright). We will post an update once we know more.
x2communitycore  [author] Mar 3, 2022 @ 5:32am 
@everyone
Update to 1.24.0 was uploaded. Full changelog can be found here: https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.24.0

Most noticeable features:
- It's now possible to choose the melee attack tile even when right next to the target.
- Status icon for negative effects under the unit flag will now show up more often.