ARK: Survival Evolved

ARK: Survival Evolved

Roleplay Additional Items
244 Comments
Cannibalistik  [author] Oct 29, 2023 @ 6:16pm 
It's just for the fire pit.
Niviryd Oct 29, 2023 @ 5:09pm 
is there a purrpose for the dry wood other than the obsidian fire pit? even the obsidian woodburner doesn't accept dry wood. can't seem to find where else this is supposed to be used.
Cannibalistik  [author] Oct 4, 2023 @ 3:18pm 
There unfortunately won't be anything more going into this mod.
There will be a newer version added to the Ark remake though, which will have more furniture and items etc.

I will however leave the dev kit installed for an extended period of time should any game breaking bugs need fixing
Helly Oct 4, 2023 @ 12:09pm 
I would love to see more furniture options
Raovake Sep 18, 2023 @ 7:35pm 
The only thing I would ask if I did one was add it to the media. XD
Raovake Sep 18, 2023 @ 5:12pm 
Alright. I for one probably wont get ASA.
Cannibalistik  [author] Sep 18, 2023 @ 5:09pm 
Hey, honestly with ASA around the corner, I don't see much point in it. As for the other mods, a lot of them no longer work correctly and are still being worked on behind the scenes, so it wouldn't matter much for them, but I appreciate the offer.
Raovake Sep 18, 2023 @ 7:54am 
And possibly some of your other mods.
Raovake Sep 18, 2023 @ 7:54am 
Would you be interested in a mod showcase for this?
Cannibalistik  [author] Jul 21, 2023 @ 9:56am 
No worries
cashcfoster Jul 19, 2023 @ 8:45pm 
ok thank you for your help
Cannibalistik  [author] Jul 19, 2023 @ 6:11am 
Think you mean the 13th, that'd be the Smoke House. The 14th one is the Dry Rack.
Both can be found in the Fishers Desk, in the "Food" folder.
cashcfoster Jul 19, 2023 @ 4:29am 
what is the 14th photo? is it a shower house i cant fine it in the game
Cannibalistik  [author] Jun 13, 2023 @ 4:10pm 
I don't have any specific time planned, but it's slowly being worked on while I focus on other mods.
Helly Jun 13, 2023 @ 10:59am 
Are you gonna update this mod any time soon?
Songbird Apr 26, 2023 @ 8:13pm 
Very cool! Well if you are remaking the building set... any chance of adding triangle foundations and fence foundations? And maybe half-wall railings? Railings with the rope netting would look really cool. Maybe they are already in there, I didn't look at everything in the mod yet, just a quick test.
Cannibalistik  [author] Apr 26, 2023 @ 10:26am 
Hey, glad to hear you're enjoying the mod.
I appreciate the bug grabs, I'll take a look through the mod tonight for anything else that might be having issues.

In regards to the barrier items, they're going to be remade & re-meshed so they're a little more effective, they will also have some added building pieces, but this portion of an update will take some time.

The alchemist books are 100% just RP features that are meant to help players play a certain role.
Songbird Apr 26, 2023 @ 9:28am 
So many fun items in this mod! Tried it out on my livestream Monday night.
Couple bugs I noticed: the war taxidermy base (large, didn't try the others) doesn't appear to work. It let me craft and place one but there was nothing there.

Also, I love the barrier building items! Super cool looking, and work great to mix and match with vanilla textures. However the barrier gate (the double door) doesn't work. It looks amazing, and I love the custom door animation, but... you can't walk through it when it's open.

I was wondering about the alchemist book too. The one that equips in your offhand slot. Does it do anything, or is it just cosmetic? It does look really cool.
Cannibalistik  [author] Mar 11, 2023 @ 8:25am 
@EnemySpotted @King_o_legos
A standalone version of the taming drug will be available sometime next week.
Cannibalistik  [author] Jan 20, 2023 @ 5:59am 
I appreciate that, if I do ever pick it back up in the future, I've added it to a list.
Nikolas Evilsunz Jan 19, 2023 @ 4:56am 
That's a pity. Thank you so much for your hard work. May you and your family have a good life.
Cannibalistik  [author] Jan 9, 2023 @ 6:53am 
Hey, unfortunately I don't have the game or the dev kit installed anymore.
King_o_legos Jan 8, 2023 @ 10:24pm 
Sorry If i'm being a pain by asking this but, would it be possible to make a standalone version of the taming drug? Yours is the best one I've found, but my server already has an unpleasantly long load time. Even if the answer is no, Thanks for your time!
Cannibalistik  [author] Aug 21, 2022 @ 10:20am 
It's either in the Alchemist Pestle or the Alchemist Station
Nikolas Evilsunz Aug 20, 2022 @ 8:35pm 
how do you make DINO HUNGER DRUG now? I really can't find it
Cannibalistik  [author] Aug 10, 2022 @ 11:52am 
Thank you and you're very welcome.
It only causes issues and confusion if you don't keep an active reply rate up I think.
As for now there shouldn't be any need to reach out, not to say that won't change in the future so I'll keep it in mind.

The mod will take a while to get to release stage, let alone complete as I'm heading to Uni in September, so it'll be mainly worked on in my downtime. Once released though, it'll be open to suggestions from the get go, so there will be a large depending factor in regards to comments or discord.
The Counterarcher Aug 6, 2022 @ 12:21pm 
I completely agree with that, and the point you've made there is 100% valid. I'm personally long-time server admin so my ini files are a few thousand lines long since I blacklist and re-add everything to avoid the engram page lag, so I'm looking at it solely from that perspective.

I'd also like to return your sentiment and thank you for being as communicative as you have been; not a lot of people are willing to do that, and those sorts of things can be valuable to both parties, and also just simply shows you care. I respect that, a lot.

(that said, if I can provide you any feedback on that mod you're working on feel free to reach out. As a person with a 2k long game.ini, i've been around the block on the edits a bit, lol).
Cannibalistik  [author] Jul 29, 2022 @ 8:10am 
One of the major issues in setting a mod of this size up like that.
For those that don't have proper server side experience, that are running it on their own hosting group is that sheer amount of engrams would cause an FPS nightmare when you open your engram list.

You can see it with the original castle mod, unless someone goes in and cleans that, it's not a nice experience. Doesn't de-value the mod, just makes it annoying.

But, I am currently working on a mod that does exactly what we're talking about, there will just be a suggestion to block the current engram list as it will have it's very own specific items.

I do appreciate the feedback, the mod is personally a little long in the tooth for me to make those kind of changes. In the future, who knows, but now it won't be something that'll happen, mainly due to working on other mods and time restrictions with Uni upcoming
The Counterarcher Jul 28, 2022 @ 9:04pm 
While I agree with that, control over the engram prog means that you can also (if you choose) simply have things unlock at spawn.

The ability to choose to do one or the other makes it accessible to people who roleplay both as someone already accomplished in their role, and someone who's (for example) sticking more closely to the lore of ark; starting fresh.

That said, the content is great, so I certainly am not discrediting the value of the mod. You've done an excellent job. I just personally feel that a roleplay mod should be about the freedom to cater the contents to the type of experience that a server wants to present to the player.
Cannibalistik  [author] Jul 24, 2022 @ 5:54pm 
While I understand your view on this topic, this is an RP orientated mod. It's for the servers owners to have rules in place regarding the items of the mod, where as you wouldn't have a builder fiddling with alchemy potions, etc.

This is the reason that everything is open, that and of course, more often than not, people go into their roles with experience and it's frustrating having to "learn" something through an engram that you would technically already know due to character story.

You won't find many RP mods that will do what you seek, where you will find some (non RP) mods that will, but most likely when game balancing is their focus.
The Counterarcher Jul 24, 2022 @ 4:56pm 
Biggest issue with this mod (and most mods, honestly) is a lack of controllable progression.

Our server has all of the engrams in the game reworked to be balanced better, so not having the ability to remove specific items (like, for example, the cloth armor) breaks the game - which is a shame.

Even having grouped engrams (like armor, alchemy, crafting tables, etc) would be sufficient.
Siol Jul 12, 2022 @ 1:02pm 
Noted
Cannibalistik  [author] Jul 12, 2022 @ 10:50am 
They're inside the transmuter, they're currently being reworked to fix some issues with them
Siol Jul 12, 2022 @ 3:55am 
Where do I find Golden Nuggets?
Cannibalistik  [author] Jul 2, 2022 @ 4:48pm 
The lack of descriptions are intentional, it's an RP based mod.
Upto the players to figure the potions out, some of them are useful, some of them are solely for RP. It'll take some time, but it's worth.
Darren Jul 2, 2022 @ 12:17am 
I am just learning this mod, but one thing that really needs to be fixed is description for the potions. They are pretty worthless without them. I really appreciate the time it takes to make a mod this size and so varied in items.
Cannibalistik  [author] Jun 6, 2022 @ 8:08am 
Negative
FluffyBunnykins Jun 5, 2022 @ 12:17pm 
Is there default settings that need to be added to the GameUserSettings.ini? I can't find in any of your documentation
Cannibalistik  [author] Apr 26, 2022 @ 8:12pm 
Yeah you're right, sorry about that. It was clearly one I overlooked at the time, nothing major though, thankfully.
nobody Apr 26, 2022 @ 3:28pm 
The Tall Standing Fire Bowl Must contain Sparkpowder to ignite is a lie, I make a crap ton of sparkpowder and it did nothing, it need the lamp oil stuff to ignite.
Cannibalistik  [author] Feb 10, 2022 @ 2:03pm 
All good, enjoy!
Helly Feb 10, 2022 @ 2:02pm 
Never mind, I read one of the comments.
Helly Feb 10, 2022 @ 2:01pm 
How do I get Necrotic Flesh? I have no idea.
Cannibalistik  [author] Feb 2, 2022 @ 7:15pm 
By crafting and studying the effects, it's RP orientated
Helly Feb 2, 2022 @ 5:35pm 
None of the potions have info, how can I tell what they do?
Cannibalistik  [author] Jan 22, 2022 @ 10:49am 
Negative, but the spawn commands should be up to date
Zenodotos Jan 22, 2022 @ 5:55am 
Is there an admin vault for this mod?
TheNarberal Jan 2, 2022 @ 5:27pm 
Ah Alright. I would love it if you were able to poison people with the milk.
Cannibalistik  [author] Jan 2, 2022 @ 11:21am 
Honestly, I can't even remember at this stage.
They were originally made in another mod of mine that had been brought over before I deleted it, so they're from like early 2018. It's been a hot minute
TheNarberal Jan 2, 2022 @ 8:31am 
Alright, can you confirm if Sweetened Milk is in fact just an RP Item that's meant to do nothing else but make your screen flash purple?