RimWorld

RimWorld

Gerzee Race
262 Comments
brightsideguy  [author] Oct 16 @ 10:32pm 
Rolled the Grungo fix into the expansion. Thanks for the code fix Wareware!
Wareware Oct 16 @ 4:50pm 
I’ve tested the fix and uploaded all the relevant files and details to the GitHub issue.
Please take a look and confirm if everything works on your end.:steamhappy:
brightsideguy  [author] Oct 15 @ 8:17pm 
@yeastus I wouldn't especially now that life is super busy. It would require learning a new system and building everything from the ground up. Way too much work. But if someone wants a go at it, as long as I'm credited, I think I don't mind an adaptation? I'd want to be asked about it I guess, and not have it changed a bunch from the concept I built.

@Wareware I see the github fix suggestion. I don't have time to deep dive it and check everything ou. But if you can confirm it works on your end without issue, I can roll it into the mod (and credit your work).
Wareware Oct 15 @ 8:05am 
Sorry for the post spam lately — just wanted to share another small addon!
This one lets Gerzee use heavy weapons without needing power armor or warcaskets.

👉 Gerzee Armory Extension — VFEPirates VWEHeavyWeapons
yeastus Oct 14 @ 5:21pm 
Would you consider releasing this as a xenotype either instead of or in addition to the version using HAR? I prefer not using HAR
Wareware Oct 12 @ 5:40pm 
Hi again! I wanted to let you know about two small updates related to Gerzee.:smilechillet:

1️⃣ Gomi-Craft Tactics Compatibility Patch
I’ve released a small patch that lets the Gerzee Race equip weapons from Gomi-Craft Tactics.
(It’s called Gerzee Armory Extension – Gomi-Craft Tactics)
https://steamcommunity.com/sharedfiles/filedetails/?id=3585799851

2️⃣ Grungo Issue on GitHub
I’ve also opened a GitHub issue about the HarmonyPatches(System.TypeInitializationException) error in Gerzee Expansion (Grungo) —
it includes the investigation details and a working fix suggestion.
Please have a look when you have time.

Thanks again for all your work — I really enjoy exploring and expanding Gerzee!
Wareware Oct 11 @ 7:56am 
For the Anomaly patch (“Gerzee Ghoul Visuals”), although it’s called a patch,
it actually forces head and color overrides via C#, so maintenance can be a bit heavy.
(Of course, I can’t guarantee how long my own motivation will last either.)

I just wanted 100% vacuum resistance in Odyssey, so I made this tiny XML patch.
It also lets Gerzee use the beam weapons.

Gerzee Odyssey Compatibility (Unofficial Patch)
https://steamcommunity.com/sharedfiles/filedetails/?id=3584910772
brightsideguy  [author] Oct 9 @ 7:02pm 
That looks SO COOL

I'll add a link to the description! If you ask me I will add it to my patches in general, but I'm also just fine with you having your own patch page like you do, since you went through all that effort to set it up. Looks cooler anyways, ha
Wareware Oct 9 @ 3:59pm 
I’ve been noticing since 1.5 that Gerzee actually synergize perfectly with ghoulification.
their high HP, natural melee power, armor restrictions, fast regen and resurrection all line up beautifully.

I made a small unofficial patch that fixes how Gerzee look when ghoulified (Anomaly DLC).
https://steamcommunity.com/sharedfiles/filedetails/?id=3583711477
brightsideguy  [author] Oct 8 @ 12:05pm 
<3
Wareware Oct 8 @ 2:43am 
Thank you so much for updating to 1.6!!
I’ve always loved this mod — it really feels like true aliens!
So happy to see them back again! 🚀💚
brightsideguy  [author] Oct 7 @ 11:13am 
ty Wareware, the words are appreciated! I really was going for something that was alien for us to get to play around with. 8]
brightsideguy  [author] Oct 7 @ 11:12am 
Updated to 1.6. Super sorry for the long delay everyone, life got really busy and I wasn't on Rimworld for a long while.
D4RCY / VOID Aug 28 @ 12:29pm 
are you gonna do a 1.6 update for this?
Stupid Fat Idiot Aug 23 @ 11:42am 
1.6 update?
Wareware Jul 11 @ 10:35am 
Gerzee are awesome.
Big, blue, four-eyed — like space gorillas, in the best way.
It’s great to see truly alien aliens in RimWorld. Thanks!
brightsideguy  [author] May 27 @ 11:18am 
~Minor Update~

General:
Harmless errors handled for biotech terms (they weren't used without biotech, but now standard Rimworld won't show any error).


Biotech:
Babies now fit in standard cribs.
brightsideguy  [author] Apr 15 @ 10:05am 
Update:

Patch added for Way Better Romance, to enable having children at what makes sense for the Gerzee lifespan, rather than what was hard-coded for humans.
brightsideguy  [author] Jul 30, 2024 @ 5:58pm 
Update: Compatibility add for the new Gerzee Expansion meals (Hay Meal and Raw Plant Meal).
brightsideguy  [author] Jul 30, 2024 @ 9:22am 
Your welcome!
MetalnGirls Jul 30, 2024 @ 5:35am 
You filled the gap in low temp ! Thx a lot
brightsideguy  [author] Jul 29, 2024 @ 4:34pm 
Stat debuff removed for doctoring and research (backstories already handle that lore part well enough on its own.

Gerzee no longer can have "ate without a table" thought.
brightsideguy  [author] Jul 29, 2024 @ 9:36am 
<3
Ollie-Raven Jul 29, 2024 @ 2:49am 
woohoo. This mod really deserves more attention
brightsideguy  [author] Jul 26, 2024 @ 8:58pm 
Gerzee updated for biotech, specifically children. Age of lifestages changed to account for code requirements with biotech (e.g., full adult is now at 4 years old rather than 2.5).

I might look into genes specific to the Gerzee in the future too. I just need to learn how they work first.
brightsideguy  [author] Jul 26, 2024 @ 8:56pm 
<3 Thank you for the kind words!
Ollie-Raven Jul 25, 2024 @ 1:28pm 
thankyou for continuing to update this mod. I do love having Gerzees in my colony
brightsideguy  [author] Jul 25, 2024 @ 10:41am 
Heads up that I'll be updating some things for 1.5 for biotech soon (focusing on updating the children code, especially since the old babies mod seems dead and not coming to 1.5). Github has the current copy of the mod now, should any issues arise.
Kihtan May 6, 2024 @ 9:29pm 
Thanks
brightsideguy  [author] May 6, 2024 @ 6:44pm 
Ah, sharing a hugslib log will contain a list of your mods and in order (for future reference).

So, by itself I'm not seeing your issue. So it looks like a mod conflict. You have quite a few mods (I do the same lol), so best I can do is suggest some that you could turn them off for a moment and see if that's the conflict: Animal Logic, Grazing Lands, and Assign Animal Food. I'd also double check that some mod didn't somehow turn kibble off as their assumed allowed food, aka double check their allowed foods.

Try those things first. If that doesn't work, share a hugslib and I'll see if I recognize any errors.
Kihtan May 6, 2024 @ 7:26am 
It's in 1.5, with royalty and ideology. I never tried sharing mod lists, but i guess this is it https://steamcommunity.com/sharedfiles/filedetails/?id=3240871896
brightsideguy  [author] May 5, 2024 @ 6:57pm 
Huh. Can you share with me your modlist (including DLC) and if you're playing 1.5?
Kihtan May 5, 2024 @ 1:44pm 
Hello. Can you make the geezers not dislike kibble, please? During winther they refused to eat it on their own and just waited till spring for outside grass to grow:(
Ollie-Raven May 2, 2024 @ 9:43am 
1.5 I will send mod list when I am next on. :)
brightsideguy  [author] May 1, 2024 @ 6:54pm 
Huh. Can you share your modlist? Are you using ideology? And are you using 1.4 or 1.5?

I'm not seeing this issue in my test. So I need more info.

(In the meantime, if you want to keep playing before a fix, I'd recommend changing his food restrictions to not include kibble)
Ollie-Raven May 1, 2024 @ 3:47pm 
My gerzee dude is just eating kibble despite there being other suitable options for him, which is causing him to be unhappy
brightsideguy  [author] Apr 23, 2024 @ 7:17pm 
Great. Thanks for letting me know.
Tom Apr 23, 2024 @ 2:08pm 
Issue has been fixed after downloading the mod again
brightsideguy  [author] Apr 22, 2024 @ 9:56pm 
You might need to remove and re-add this mod. Missing a texture isn't normal. You might have a corrupted file (happens sometimes with Steam).

I also tried running the game with every mod you have in this last list except Royalty (which I don't own but has worked for others in the past just fine), and I don't get any error (i.e., when fast cycling though pawns at the start up screen all the way to executing a 10,000 point Gerzee raid).

If re-adding the Gerzee mods and removing Royalty doesn't fix the issue, I'll have to ask some outside help.
Tom Apr 22, 2024 @ 5:57pm 
Yes, it's for 1,5:

No error on startup this time as I disabled Anomaly. This error comes from the start up pawn generation. It was acting really weird, I was getting humans (but also some Gerzee's.)

https://gist.github.com/HugsLibRecordKeeper/c2e88c6475873979aa33e0f3fa86ba42
brightsideguy  [author] Apr 22, 2024 @ 5:34pm 
This sounds to me like a specific conflict with something you're using (as I play with 158 mods without anything breaking). From your list, the only one that I'm not actually semi-confident should work would be Anomaly since I don't own it (and I can't imagine Smart Speed or Rocketman being the issue).

Can you start a game without Anomaly and tell me if there's issues still? And this is for 1.5, right?

And when you say every once in a while the bodies dont generate, do you mean for Gerzee that newly come into the map, or when you load up a save?
Tom Apr 22, 2024 @ 2:39pm 
https://gist.github.com/HugsLibRecordKeeper/bcf281044ffbceead47376c3b0432234

I was so stoked to play your mod, until I literally couldn't. I don't play with that much mods 5-10. Which are mainly performance and stuff that doesn't really touch the game that much. I got this error on startup, and also pawn's bodies aren't generating. I couldn't replicate the error again as it happens every once in a while. I'll try to get a log of that.
brightsideguy  [author] Apr 22, 2024 @ 10:52am 
Gerzee Love Roomies update (1.4-1.5)

• Gerzee have a buff to living in a barracks, as they love sleeping around members of their colony. Anything other than an awful barracks is a good thing to them.

• Gerzee now receive a single small mood buff if colonists are moving around them while they sleep (it makes them feel safe). So, opposite of sleep disturbed.

• Min comfortable temperature lowered to -45.
brightsideguy  [author] Apr 20, 2024 @ 12:07pm 
@Kihtan: Thanks for the thanks! I saw the update kick in at like 2am and just hauled ass so no one would be held up from playing just from my mod, lol
brightsideguy  [author] Apr 20, 2024 @ 12:03pm 
Ollie: <3. As always, haha
Kihtan Apr 19, 2024 @ 1:28pm 
Just wanted to say thanx for the update, of all alien races mods that i got, you updated the quickest.
Ollie-Raven Apr 12, 2024 @ 12:51pm 
Wooo! My favourite dudes are back
brightsideguy  [author] Apr 12, 2024 @ 3:05am 
Updated to 1.5.
brightsideguy  [author] Apr 9, 2024 @ 3:53am 
Small update:

Patch added for Way Better Romance. Gerzee will have relations as normal (e.g., hookups) at their adulthood, not Rimworld's default settings.
brightsideguy  [author] Dec 12, 2023 @ 1:27pm 
Wait, I saw your response in their mod page. Problem resolved?