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Please take a look and confirm if everything works on your end.
@Wareware I see the github fix suggestion. I don't have time to deep dive it and check everything ou. But if you can confirm it works on your end without issue, I can roll it into the mod (and credit your work).
This one lets Gerzee use heavy weapons without needing power armor or warcaskets.
👉 Gerzee Armory Extension — VFEPirates VWEHeavyWeapons
1️⃣ Gomi-Craft Tactics Compatibility Patch
I’ve released a small patch that lets the Gerzee Race equip weapons from Gomi-Craft Tactics.
(It’s called Gerzee Armory Extension – Gomi-Craft Tactics)
https://steamcommunity.com/sharedfiles/filedetails/?id=3585799851
2️⃣ Grungo Issue on GitHub
I’ve also opened a GitHub issue about the HarmonyPatches(System.TypeInitializationException) error in Gerzee Expansion (Grungo) —
it includes the investigation details and a working fix suggestion.
Please have a look when you have time.
Thanks again for all your work — I really enjoy exploring and expanding Gerzee!
it actually forces head and color overrides via C#, so maintenance can be a bit heavy.
(Of course, I can’t guarantee how long my own motivation will last either.)
I just wanted 100% vacuum resistance in Odyssey, so I made this tiny XML patch.
It also lets Gerzee use the beam weapons.
Gerzee Odyssey Compatibility (Unofficial Patch)
https://steamcommunity.com/sharedfiles/filedetails/?id=3584910772
I'll add a link to the description! If you ask me I will add it to my patches in general, but I'm also just fine with you having your own patch page like you do, since you went through all that effort to set it up. Looks cooler anyways, ha
their high HP, natural melee power, armor restrictions, fast regen and resurrection all line up beautifully.
I made a small unofficial patch that fixes how Gerzee look when ghoulified (Anomaly DLC).
https://steamcommunity.com/sharedfiles/filedetails/?id=3583711477
I’ve always loved this mod — it really feels like true aliens!
So happy to see them back again! 🚀💚
Big, blue, four-eyed — like space gorillas, in the best way.
It’s great to see truly alien aliens in RimWorld. Thanks!
General:
Harmless errors handled for biotech terms (they weren't used without biotech, but now standard Rimworld won't show any error).
Biotech:
Babies now fit in standard cribs.
Patch added for Way Better Romance, to enable having children at what makes sense for the Gerzee lifespan, rather than what was hard-coded for humans.
Gerzee no longer can have "ate without a table" thought.
I might look into genes specific to the Gerzee in the future too. I just need to learn how they work first.
So, by itself I'm not seeing your issue. So it looks like a mod conflict. You have quite a few mods (I do the same lol), so best I can do is suggest some that you could turn them off for a moment and see if that's the conflict: Animal Logic, Grazing Lands, and Assign Animal Food. I'd also double check that some mod didn't somehow turn kibble off as their assumed allowed food, aka double check their allowed foods.
Try those things first. If that doesn't work, share a hugslib and I'll see if I recognize any errors.
I'm not seeing this issue in my test. So I need more info.
(In the meantime, if you want to keep playing before a fix, I'd recommend changing his food restrictions to not include kibble)
I also tried running the game with every mod you have in this last list except Royalty (which I don't own but has worked for others in the past just fine), and I don't get any error (i.e., when fast cycling though pawns at the start up screen all the way to executing a 10,000 point Gerzee raid).
If re-adding the Gerzee mods and removing Royalty doesn't fix the issue, I'll have to ask some outside help.
No error on startup this time as I disabled Anomaly. This error comes from the start up pawn generation. It was acting really weird, I was getting humans (but also some Gerzee's.)
https://gist.github.com/HugsLibRecordKeeper/c2e88c6475873979aa33e0f3fa86ba42
Can you start a game without Anomaly and tell me if there's issues still? And this is for 1.5, right?
And when you say every once in a while the bodies dont generate, do you mean for Gerzee that newly come into the map, or when you load up a save?
I was so stoked to play your mod, until I literally couldn't. I don't play with that much mods 5-10. Which are mainly performance and stuff that doesn't really touch the game that much. I got this error on startup, and also pawn's bodies aren't generating. I couldn't replicate the error again as it happens every once in a while. I'll try to get a log of that.
• Gerzee have a buff to living in a barracks, as they love sleeping around members of their colony. Anything other than an awful barracks is a good thing to them.
• Gerzee now receive a single small mood buff if colonists are moving around them while they sleep (it makes them feel safe). So, opposite of sleep disturbed.
• Min comfortable temperature lowered to -45.
Patch added for Way Better Romance. Gerzee will have relations as normal (e.g., hookups) at their adulthood, not Rimworld's default settings.