Crusader Kings II

Crusader Kings II

Divine Right: Coronation for non-Catholics
78 Comments
bryllem866 Jan 27 @ 5:16am 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a crappy copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
Mattie AH Jul 14, 2024 @ 5:10pm 
i can officaly say that i have been able to convert this successfully to A Game Of Thrones i am still teasing but should be done soon
Mattie AH Jul 10, 2024 @ 10:46pm 
can anyone tell me how to get this to work with AGOT
Zszywka Dec 17, 2021 @ 7:45am 
Characters with religion with this doctrine have a portrait without a crown.
Heaselden Dec 8, 2020 @ 2:43am 
is it just me or there is no penalty if you are crowned or not in catholic religion
Lord Sep 20, 2020 @ 4:06pm 
I'm playing as the pagan theocracy religious head using a mod please ad requests and events for the religious head for coronation
Sparkle Pony Sep 15, 2020 @ 6:06pm 
Thanks Murdim, I'll give it a try!
Naki  [author] Sep 15, 2020 @ 1:58am 
@Sparkle Pony It is intentional! The priest nomination feature was intended as an additional perk for the doctrine, and I didn't want to overtune it.

The restrictions are implemented in event DRD.4, in events/DRD_priest_nomination_events.txt (ll. 169-170 controls_religion = no lower_tier_than = KING). If you know a bit of modding or want to experiment by yourself, you can either remove the lines, or make a copy of the event that fires ONLY for king-tier theocracies and religious heads.
Sparkle Pony Sep 14, 2020 @ 8:50pm 
Hi! Love your mod. The nominate priest feature doesn't seem to work for theocratic vassal kings / religious heads. Has anyone else run into this problem?
Teoctlamazqui Aug 7, 2020 @ 4:15am 
thank you for all your help.im working on this making mod work agot,currently.
Naki  [author] Aug 4, 2020 @ 10:08am 
@Teoctlamazqui I also tried to reproduce your bug with a fresh install (Win10, AGoT 2.2, Divine Right from Workshop). The doctrine either appears correctly (after the fixes) or not at all, but I haven't be able to reproduce the "unclickable with no picture" situation.

The problem might be specific to your installation, and probably has something to do with the image itself (gfx/interface/reformation/religion_feautre_divine_right.dds) or its link to the interface interface/DRD_religion_reformation.gfx).
Naki  [author] Aug 4, 2020 @ 9:52am 
@Teoctlamazqui I just discovered another issue that would prevent the doctrine from appearing at all. Testing for a religious group that does not exist (like christian and muslim with AGoT) always return TRUE for some reason, while undefined religions produce the opposite (and logical) behavior. As a consequence, everyone in Planetos is technically a Muslim and thus unable to access the Divine Right doctrine.

The quickest and dirtiest fix would be to copy the vanilla religions file into a mod to add them all back in the game, but I can't guarantee there won't be side-effects. There SHOULD not be, given that no character or province would follow those religions, but. You know.
Teoctlamazqui Aug 4, 2020 @ 7:46am 
tried adding it as a dependency and it has the same result.will try re adding the vanilla traits as a mod.thanks for the help.if you have any other suggestions that would be gladly appreciated.this mod would be a great add on to some of the religions for the agot mod.
Naki  [author] Aug 4, 2020 @ 7:01am 
@Teoctlamazqui Beyond that, there are multiple vanilla game elements that Divine Right relies on, but may have been removed by AGoT. The most obvious of which are the crowned_by traits, found in common/traits/02_traits.txt. These can be re-added within a mod, just make sure that it has a dependency on AGoT, and be warned that trait modding tends to screw up old saves.
Naki  [author] Aug 4, 2020 @ 6:28am 
@Teoctlamazqui The AGoT mod uses replace_path entries in its .mod file to override all vanilla behavior, which can also screw with other mods, sometimes, depending on load order. Please don't ask me how or why. I tried to reproduce your issue and the Divine Right doctrine was not present on the list at all.

The simplest workaround is to make sure the mod loads FULLY after AGoT, and the simplest way to do that is as follows:
1) Copy divine_right_doctrine.mod.mod to e.g divine_right_doctrine_AGOT.mod
2) Open the new file and modify the name entry to e.g "Divine Right Doctrine for AGOT"
3) Add the following line: dependencies = { "A Game of Thrones" }
Teoctlamazqui Aug 4, 2020 @ 4:24am 
so ive tried using this mod with the total conversion mod AGOT but when i try to reform the religion all i see is the text of the doctrine but not the picture and its not clickable.how could i go about fixing this.
Naki  [author] May 16, 2020 @ 11:05am 
@Ryfi <3 yup, I posted the mod for v3.2 and it was the last "real" major update.

@Hydra57 that's actually something I intended to do, until CK3 was announced and it was immediately clear religions would be much, much more modulable than they are in CK2.

To be honest, I have a LOT more ideas for Crusader Kings content, but they are so much more suited to CK3's new core mechanics that I can no longer manage to invest myself into CK2 modding. I'm basically left waiting for the next game and hoping it turns out well.
Ryfi May 14, 2020 @ 12:04pm 
does it still work?
Aurelinius Apr 8, 2020 @ 8:34pm 
Kinda wish this included Baptism stuff for non-catholic christians as well, but I like the mod idea.
Patton Nov 14, 2019 @ 9:38am 
Thanks :)
Naki  [author] Nov 14, 2019 @ 8:58am 
@Hausi Fixed it. There is an event in HIP that is a bit overzealous about removing coronation traits from characters who "do not qualify" for them, and it's been a bit of a pain to work around it. I already had to hack its triggers for the vanilla Crowned by X traits, but as it turned out, I needed to do it for the Basileus traits as well.
Patton Nov 13, 2019 @ 11:19am 
Whenever i give away a kingdom-tier title as the Byzantine Empire (using HIP), i lose my "Coronated Basileus" trait, this doesn't happen without this mod
Scarecrow Oct 22, 2019 @ 1:43am 
@Murdim Thanks for your speedy response to my feedback and for deploying a fix in a timely fashion!
Naki  [author] Oct 9, 2019 @ 9:45am 
@Νικηφόρος Φωκᾶς The mod was updated with your feedback. HIP coronation traits are properly taken into account, and the coronation event chain now gives the Strong/Weak Basileus traits when applicable.
Naki  [author] Oct 9, 2019 @ 4:07am 
@Zen Priest nomination lets you disinherit non-primary heirs and/or control the inheritance of Duke-tier theocracies, depending on how you choose to use it. I wouldn't call it "full fluff".

In any case, the doctrine was never supposed to be as blatantly powerful as, say, Meritocracy. The intended balance point is more between Astrology and Divine Marriage.

As for vassal opinion bonuses, the next major version will implement a way to obtain the T3 Crowned trait from Hierocratic heads. Temporal leadership will also give access to the T3 trait (if the RH is a vassal), Self-Crowned, AND a special bonus for the RH.
Zen Oct 8, 2019 @ 6:34pm 
Whilst this is very fluffy and flavourful, this mod strikes me as no where near worth a reformation feature slot. Nomination and Homage are basically full fluff. They are interesting but don't impact anything. This essentially means you are paying a full slot for a +temple vassal opinion modifier as the only meaningful modifier/feature, which is a feature which is hugely less useful to a pagan than a catholic due to pagans not paying the religious head taxes. This seems to need either to effect all vassals or provide something else entirely in addition in order to compensate for this.
Naki  [author] Oct 8, 2019 @ 12:44pm 
@Νικηφόρος Φωκᾶς Ouch. The "uncrowned penalties" part is a more serious implication of the problem I was speaking of before, so I'm going to fix it ASAP.

I also want my coronation event chain to give the Strong/Weak Basileus trait instead of the vanilla Crowned ones when applicable, but this is going to take a bit more work.
Scarecrow Oct 8, 2019 @ 2:11am 
This mod does not work with HIP in regard to one key area: the special mechanics surrounding the crowning of the Basileus of the Byzantine Empire. With HIP, you need the "Strong Basileus" trait to wage imperial reconquest wars; the Divine Right coronation chain does not give it you, and therefore you are prevented from using this casus belli as well as doing anything else HIP-related that requires this specific trait. Secondly, if you add Strong Basileus manually, it removes the Crowned trait and thus the game thinks you are uncrowned, with all the maluses that entails.
Naki  [author] Sep 17, 2019 @ 12:22pm 
@zlatky As stated in the description, this version of the mod WILL absolutely f**k up your save, because the game stores and loads traits by index number.

I have uploaded a trait-less version that doesn't have this problem: https://steamcommunity.com/sharedfiles/filedetails/?id=1782206051

Adding it to an ongoing HIP game will also require Christian rulers with a HIP-style Crowned trait to get crowned again with the Divine Right event chain. This is not really a problem, but I intend to fix this behavior to make it more consistent with how HIP already treats the vanilla chain (as converts to Catholicism don't have to do that).
zlatky Sep 17, 2019 @ 8:47am 
As long as this mod, and its respective changes changes, are *truly* #HIP-friendly, and not mess our gameplpay / saves, I'll embrace it! Plz make *SURE* tho, cause I've run into some other, supposedly "HIP-compatible"-mods, that reaaally *F***D UP* my saves, AND took my MANY HOURS to figure out which one was to blame! :-S
Naki  [author] Sep 17, 2019 @ 7:33am 
@zltaky Yes! It replaces HIP-style coronations for the affected religions.

@Kingman No, only interface mods are compatible with achievements.

In other news, a major update is coming in the next few weeks to add options for Muslims and Temporal heads (Caliphs/Fylkirs will not crown anyone but themselves or, reluctantly, their overlord), as well as the possibility to raise a Hierocratic head to Pope-like status.

It will also include compatibility with my new mod, which should be posted at the same time.
Captain-General Sep 12, 2019 @ 8:39am 
Ironman compatible?
zlatky Sep 9, 2019 @ 4:11am 
Is this #HIP-compatible m8?
BlackCat Aug 22, 2019 @ 5:56pm 
Great mod :D Thanks!
Naki  [author] Aug 6, 2019 @ 2:49pm 
@TurtleShroom The former, I did not replace any file from the main game.
TurtleShroom Aug 4, 2019 @ 10:09am 
I couldn't tell from your description, so I wanted to ask here. Did you create duplicates of the Catholic Coronation Events, or did you edit the ones that exist? Please tell me you did the former!
Manyeyedgirl Jul 12, 2019 @ 9:27am 
@Murdim very informative thanks
Naki  [author] Jul 11, 2019 @ 4:36pm 
@Gtb2002 it's not impossible, just really tedious, bug-prone, and not as flexible as you might want it to be.

First of all, the shield-shaped interface and preparation time between the Pope using his casus belli and the actual war declaration are both tied to a parameter named use_new_crusade. It can only be changed statically inside each religion's definition block, which requires to override the entire file, and it will affect any CB with is_crusade = yes.

This impossibility to switch back to old-style, Jihad-like GHW is a major issue for reformable religions, especially since new-style crusades expect the religious head to be unplayable.
Naki  [author] Jul 11, 2019 @ 4:35pm 
Then you have... all the rest. The direct references to catholic, fraticelli, k_papal_state and d_fraticelli that need to be removed. The inherently Christian flavor that needs to be made more generic. There are vanilla events to fix, scripted triggers to override, and even though the casus belli itself looks mostly functional, there will probably be a reason to rework it as well.

And, even after doing all this, we are still at the mercy of hardcoded mechanics in the game's executable and the hidden bugs that might emerge from, say, concurrent crusades.
Manyeyedgirl Jul 11, 2019 @ 2:58am 
@Murdim I've heard giving other religions catholic's new great holy war mechanics is impossible or at least very hard can you think of any way to to do it.
FunGaming44 Jul 3, 2019 @ 8:52pm 
@Murdim Thanks
Naki  [author] Jul 3, 2019 @ 6:51pm 
@FunGaming44 the mod was updated for compatibility with HIP (as well as some improvements to the homage event chain).
Naki  [author] Jul 3, 2019 @ 6:49pm 
@Quis Machina no problem! Synergies are very much part of the scope of the larger project Divine Right was originally part of.

Unfortunately, the College of Cardinals is mostly hardcoded. To my knowledge, the only way to mod its election process is by short-circuiting altogether by distributing the available "cardinal" titles yourself. before the game does. Which kind of ruins the purpose of the "Your Candidate / Expected Successor" interface...
FunGaming44 Jul 2, 2019 @ 4:03am 
Any update on when it will be fully compatible with HIP ?
Quis Machina Jun 30, 2019 @ 7:18am 
@Murdim
Thank you for directing me to that mod, already very much enjoying it. I agree the Pope thing having like a unique function beyond just additional crowning would be awesome. Also if you were able to modify or make your own version of the apolistic faction would you be able to make it to where they have like unique ways of choosing new "cardinals" like maybe your religion values strength so high martial skilled priests are valued above just learning. Perhaps you could make i guess synergistic things such as if you take aimistic you could perform rituals every so often where if you choose Hauspercy you could do a grand astronomical study? apologies for the bombardment of ideas being thrown at you XD
Naki  [author] Jun 29, 2019 @ 7:38pm 
@Ulvric Crowned rulers can use the "Nominate Priest" diplomatic action (right click) on their courtiers that meet the religious conditions for priesthood.

If the nomination goes through, next time a theocratic vassal of your religion dies, you will be given the option to have your candidate receive their titles.
Naki  [author] Jun 29, 2019 @ 7:37pm 
@Cunto Shitarius I actually used the three doctrines version a lot during my tests, there should be no conflict with this kind of mod.

As for HIP... short answer: in theory yes, in practice mostly.

Longer answer: EMF/HIP already implements its own coronation decisions. A player or AI ruler with access to one of these decisions AND the one added by Divine Right could take both of them at the same time, go through both event chains independently, and obtain two "Crowned" traits (vanilla and EMF). While not game-breaking, this is not the intended behavior.

I found a way to disable EMF coronations for religions that have access to the Divine Right version, so this should be fixed in the next version.
Naki  [author] Jun 29, 2019 @ 7:35pm 
@Quis Machina That's a really interesting idea. I really want to re-implement some of the deleted request options at some point, and this could serve as an excellent basis to adapt the more "Vatican-centric" choices.

A simple "Create Pope" decision could be added to the mod. The concept has potential beyond the scope of fancy coronation ceremonies, however, and I think it deserves to be spun off into its own mod.

As for cardinals, a mod already exists that adds papal succession as a Leadership option for pagans: https://steamcommunity.com/sharedfiles/filedetails/?id=1590109766
EquinoxJunior Jun 29, 2019 @ 6:27am 
TJB_Gamer do get access to coronations and the new reformation you need Holy Fury, other than that dont think so
FunGaming44 Jun 29, 2019 @ 6:20am 
same question as Cunto, is it compatible with HIP ??