ARK: Survival Evolved

ARK: Survival Evolved

Ark: Vanilla Enhanced
122 Comments
Celludriel Mar 15, 2022 @ 5:35am 
Oh I see, thanks I'll have a look at that one
Pikkon  [author] Mar 13, 2022 @ 9:33pm 
It’s not this mod that’s open sourced. It’s Archaic Ascension that is
Celludriel Mar 12, 2022 @ 3:22am 
I've read in the omega mod you open sourced this mod ? Do you have it on a github somewhere ? I was hoping to find the files to learn about the piggyback method to spawn in special mod dinos on the spawners.
アキラ Oct 22, 2021 @ 11:49am 
good as I feed them with my hand?
Chief Feb 24, 2021 @ 2:09pm 
Last I heard, Pikkon on on break from modding. Hopefully, will return soon
Ostrobogulous Jan 16, 2021 @ 11:37am 
Has anyone been able to kill indoms? Or even rex? This mod seems incomplete...
Veldanova Jan 15, 2021 @ 10:41pm 
OK i found a single yuty but that's it, no spinos, Rex's and gigas spawn at all and i cant use a spawner cause idk the ID for them sadly
Veldanova Jan 15, 2021 @ 9:08pm 
and when it says mini boss, does it leave spino, Rex, giga etc with same hp as before like a normal vanilla counterpart or do they actually have boosted hp, if its just normal hp than im not up for using this. . .
Veldanova Jan 15, 2021 @ 8:41pm 
i got one question, do the reworked large dinosaurs overwrite their vanilla counterparts or spawn separately?
WesNoneya Oct 26, 2020 @ 10:02pm 
Can I get a list or can you post a link to the actual spawn names for dinos - wanted to turn off some spawns - but noticed a lot of stuff has AVE as a prefix and hild at the end. Not sure what is different - pleas help.
shelly-3 May 27, 2020 @ 3:56pm 
also do you the the spawn codes for the ave dinos anywhere?
shelly-3 May 27, 2020 @ 3:55pm 
ok thanks
Pikkon  [author] May 27, 2020 @ 3:29pm 
ill have to take a look at some point. maybe the genesis screwed something up. it was working the last time i updated.
shelly-3 May 27, 2020 @ 3:23pm 
i have tried loading a map with just this mod on it and it is still the same
shelly-3 May 27, 2020 @ 3:22pm 
yes
Pikkon  [author] May 27, 2020 @ 3:21pm 
do you have taming enabled for those?
shelly-3 May 27, 2020 @ 3:21pm 
indoms and rexes are not dropping eggs, and ideas on why. yutys and spino are dropping eggs. its just the rexes and indoms that are not
Pikkon  [author] May 12, 2020 @ 6:47am 
At some point I will update it. Concentrating on primal fear at the moment
KimROOOOGER May 10, 2020 @ 2:40pm 
Heey, is this mod being updated for Genesis? :)
Equalizour Mar 21, 2020 @ 9:08pm 
Thank you
Pikkon  [author] Mar 21, 2020 @ 5:06pm 
I wouldn’t
Equalizour Mar 21, 2020 @ 2:07pm 
can i use this mod with the primal fear mods?
tralalalaplum Mar 8, 2020 @ 1:10am 
Hello. I got a problem. Flyers won't work for me. I changed ini files with "true" on ptera and tapajera. Either cant be used. I tried with egg hatching, i tried with "forcetame" command. Both methods arent working. I am playing single player, on extinction map. If i delete mod forcetame mechanics works as intended.
Pikkon  [author] Feb 24, 2020 @ 7:07am 
Petra, argent, tapejara, snow owl, and pelagic is yes (wyvern and rock drakes too of course). Other flyers no. They are knock out
deken Feb 22, 2020 @ 5:48am 
with this mod if you enable flyers to be tamed will you have to find there eggs?
Hal Feb 9, 2020 @ 8:06pm 
A suggestion for Wyverns: remove the flyer projectile damage bonus from them to make them more dragon-like. Honestly, I'd expect a shotgun's pellets to bounce off or do minor damage to a Wyvern since they are scaled, and one would imagine the scales would act as a form of armor against projectiles. Maybe even negate damage from every projectile weapon except for longneck (reduced damage), assault rifle (reduced damage), and advanced sniper (full damage).

Wyverns and Drakes could also get a damage bonus against creatures smaller than them, which would work to make getting Wyvern eggs more difficult especially, as the Wyverns would now do substantially more damage to Thylas.
Pikkon  [author] Feb 1, 2020 @ 9:14pm 
thats a bug. ill fix that
SparkyUpNorth Feb 1, 2020 @ 7:39pm 
Is the Indom meant to be KO tamed or is that a bug? I just thought it would make sense to be like the other large carnivores where they could drop eggs at 10% health.
Sockthief Dec 4, 2019 @ 3:18pm 
Okey thank you :)
Pikkon  [author] Dec 4, 2019 @ 2:05pm 
I wouldnt use this mod with other mods. this is meant to just spice up vanilla gameplay. if you want a bigger dino mod, dont use this.
Sockthief Dec 4, 2019 @ 2:03pm 
How does this mod go with other mods? I put it on my server but the server has been acting up ever since.
WipeOutSurfer Oct 7, 2019 @ 6:51pm 
this mod make a new ark type..
congratulations
furzkuchen8000 Sep 1, 2019 @ 8:03am 
Das ist Guu:steamhappy:
BearMidRiff Aug 26, 2019 @ 12:47pm 
Do the female large carnivores drop eggs at 10% immediatly or do you have to wait? Do they also have to be by their counter part to lay it. Thanks
Ad00bA Aug 13, 2019 @ 9:21am 
ok ty for reacting
Pikkon  [author] Aug 13, 2019 @ 9:03am 
the only thing that setting those to true does is auto destroy the creatures when the begin play. no reason it would cause a black screen.
Ad00bA Aug 13, 2019 @ 6:04am 
I putted the INI codes in the bottom of gameusersettings.ini and changed most things from false to true but if i start my singleplayer world i just get a black screen.
Pikkon  [author] Aug 9, 2019 @ 6:30am 
Gameusersettings.ini
Ad00bA Aug 8, 2019 @ 3:55pm 
Where do i put the INI codes?
Flockerkill Aug 5, 2019 @ 7:41am 
you can not disable it cus it is hardcodet into the attacks
Draiza Aug 5, 2019 @ 7:07am 
How to disable bleed? It's too annoying. Just lost my best creatures cuz smb small hit me at low health.
Zrikk Jul 31, 2019 @ 5:41pm 
The mod is super cool but untill you post ID of creatures so I can disable stupid Indo rexes i have to take it off my server, i love the rework on creatures but the stupid indom is ... unwanted
Lurtz Jul 24, 2019 @ 11:05am 
Could someone explain how to change the INI files and make Rexes and those stuff tameable? I really have no clue how to do that hehe..
Eno Jul 24, 2019 @ 7:42am 
This mod is awesome. The dinos are indeed harder. What they do and how they're tamed makes this the most fun I've had in a long time with Ark as it relates to dinos. This mod has a lot of thought into balance. Author is active as well! Thanks for your work on this Pikkon. At last someone that knows how to balance dinos to be scary yet fun and doable at the same time! Also getting drop loot from dinos is something I've wanted from Ark for a long time (Killing Alphas). I've got some really good PB's from them! And finding a random high level fertilized egg is really cool!
_Wolf_ Jul 21, 2019 @ 12:26pm 
Can you add the spawn commands, or at least the Dino names, so we can disable,balance or spawn certain ones in that are not Vanilla?

Thanks
Olympia Jul 21, 2019 @ 7:08am 
Just wanted to report back that our group of players and I have been using your mod now for three days -- it's been fantastic! It's amazing how such subtle changes can really make an impact. We all really appreciate the effort you put into making this mod.

Something a player wanted me to suggest to you was to consider extending the threat range on some of the dinos, so that you do not need to be as close for them to detect you. Could make exploration in the wilds even more dangerous!
Olympia Jul 19, 2019 @ 1:04pm 
This is exactly what I've been looking for! Thank you for all the hard work you put into this. I'm wiping our server now and setting it up with this mod.
Pikkon  [author] Jul 16, 2019 @ 10:47am 
do an NPC replace into nothing
ftap61 Jul 14, 2019 @ 7:54am 
did that. doesnt work