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DId you not read the bottom of the description? It can't be. Plus there is nothing modeled on the inside of theis for it to even work like that.
As a smoker, this pleases me. I love it.
and the coffin flips open when in use and tuanting
Mhm mhm
Please re-read the description. It has been updated with an explanation as to why I can not do this.
I'd only like it if it replaced the disguise kit (kinda like the pip-boy) when equipped as a misc.
When/if they do get around to adding it to the new system and make a weapon importer I'll revisit this then. Alos thanks for the tip on adding that to the description, never really though of that.
Believe me, if I could make this a disguise kit replacement that would have been the first thing I would have done. But the Spy's c_model arms lack ANY animations for the kit, making the disguise case one of the few left over weapons to still use the old and outdated view model system. Making a disguise kit replacement in the form of a view model would be a waste of time as VAVLe is moving away from them for the more time saving and space saving system of c_models (compact models, both view and world models).
I hope everyone understands as to why I can not do this now, until they modify the old disguise case into the the new system.
The original concept was for it to be a disguise kit replacement. The only trouble was that the disguise kit is still a view model, and the spy's c_model arms lack the animations for the kit. Not to mention the issues I had decompiling the disguise kit.
Plus making it a cosmetic, makes it easier to add. I really wish VALVe would make a weapon importer.