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1) Couldn't end the mission after getting in the boat. No idea where to go or what to do next. Maybe add another waypoint to the map for where you're supposed to go? Had a team of four driving around endlessly hoping to trigger something with no luck.
2) Way too little ammunition for the team given the threats. 5 mags each and no AT given the volume of troops at the base with MRAP support isn't really feasible without scavenging more equipment in the field.
3) Why do people always try to add music to missions? Thanks for the file bloat.
Otherwise cool mission. HALO entry is great, having proper squads is nice with room for two. Just a couple minor complaints.
C:\Users\User_Name\Documents\Arma 3 - Other Profiles\Profile_Name\missions\Mission_Name.Altis\DZ1.jpg
@M.DeVoy1G, i took a screen shot using the in game camera, edited it using a free program called GIMP, then placed it in the mission folder and in the 2D editor used a briefing module with this line:
<img image='DZ1.jpg' width='380' height='230'/>
DZ1.jpg being the name of the image in the mission folder.
You are amazing, please do more!
wait! I got killed, revived but what is this? I can't trigger the charges anymore. Please fix this, otherwise 10/10!
If you plan to update, could you also add more than 4 players to this mission? I have about 6 or so friends who would love to play this mission.
Don't know why you had no ammo, perhaps a mod your running interfered?
As for the single entrance, the mission used to have three but BIS removed the ability to delete sections of wall that are pre-placed on the map so i had to make do.
Since making this mission i have joined a unit that I will be creating missions for which means i won't have as much time for building mission for public use.
However when i have time I may alter some of my in unit missions and post them up on the workshop.
This mission is great though. I've even gone in and added a couple more soldiers so I can play with a few more friends. Everything on this mission is well done. I hope you plan to make more missions like this.
This reminds me of playing some old school Ghost Recon Island Thunder. Thanks again for making this. I look forward to any future missions you plan to make.
-RTEK-
The watches appearing on revive is an issue with the BTC Revive script, so il look into updating/changing that. Its also the cause of spawning down in the corner of the map so hopefully i can sort that out too.
The no uniforms/equipment bug may be due to being on DEV branch as BIS often change the weight values of items which can cause problems. However i just tried all four player characters in the editor on stable branch and it seemed ok, so any extra info you can give me on that one would be usefull.
I did have an earlier version with multiple enterances to the base, but due to BIS making some H walls invincible, i had to remove them. However once im done fixing this mission il be starting on a new one with a similar theme but in a much better area.
Cheers to everyone who played and reported bugs!
If anyone dies after coming to the base, they are "lost" forever. After reviving, a bunch of watches spawn as fast as possible. If the soldier drops their vest and picks up an enemy vest, it quickly fills up. This makes it impossible to actually do anything.
This also causes ACRE radios to just disappear, making communication really hard.
Please, if you could fix this problem, we'll replay this a lot of times just for the tone! We love the stealth bit, and the detection bit in the base is pure awesome. :-)
Question, echoing @Dr.Loser - I tried this again with a full team of clanmates, and we had no uniforms, 1 mag... etc. Did a game update break things? I'd love to run this with them, but can't until whatever happened is fixed...
we had a few issues:
-nearly everyone that died and got a revive lost his gear and had instead like 150 clocks in his backpack
-one of us died and respawned at grid 000/000 (dunno wether he clicked respawn)
-at the end,we searched for the contact to show us the boats,but didnt find him,the outro music started....long before we arrived at the boats
-can u award stealth?like with a backdoor entrance to the base?(thats no bug,i know)
-one of us had the parajumphelmet on throughout the whole mission
hope this helps.great mission!