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語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I've implemented Russian language recognition with VOSK using your mod (video in Russian https://www.youtube.com/watch?v=nh4PtwOUzgM) .
If somebody wants to improve on the work I've done - for Russian or any other language because VOSK supports a lot of them - feel free to do it, license is Arma Public Licence (APL).
Also, Pythia is supposed to be used on the server side, not by players. I'd advise against using it by players unless they trust the server owner unconditionally, as running Pythia gives the server owner the ability to execute arbitrary Python code on players' machines.
While this seems to be exactly the same case as with regular extensions, the difference is that each extension would need to be whitelisted by BattlEye separately, while once BE lets Pythia run, there is no control over what exactly is executed anymore.