Slay the Spire

Slay the Spire

The Bug Knight
280 kommentarer
Buff_Cosmo 24. maj kl. 13:31 
Everything about this mod is great except for how weak the character is
mackwhackler 25. apr. kl. 15:11 
Fun mod, but has some issues with Together in Spire. Encountered a bug where my friend received a Bug Knight enemy and I received the Champ. We were unable to draw cards and were not able to play anything, but could end turn.
R妹迷路中 14. apr. kl. 10:01 
负面效果太多了,联动起来也很亏,碎心很累
Dovakiin 8. apr. kl. 0:19 
强度还没有鸡煲高,除非天胡,不然打起来纯坐牢
Quiggsy 19. mar. kl. 17:32 
Amazing presentation but the character is very weak
Augenstern 4. mar. kl. 1:54 
这mod平衡设计及其不合理,千万不要订阅
EtenZeiro 16. feb. kl. 9:38 
Doesn't it work for versions above 2.0?
mewmew 25. dec. 2024 kl. 5:35 
Can you write to me in a steam message? I'll download a russifier for the Russian language. <3
elf 17. dec. 2024 kl. 4:53 
拥有破甲效果的小怪数量达到泛滥的程度。
卡牌数值十分吝啬,其效果往往抵消不了自带de-buff如感染等的负面效果。
机制抄了很多,但是没有精髓,华而不实,没一个有用的,也不能联动。输出有上毒,但是层数不够不足以快速杀死小怪。有力量,但是没有突破极限。防御有加敏捷和临时生命,但是一旦选择其中一种,另一种的存在就成为累赘。
....... 10. dec. 2024 kl. 9:53 
並非沒有原版難(
失衡 15. okt. 2024 kl. 4:19 
画面很精致,而且能碰见空洞特有的怪物模组,这两点做得相当好。

但是这卡牌效果几乎全是负面,费用又高,伤害数值甚至不如原版,玩起来是伤害低的同时还脆的一批......举个例子,2费全场打15给自己加个易伤并且这回合不能打攻击牌;1费单体打4给对面4层毒同时给自己3点毒;主打一手伤敌八百自损一千。
这数值也太幽默了,这么多朴实无华的牌,用起来最好的牌居然是1费随机打7同时给随机敌人一层虚弱。
拼尽全力去叠甲,甚至没法上20甲,基本上无法做到无伤打小怪,没错就是小怪,不是精英,不是boss,就是小怪。牌序一烂连二层都过不去,人麻了。很难不让人怀疑卡牌设计师有没有玩过原版角色,就这么说吧,玩起来感觉比机宝弱一倍。
传统的幻想书屋 24. aug. 2024 kl. 20:46 
很精致,但是卡牌设计有些差,感觉怎么打都爽不起来
鲁道加 2. aug. 2024 kl. 8:29 
你的费用和灵魂总有一个是不够的
Mitmout 23. feb. 2024 kl. 19:52 
I think i may of found a bug with the white lady's blessing
when played, all is good, you gain 2 void and all focus card you play focus is 0 and are exhausted
but, while out of void, the focus is still 0 AND the card doesn't exhaust

https://steamcommunity.com/id/Mitmout/screenshot/5953266223855054885/

Here you can see i can cast the Howling Wraiths while not in void and not having enough focus

https://steamcommunity.com/id/Mitmout/screenshot/5953266223855079202/

Here I played the howling wraiths (already had on on discard) and it went to the discard pile and not the exhaust pile

its not a huge bug, but i think it could be exploitable
RumpleStiltSkin 27. jan. 2024 kl. 7:45 
@VenIM Thank you!!
WiLDRAGE777 7. nov. 2023 kl. 14:04 
It's an interesting mod but 2/3rds of the cards are downright unplayable. Infection is mathematically a net negative in just about every non-perfect situation. Void is terrible because it locks you out of Focus which are by far the best cards available. My other big gripe is that there are cards that care about Weak and Vulnerable but very few cards which can apply either.

All in all it's not balanced at all.
Zeleros 15. sep. 2023 kl. 21:45 
so i was playing a run, got dream nail, went on my way through the same map, and got the dream nail event again. when i went to take the second dream nail to see what would happen, it crashed my game
sandpitturtle3333 18. juli 2023 kl. 3:23 
Is this the mod that has 'Siblings' enemies in zone 3?
I've been playing a lot of modded Slay The Spire recently and out of everything I've encountered so far these were absolute BS.

Instantly ruined a good run I had going because there was 3 and they had 50-70hp, 15 regen, like 15 metalicize, base damage of 15-20, 20+ block when used, USED WEAKNESS AND STRENGTH EVERY OTHER TURN.

Dead by like turn 4 before I could get established with either massive end turn damage and healing or secondary style on that run being CC.
PaladinZero 22. maj 2023 kl. 23:00 
Tengo una pregunta:

Tienen la intencion de rebalancear los daños y otros efectos de este mod? hago la pregunta principalmente porque su ultima actualizacion fue hace mucho tiempo, pero creo que es un mod que con algunos ajustes, valdria mucho para la comunidad que ama StS y HK.

Saludos!
于彼方同坠的羽白蝶 26. apr. 2023 kl. 8:07 
完全玩不动
于彼方同坠的羽白蝶 26. apr. 2023 kl. 8:07 
卡牌设计一坨答辩
Nightmare 3. apr. 2023 kl. 22:03 
it's incredible, but it would be even better if you culd translate the cards or the effects to spanish too (if you wanna some help i could translate it)
七曜七色の墨球 1. apr. 2023 kl. 7:41 
我很好奇这玩意到底能不能打a20,我感觉活着出二层都难,一层遇到个假骑士拿不出套路更是直接remake
dark 20. jan. 2023 kl. 7:35 
很高兴能玩到空洞骑士的mod,但卡牌设计真的很糟心
Mr Stizblee 14. jan. 2023 kl. 17:07 
Maybe I'm missing something but infection seems downright unplayable unless you have certain specific cards like Infection Assault, Jinn's Soul and Pale King's Blessing.

The infection damage ramps far too quickly for you to reasonably block it along with everything else and even with the infection removing cards, that's an extra energy you have to spend for effects that just aren't worth it. After all, even if they can apply poison, the poison effects are still significantly weaker than the Silent's and come with a massive downside.

I think it should be changed to deal damage at the start of your turn to encourage a hyper offensive poison-based playstyle, and increase the amount that it reduces each turn. I think it would still be pretty weak, but at least it would be playable and would reduce the necessity of those specific cards.
安和昴 28. nov. 2022 kl. 5:04 
不知道是不是多mod的问题,永恒艾米丽塔选遗物事件无论选哪个都会闪退,好几次都死档在这里,能不能加个不选择的选项
Davinel 13. nov. 2022 kl. 2:04 
As a fan of Hollow knight and slay the spire first I want to say that I loved the overall look and polish of the mod and the basic focus build is very fun to play but I want to reiterate on the alternative builds problems that some people are mentioning.
For example, with the void relic as starting relic I couldn't reach the first boss because I kept exhausting all my nail strikes and unluckily weren't offered any alternatives that sinergised or bloated unnecessarily my deck. It's hard to keep consistency when the archetypes are so mutually exclusive.
I insist, overall one of the bests mods for slay the spire but in need of some tweaking.
Sorry for my English.
catboy princess 1. nov. 2022 kl. 16:05 
After having climbed to ascension 3: I think the Knight has too many niche cards. Echoing other commenters, each archetype (Ally, Soul, Infection, Void) is almost totally mutually exclusive. Hybridization is virtually impossible without a very few, rare, key cards. As a result, deck building is extremely tricky. The Void archetype is extremely weak, doing mediocre damage with extreme drawback. Any deck that tries to centre itself around Void would be lucky to beat the first floor boss. As long as you ignore Void, you can build a decent deck, but there are still a number of cards that are incredibly bad or undertuned.
BigGucciSosa 22. okt. 2022 kl. 7:29 
Not for me - the three different modifiers early on feel like they're adding too much complexity for too little value. Feels way too different from the base game for me to vibe with it. That's a personanl preference though, so I'm glad other people are haviing fun with it.
Goguberry 2. sep. 2022 kl. 1:05 
It feels like a base character of the game.Very well made!
frogbuster 31. aug. 2022 kl. 22:09 
Really interesting mod that really captures a lot of the hollow knight mechanics as cards. A lot of love went into this. With the new acts you really feel like you're playing an entirely new game, and the events are enjoyable and capture memorable moments/memes from hollow knight.

Unfortunately has a fatal design flaw - parasitic card packages that have strict deck requirements, meaning half the cards you're shown are the same as curses for your deck. For example, any card with Void on it removes all Soul from your character, meaning that a Soul deck can't pick one up without turning its payoff cards into unplayable curses. Conversely, a Void deck can never pick up a card that uses Soul, since it would never be able to play it. Similarly, Infection cards can only be run as a deck or not at all. It would be like if Watcher's wrath cards only synergized with each other and could not be put into the same deck as her calm cards.
The Larch 20. aug. 2022 kl. 10:56 
This was a truly amazing mod. Thank you. I had a ton of fun playing this mod. The difficulty was high but the payoff was worth it. Well done.
梦玲渡 17. aug. 2022 kl. 22:05 
为什么我打出灵魂牌了看不到灵魂的数量在哪也用不了聚集
kassapides 9. aug. 2022 kl. 7:54 
cant launch mod, is anyone else having this problem?
deetoe 29. juli 2022 kl. 23:10 
Been enjoying this character a whole lot lately. Wanted to make aware about a bug that I encountered.

When I had the Pale King relic that lets you choose between 3 colorless cards to add to my deck at the beginning of each combat and I clicked the eye on the left to view enemy intent, the intent would not show and remain hidden for the rest of combat. I tested it on multiple fights and it happened each time.

You just have to exit the fight and the bug would go away, but just wanted to let you know about it. Thanks!
Jadedragonking 11. juli 2022 kl. 21:23 
cant launch mod, missing STSLIB, can someone explain what i need to do to get the mod working
Xploshi 10. juli 2022 kl. 22:01 
Just wanted to say this is one of the greatest mods ive played for any game. Much love keep up the great work
Dedrax 6. juli 2022 kl. 13:05 
hello a FR version is possible?
twitchのsweetlie_tw 15. juni 2022 kl. 8:47 
請問一下要怎麼翻譯成中文 我用的都是英文的 剛開始用MOD不知道怎麼翻譯
本堂町小春 28. maj 2022 kl. 17:17 
整体防御能力太弱
咕噜咕噜 25. maj 2022 kl. 6:23 
防御端目前只有虚空流有比较好用的联动,其他流派我是真不知道有什么好的联动。全靠数值。
咕噜咕噜 25. maj 2022 kl. 6:19 
还有赫拉之巢,给幼雏牌,看看牌库的幼雏牌吧。数值非常的可笑。赫拉之巢还要2费。金卡80%都是垃圾中的垃圾。我不知道是不是作者没玩过还是怎么的。反而是佐特的雄伟。2费30伤敲了40伤。过度还很好用。卡牌联动极差。虚空流极度依赖虚空神像。有神像和没有是两个体验。不然打boss时牌全消耗完了。虚空流防御极度依赖影冲刺,还要敲。还必须带一个乌恩之行。
咕噜咕噜 25. maj 2022 kl. 6:18 
然后是纯粹容器。吃敲,要消耗灵魂,不够就是粘液。意味着打出这张卡。靠灵魂运转的过牌就比较难出。实际上没有噬魂者(跟初始遗物一样的效果)获得灵魂的效果是很低的。没有很优质的过牌和0费输出能嫖灵魂。收益期望在有噬魂者后还不错,但是启动又是一个大问题。站着被人打。然后是大黄蜂的帮助,最废的卡。实用性甚至不如白卡。假设三费打出,没敲只有3格挡9伤害,敲了变15伤害。甚至不如铁站波。然后是助产士的饥饿,一张同伴牌1伤。敲了3张。实际上卡牌中值得抓的同伴牌并没有多少。哪怕改成一费都是垃圾
咕噜咕噜 25. maj 2022 kl. 6:17 
卡牌联动较弱。然后我对这一堆垃圾金卡的抱怨。首先是钉子将。强化本回合打出的非同伴法术的攻击牌,最垃圾金卡。效果比不上白卡的武装。占一张抽牌位。很难敲到想要的,还不消耗。垃圾中的垃圾。然后是虫长老的智慧,打出同伴牌抽一。费用高,要敲,然后是同伴牌基本都是消耗。过牌非常有限,而且沉底就是血亏。同伴牌不是消耗的大多比较垃圾。实际效果非常差。然后是思莱打击。每回合一力量。带虚无。不敲2费,既卡手,效果也非常差。加成低的可怜。我不如抓一张敲了0费2力量的那张蓝卡,好用多了。然后是感染的守护者。翻倍敌人的中毒和自己的感染。非常拉跨。毒牌只有几张质量一般的。最好的还是要敲只后1费8毒。我不知道这牌能带来多少收益。猎人的毒很好,催化还3倍。只能说很垃圾。
76561199086944120 14. maj 2022 kl. 16:46 
bom
探险林 14. maj 2022 kl. 7:03 
战斗中第一次受到攻击时会莫名奇妙获得五回合脆弱
新之 14. maj 2022 kl. 5:16 
打不开,有一点点离谱
Amgis 6. maj 2022 kl. 0:10 
鹿角证貌似没用,在商店买了之后买卡牌是没升级的
Zendakon 30. apr. 2022 kl. 0:04 
Ten outta ten. While at first I was geeking out over all the details. I soon found myself raging that like all other characters in the game, I kept dying. This character may draw an extra card each turn and have strikes and defends buffed slightly to synergize, he is by no means an easy character to play. My biggest struggle is Infection and Void keep showing up and limiting my options as if I take any of them carelessly it can severely backfire. But like all characters, the key is to play aggressively, think about what value you're really getting out of the options at the time presented, and like all the other characters is doable. But man is it infuriating to face a nemesis or a reptomancer.
☞一片小面包☜ 25. mar. 2022 kl. 17:27 
我极爱空洞以及杀戮尖塔