RimWorld
[1.0] RimSlave V5.1: Daenerys' Army - A Game of Thrones Mod
128 則留言
DreamFree 2 月 10 日 下午 3:15 
Maybe he moved on IDK. Modding is a big time investment
PapaEnclave 2 月 9 日 上午 10:59 
same it been 5 YEARS like bro what else do you NEED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
DreamFree 2 月 8 日 上午 11:32 
I be waiting 5 years almost :D

I don't think it's coming anymore :(((
XaocuT's Show 2 月 8 日 上午 4:00 
When 1.5?
DreamFree 2024 年 1 月 23 日 下午 9:40 
hehehe
Rooty Tooty 2023 年 1 月 18 日 下午 10:46 
Well I still would enjoy this mod, would like to see it updated. It's been too long :daisuki:
DreamFree 2022 年 7 月 20 日 上午 4:22 
hes keeping the best mod to be updated last :steamsad::lunar2019laughingpig:
Jumaeu 2022 年 7 月 8 日 上午 9:01 
Will it get updated to 1.3 ?
DreamFree 2021 年 12 月 1 日 上午 4:54 
most cultured mod
WalkingProblem  [作者] 2021 年 10 月 9 日 上午 7:19 
@Hans - Yes. But still in the queue...
Hans 2021 年 9 月 8 日 上午 1:10 
sadly so no update to 1.3?
WalkingProblem  [作者] 2021 年 7 月 29 日 下午 3:02 
So with the launch of the smurf mod, I gonna divert my resources and time on other stuffs and my professional work until funding raising targets are met.

I will also create rimworld related youtube content - probably a lot to do with the mods I created on my walkingproblem studio youtube channel. (please subscribe here: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw )

Subscriber Targets
~ 100 to allow me to have a custom youtube channel ID
~ 1000 to allow me to monetise the youtube channel.

My aim is 1000 subscribers, so that my content will allow me to earn advertising dollars - which in term will allow me to spend more time on modding.This is actually the best thing to help me help you get more of my mods updated and created!
WalkingProblem  [作者] 2021 年 7 月 22 日 下午 12:35 
I will be going into a hiatus from modding... however, I'm also doing a "fundraising" to get me back to work on the mods: https://www.patreon.com/posts/taking-break-mod-53951916

You can also vote on which mod I should prioritize (vote only available for patrons): https://www.patreon.com/posts/which-mod-do-you-53952520

Currently 45 / 100 USD is raised.

Do consider if you want rimslaves to be back earlier.
Kaisergeese 2021 年 7 月 20 日 下午 6:22 
That's totally fine, I look forward to this getting updated!
WalkingProblem  [作者] 2021 年 7 月 3 日 下午 8:02 
@Johnny Appleseed - Yes. Patron suggestions in patreon will be taken more seriously.

@Kaisergeese - Given the current speed, the patron numbers, the monthly overhead to raise my family.... half a year? lol~

I dunno~ This kindda thing is really hard to tell.

Not to mention, the mod need to be updated in a way that make sense due to how rimworld had developed since it became 1.2 + royalty + the other mods that exists at the moment.
Johnny Appleseed 2021 年 7 月 2 日 下午 9:57 
It is good to see you are still active and plan to work. A little information goes a long way. I may would be intyertested in becoming a patreon if I could suggest a few things for the mod relating to a game of threones universe.
Kaisergeese 2021 年 6 月 30 日 下午 10:13 
Great to hear that this is getting updated! Any estimate on when it will be ready? Thank you for your work
WalkingProblem  [作者] 2021 年 6 月 27 日 上午 4:11 
It will be updated. And will likely to have multiple game mechanics revamped...

If you want to see it happen earlier - do consider becoming my patron on patreon.

The current WIP in the queue is the smurf mod (Smurferim).

---

I personally do not give permission and I do not like people "touching" my mods - because I'm pretty defensive about my own work. I do not grant copyrights of my mod/artwork to anyone.

Personally, I also think it sets bad precedence and cause support for modders to be much lessened since if there is always another person willing to just update the mod for free (with no responsibility to the players on the continued development of the mod)

If the mods are to continue to be updated, improved, expanded and developed further - I sincerely feel people should support the modders via their patreon (if they have it)
Johnny Appleseed 2021 年 3 月 22 日 上午 10:01 
could you give permission to someone to update this if you are done modding this game? or could someone just do it and if he comes back he can do it himself?
Zorn 2021 年 3 月 18 日 下午 9:14 
update pls
AntiPaladino 2021 年 2 月 26 日 上午 7:29 
update pls
Johnny Appleseed 2021 年 2 月 19 日 上午 11:10 
could this please be updated i love this mod soo sooo much and honestly stopped p[laying the game because com[patibility issues. Also would be very thankful to any modder out there who creates a game of thrones rimworld with factions and all
DreamFree 2021 年 2 月 18 日 上午 5:51 
xoxoxoxoxoxo
BloodW0lf 2020 年 11 月 28 日 上午 12:43 
Thank you for this mod, hope one day to see it updated!
Nayroun 2020 年 11 月 15 日 上午 12:32 
Really miss playing this mod, an update would be legendary. Ppl get too spoiled with modders and beg/nag and i'd like to apologize on behalf on them. Hope you can find the time eventually :)
Kaisergeese 2020 年 11 月 10 日 上午 11:21 
great mod, please update!
Feralcus 2020 年 10 月 13 日 上午 3:21 
Sooo.....does this not work at all in 1.2?
DreamFree 2020 年 9 月 21 日 上午 8:20 
<3
endoflame9000 2020 年 9 月 3 日 上午 10:35 
1.2 please
PMC_Zero 2020 年 9 月 1 日 下午 4:25 
1.2 pls
DreamFree 2020 年 6 月 28 日 上午 7:36 
<3
GREENtwen 2020 年 6 月 8 日 下午 2:45 
please,update mod for 1.1
Wagwansugar 2020 年 5 月 20 日 下午 3:16 
nice mod bro, appreciate it
WalkingProblem  [作者] 2020 年 4 月 23 日 上午 5:27 
@flonz - haha. In the latest framework, that is fixed (in a way)

But this mod is not updated to 1.1 yet though. Also thinking of some update to this mod as well
flonz 2020 年 4 月 21 日 下午 3:04 
maidens ignore food policy when feeding patients, keeps feeding them corpses and rotten food when there are berries and milk available
theevilblackcat 2020 年 4 月 20 日 下午 3:11 
@WalkingProblem When I made the previous comment, I was playing v1.0 but i updated to 1.1 later on.
WalkingProblem  [作者] 2020 年 4 月 20 日 上午 10:52 
@theevilblackcat - ermz..... you play 1.1? =\

@hydromancerx - yeap. will have to wait though.

@Elodrai - it will get updated.... eventually
Hydromancerx 2020 年 2 月 24 日 下午 8:53 
Looking forward to this getting updated to v1.1!
theevilblackcat 2020 年 2 月 11 日 下午 4:17 
Traders are coming alone (no slaves or guards) and you can't trade with them. Also the bases do not trade. When the caravan arrives, trade button is available but base has no money and no items to offer. Then I exit the trade screen by clicking on cancel, after which trade button disappears. I started with a random work slave which was awesome but i can't buy more!
Mr. Rainger 2020 年 2 月 8 日 上午 3:32 
the caravams are wayyyyyyyyyyy too big. 20 Dothraki upon 20 of everything else makes my computer cry.
Mand0Lord 2019 年 11 月 24 日 下午 10:26 
Worker slaves aren't spawning for whatwver reason. This mod really helps with framerate so reallg want this to work xD
Mekkie 2019 年 11 月 2 日 上午 10:09 
Any idea how to fix this apparent dothraki weapon pricing error popup I keep getting?


Config error in Dothraki2_Mounted: Cheapest weapon with one of my weaponTags costs 123.8 but weaponMoney min is 120, so could end up weaponless.
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

It repeats for each of the Dothraki types. The mod is still playable but I'm constantly getting interrupted by this in game and having to close it away.
HelsBane 2019 年 10 月 20 日 下午 4:49 
The dead horse thing has been there since the mod has been released, no fix for it. I would even be happy with the ability to remove the dothraki from spawning. At least I could enjoy the rest of the mod with out them.
Johnny Appleseed 2019 年 9 月 27 日 上午 7:20 
when the dothraki die for me it leaves a dead horse corps that acts alive but it dead and so i have dead horses just floating around my map and counting as wildlife
"The" SeanMacLeod 2019 年 8 月 22 日 下午 2:50 
OOooooOOOOOooOOOooo, ghost horse!
HellkiteLady 2019 年 8 月 22 日 下午 1:32 
so there is an odd bug where if a discrased dokai spawns a new horse "when Wild" and keeps spawning them thing is the horses don't seem to have health and don't die and if they do there corpses start floating around.
Ozuf 2019 年 8 月 1 日 下午 2:33 
Source of crashes at start of game. Has both dependencies. Some unknown mod conflict.
Nimn 2019 年 7 月 24 日 上午 9:05 
Having the same issues as many suddenly. I know this worked before, not sure why not now. I always get 2-3 slave ships and way too many traders coming with no stock. Keep up the good work and i hope whatever is causing this bug is found and easily fixed.
reddogloc 2019 年 7 月 21 日 下午 4:28 
When work slaves mine or harvest crops do they produce the same as colonists? Seems when they mine most the time no chunks are left behind...
WintersRain 2019 年 6 月 25 日 上午 2:09 
I just had the same event Sh33p had my game is spamming raids about 10 times every time I unpause it with no end in sight. I'm uninstalling this mod until this gets fixed.