Arma 3
Special Forces III
25 comentarios
Liberty_Valance 3 NOV 2015 a las 10:03 
very good, thanks
Fraser 8 MAR 2015 a las 22:06 
A good mission - though I do have some notes (on the SF mission series in general).

If you're going to drop us off so far from the objective - give us a ground vehicle for transport (I did notice that there actually was plenty of transport in SF 4 - but the point stands for all the previous missions).

Change up the weather a bit. All missions are played in the sun. Some wind, overcast and maybe a bit of rain would add to the missions and help them feel more varied. Don't make it a monsoon along with a hurricane - just a light breeze and maybe a few drops every now and then.

They're my only notes. The missions are well done and thoroughly enjoyable! Keep at it :)
Spooky Scary Skeleton 27 FEB 2015 a las 16:24 
Great mission, I recorded my playthrough of it! https://www.youtube.com/watch?v=6AvtUZgeobQ&list=UU0TGGbbIJoOVyiq_MNuBLfg
Yordles 15 OCT 2014 a las 11:59 
For some reason it will not let me order the ai to disembark from the helo
Yordles 14 OCT 2014 a las 16:50 
Played the second one and enjoyed it so much i had to get the rest
WhiskeyBravo9er 23 SEP 2014 a las 21:12 
Really great missions, hope we get more soon? AI also do their job the way it should be done.....they stay in formation, no bunching or straggling and execute orders effeciently.....like true spec ops should!
dannyhp83 26 MAY 2014 a las 9:26 
these are awesome keep em coming
drBerto_GR 22 ENE 2014 a las 22:20 
Great mission.Also your other Special Forces missions are great too.One thing you may consider changing in your next missions is the too long foot walking.Maybe you should put some vehicles somewhere.But your Special Forces missions are my favorites.We are waiting you to make some new missions!
KennyFknPowers 9 ENE 2014 a las 18:52 
Great mission! Ive grown to enjoy your Spec forces missions and have played them all. Great work! Keep it up
js 27 OCT 2013 a las 5:56 
Loved the mission mainly because of the enemy units scattered along the way to the ambush. Made for an interesting walk and after the first firefight I was kept on edge for the whole way. Nice job :)
Kozak 27 OCT 2013 a las 1:52 
I was playing this mission in coop, and, well
1.A vehilce is hidden in plain sight in the field? :P
2.We missed the officer convoy, but after driving to the base, the officer just disembarked and started to run erratically around the base. The mission wasn't failed... and we actually completed it by driving over the officer in the HEMTT :)
Timotheistic 24 SEP 2013 a las 3:05 
This is a pretty good mission. I would have liked it to be a little less covered with foot mobiles but atleast it gave me something to shoot on those really long walks. I know this isn't your fault but more the fault of AI driven vehicles. If an AI makes a mistake driving all three vehicles circle an ungodly amount of time before they finnaly make it to formation and head back down the road. This left me staring at them being retarded for 30 mins before they drove into my ambush.

Once again great mission was a pleasure to play, aside from retarded vehicle AI ;P
M1kke 15 SEP 2013 a las 12:41 
Hieno kenttä, puolet tiimistä jäi tosin jumittamaan matkalle, mutta 2-way cooppina silti aika helppo. enemmällä väellä varmasti jo liian helppo. ei kyllä kukaan kuoltu kertaakaan nytkään.
KLeonard 12 SEP 2013 a las 7:43 
c'est trop dla merde votre mission de crotti crotta
El-Producto 11 SEP 2013 a las 8:24 
Not bad, but way too long of a walk, insertion point could be right behind the hill before you reach the town. Also, we couldn't ambush because the convoy was so far ahead of us.
☮ jusxbxb 3 SEP 2013 a las 12:54 
Hittolainen, sinähän olet Suomesta. Hyviä tehtäviä väännät!
CyberViking 3 SEP 2013 a las 11:35 
Had lots of problems with stuck AI. Very basic mission, no twists, rather short, and lots of walking. Still a good one though. Thankfully enough patrols to keep on the action. I laid out a perfect minefield, but forgot to tell me soldiers to hold fire, but they killed the officer with 3 rifle rounds before i even saw him lol...officer himself shouldve been more guarded, but on the other hand, if he doesnt suspect an assault why put on heavy guard duty. I liked it.
.sX 3 SEP 2013 a las 4:50 
Great mission, 2 Players + 2 Ai was good challenge. 1 AI got stuck at one point for a little while with Range Finders but eventually joined up, I was unable to free him. Other than that, brilliant mission. Enjoyed it alot.
mickeyfinn 2 SEP 2013 a las 22:50 
Good Mission .. lost all my men except one which was stuck somewhere...(on first run) :-( - for me it was hardcore... had a hard time with one ifrit...then i managed to shoot the Driver in it... the gap between the drop off point.. and that ambush site was ok for me.. with lots of enemy´s on the way.. Like it much and will give a few more try´s :-) thanks!
☮ jusxbxb 2 SEP 2013 a las 11:28 
Like the previous ones, this was great, too. For some reason the truck was parked about 500 metres before the ambush point marked on the map. Both of the Ifrits came down the road, but the truck didn't. It was rather easy to snipe the officer and then bail to the mine. 5/5* :csgocross:
BlueStreak91 29 AGO 2013 a las 19:02 
amazing mission. great fun and well thought out. ammo became low at end so made it even more interesting ended with 5 rounds left
jibblejay 28 AGO 2013 a las 22:00 
Fantastic mission!
Cosmic Redshift 28 AGO 2013 a las 15:22 
Good mission, however I will agree with the previous post about the gap between objectives was a bit long, but not unplayable. Whether it was intentional or not, the area between gave me the sense of always being watched, made me wonder where the enemy was waiting. Overall though, I enjoyed the mission and can't wait for more.
Jericho 28 AGO 2013 a las 13:31 
nicely done, good ammount of enemies, mb the gap between two objectives was too far so mb if you add one squad between outpost and first city :)
anyways thumbs up again!