Arma 3
Special Forces III
25 kommentarer
Liberty_Valance 3. nov. 2015 kl. 10:03 
very good, thanks
Fraser 8. mar. 2015 kl. 22:06 
A good mission - though I do have some notes (on the SF mission series in general).

If you're going to drop us off so far from the objective - give us a ground vehicle for transport (I did notice that there actually was plenty of transport in SF 4 - but the point stands for all the previous missions).

Change up the weather a bit. All missions are played in the sun. Some wind, overcast and maybe a bit of rain would add to the missions and help them feel more varied. Don't make it a monsoon along with a hurricane - just a light breeze and maybe a few drops every now and then.

They're my only notes. The missions are well done and thoroughly enjoyable! Keep at it :)
Feld 27. feb. 2015 kl. 16:24 
Great mission, I recorded my playthrough of it! https://www.youtube.com/watch?v=6AvtUZgeobQ&list=UU0TGGbbIJoOVyiq_MNuBLfg
Yordles 15. okt. 2014 kl. 11:59 
For some reason it will not let me order the ai to disembark from the helo
Yordles 14. okt. 2014 kl. 16:50 
Played the second one and enjoyed it so much i had to get the rest
WhiskeyBravo9er 23. sep. 2014 kl. 21:12 
Really great missions, hope we get more soon? AI also do their job the way it should be done.....they stay in formation, no bunching or straggling and execute orders effeciently.....like true spec ops should!
dannyhp83 26. maj 2014 kl. 9:26 
these are awesome keep em coming
drBerto_GR 22. jan. 2014 kl. 22:20 
Great mission.Also your other Special Forces missions are great too.One thing you may consider changing in your next missions is the too long foot walking.Maybe you should put some vehicles somewhere.But your Special Forces missions are my favorites.We are waiting you to make some new missions!
KennyFknPowers 9. jan. 2014 kl. 18:52 
Great mission! Ive grown to enjoy your Spec forces missions and have played them all. Great work! Keep it up
js 27. okt. 2013 kl. 5:56 
Loved the mission mainly because of the enemy units scattered along the way to the ambush. Made for an interesting walk and after the first firefight I was kept on edge for the whole way. Nice job :)
Kozak 27. okt. 2013 kl. 1:52 
I was playing this mission in coop, and, well
1.A vehilce is hidden in plain sight in the field? :P
2.We missed the officer convoy, but after driving to the base, the officer just disembarked and started to run erratically around the base. The mission wasn't failed... and we actually completed it by driving over the officer in the HEMTT :)
Timotheistic 24. sep. 2013 kl. 3:05 
This is a pretty good mission. I would have liked it to be a little less covered with foot mobiles but atleast it gave me something to shoot on those really long walks. I know this isn't your fault but more the fault of AI driven vehicles. If an AI makes a mistake driving all three vehicles circle an ungodly amount of time before they finnaly make it to formation and head back down the road. This left me staring at them being retarded for 30 mins before they drove into my ambush.

Once again great mission was a pleasure to play, aside from retarded vehicle AI ;P
M1kke 15. sep. 2013 kl. 12:41 
Hieno kenttä, puolet tiimistä jäi tosin jumittamaan matkalle, mutta 2-way cooppina silti aika helppo. enemmällä väellä varmasti jo liian helppo. ei kyllä kukaan kuoltu kertaakaan nytkään.
KLeonard 12. sep. 2013 kl. 7:43 
c'est trop dla merde votre mission de crotti crotta
El-Producto 11. sep. 2013 kl. 8:24 
Not bad, but way too long of a walk, insertion point could be right behind the hill before you reach the town. Also, we couldn't ambush because the convoy was so far ahead of us.
☮ jusxbxb 3. sep. 2013 kl. 12:54 
Hittolainen, sinähän olet Suomesta. Hyviä tehtäviä väännät!
CyberViking 3. sep. 2013 kl. 11:35 
Had lots of problems with stuck AI. Very basic mission, no twists, rather short, and lots of walking. Still a good one though. Thankfully enough patrols to keep on the action. I laid out a perfect minefield, but forgot to tell me soldiers to hold fire, but they killed the officer with 3 rifle rounds before i even saw him lol...officer himself shouldve been more guarded, but on the other hand, if he doesnt suspect an assault why put on heavy guard duty. I liked it.
.sX 3. sep. 2013 kl. 4:50 
Great mission, 2 Players + 2 Ai was good challenge. 1 AI got stuck at one point for a little while with Range Finders but eventually joined up, I was unable to free him. Other than that, brilliant mission. Enjoyed it alot.
mickeyfinn 2. sep. 2013 kl. 22:50 
Good Mission .. lost all my men except one which was stuck somewhere...(on first run) :-( - for me it was hardcore... had a hard time with one ifrit...then i managed to shoot the Driver in it... the gap between the drop off point.. and that ambush site was ok for me.. with lots of enemy´s on the way.. Like it much and will give a few more try´s :-) thanks!
☮ jusxbxb 2. sep. 2013 kl. 11:28 
Like the previous ones, this was great, too. For some reason the truck was parked about 500 metres before the ambush point marked on the map. Both of the Ifrits came down the road, but the truck didn't. It was rather easy to snipe the officer and then bail to the mine. 5/5* :csgocross:
BlueStreak91 29. aug. 2013 kl. 19:02 
amazing mission. great fun and well thought out. ammo became low at end so made it even more interesting ended with 5 rounds left
jibblejay 28. aug. 2013 kl. 22:00 
Fantastic mission!
Cosmic Redshift 28. aug. 2013 kl. 15:22 
Good mission, however I will agree with the previous post about the gap between objectives was a bit long, but not unplayable. Whether it was intentional or not, the area between gave me the sense of always being watched, made me wonder where the enemy was waiting. Overall though, I enjoyed the mission and can't wait for more.
Jericho 28. aug. 2013 kl. 13:31 
nicely done, good ammount of enemies, mb the gap between two objectives was too far so mb if you add one squad between outpost and first city :)
anyways thumbs up again!