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What I'm looking for is like a console command or whatever that can solve the situation without having to do anything on the back end.
If the thing is not that simple to solve then it's okay. I appreciate the fact that you still answering question till this day.
any way to fix it myself?
Thank me later.
I could probably help you with the updates.
Me and my mate are playing this custom game in duo mode, and this is one of the best PVE custom games in dota right now, but it need to be updated.
We know this game well, we know many bugs in this game and how to avoid them, but some bugs does not have any solution except fixing it, so we could help you with the updates, we could test it with my mate and i can help you with the code part (know a little bit how to write cstm game).
I am waiting for any feedback.
P.S.
I dont need to be payed or something, its an enthusiasm
Game crashes when I finish killing Elder Titan, It's like this every round, please fix it i will be very grateful, i love this game , I will definitely come back to play again
There's also a debug mode present available with "-debug" that will make all perks available and set your level to 29, and once that mode is active you can use ``-rnd XX`` to switch the round, assuming nothing is left to spawn in the round. Replace xx with whatever round you want. The space is mandatory between rnd and the number, or you'll get the wrong round. Make sure to read the descriptions of the items that debug mode gives you.
Lastly, a dummy can be spawned by writing "-createhero punch enemy" for a 0 armor punching bag, or "-createhero armor enemy" for a 50 armor 50 MR version.
All commands should be without quotation marks.
I would like to ask, why pause is automatically being unpaused by server in a 30 seconds or so?
There is no possibility to look at heroes and their abilities with exception of setting pause during hero selection.. It would be great to allow this again.
Also, it would be great to have console commands for testing heroes/builds, such as gold/level bonuses and adding dummy (or at least to have cheats enabled for local server). At the moment you can test different combinations only during game, what takes a lot of time and not really efficient and results not that clear. I am not sure how much work these changings will require, but if it's won't take much time would be great to see them.
Thanks a lot for interesting custom game!
Regards, Kaedo