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Also, if you're building some ships of your own, I have a ship design guide if you're interested in how I go about it: https://steamcommunity.com/sharedfiles/filedetails/?id=2077464786
This is for 2 reasons.
1. So that stone does not get stuck in the ejectors. If both sorters and ejectors were in the same group, turning off the group would stop the ejectors from throwing out stone, even if there was still some in them. Leaving the ejectors on ensures that any stone the goes into them is not left behind, while having the sorter(s) turn on and off means that while on, the ejectors have access to the stone and while off the ejectors cannot pull any more stone.
2. The PAM Autominer script also only turns sorters On/Off and not ejectors. So if both sorters & ejectors were in the group and the miner was used for both PAM jobs and manual mining, it could be left with the sorter on and the ejectors of (or vice versa), either trapping stone in the ejectors or not letting any stone into them.
I turn off the braking thrust often as cruise control. It has kind of the same effect as turning dampeners off, but with the added bonuses of also working in gravity, and even in space is more useful than just tuning off dampeners as it prevents drifting.
I am also tying to keep the button commands across all ships in the ISL fleet as consistent as I can, and since that adds up to over 100 ships now, with many different tools, weapons and functions, there is no way I could possibly fit all functions in one or two toolbars.
For example, Toolbar 1 is for thrusters & connectors Toolbar 3 is reserved for PAM controls & Hydrogen in all ships, and toolbar 4 is reserved for SAM autopilot controls.
I will not be changing my toolbar layouts, but you are welcome to change yours.
Toolbar 1:
1: Thrusters on/off
2: Breaking Thrusters on/off (I actually don't use that, as I either go into Dampeners off or all engines off during cruising.)
3: Lights on/off
4: Ore Detector on/off
5: Drills on/off
6: Bottom Camera View
7: Connector Lock/Unlock
8: Connector On/Off
9: Hydrogen stockpile on/off
that covers primary functions.
Toolbar 3 would be better as 2, as i have to use it more often.
The ejector system group should include the sorters, too, else there gets rock stuck in them
the action fits better into current toolbar 2.
And Group 3->5 would be running the PAM programmable block with the "align" argument. Is that right?
If that is all that is missing then you should have command buttons for putting the hydrogen tank on stockpile on toolbar 3 - button 8, viewing the underside camera on toolbar 2 - button 3 and locking/unlocking the connector on toolbar 1 - button 6. Or were those also missing?
I have added myself to stockpile hydrogen manually when docked,to turn off the connector and to view the bottom camera, but I was using idle buttons in group 1
It seems to happen a lot with cameras, what were the buttons that did not populate for you?
Otherwise I have no idea, since I guess you already checked fuel, power, dampeners, etc. (all the usual suspects) and what makes it even more strange is if it holds position with you in it and then drops when you jump out.
If you copy/paste the ship does it still do it?
It could be some kind of bug where the dampeners are tuning off, or perhaps the hydrogen was low (Although I'm guessing you already checked that)?