RimWorld

RimWorld

Vanilla Furniture Expanded - Medical Module
532 Comments
Quartino Sep 7 @ 8:57pm 
Does anyone know if the base game Vitals Monitor works on the Surgical Table?
Harry_Robinson1 Sep 5 @ 4:59am 
I whipped up a little patch to make Sterile Walls airtight: https://steamcommunity.com/sharedfiles/filedetails/?id=3562449069
Ryntra7 Aug 27 @ 10:19am 
It would be nice if you added either sterile gravship walls and/or made the existing one airtight. It's a fully metal wall, so I don't see why it shouldn't be airtight.
Lil Kitty Girl Aug 16 @ 1:15pm 
I feel like sterile walls don't mesh well in gravships due to gravships needing to be more compact and sterile walls not being able to be curved like the walls in gravship. I've also always found them a bit annoying as they tend to overlap into the next room and I feel like that always ends up looking a bit weird when you're not double walling. I love the idea, but with the new dlc, I feel like it may be a good idea to revisit sterile walls to better complement the game
[Akolit] Aug 14 @ 4:03am 
Всем привет. Перевел мод на русский язык. Создателю мода респект .
https://steamcommunity.com/sharedfiles/filedetails/?id=3548662917
Talonos Aug 7 @ 5:41pm 
Confirmed that the culprit is "Big Little Mod Patch." I'll take it up with them.

Thank you for your mods, sorry to bother you, and have a nice day.
Talonos Aug 7 @ 5:30pm 
Addendum: Does not appear to happen if my modlist is stripped down to simply Harmony, VEF, and VFE-Medical. Now looking for which mod it's not playing nicely with...
Talonos Aug 7 @ 5:20pm 
Bug Report:
- All Research Counters in excess of 10 detach from a High Tech Research Bench when its research value is updated by anything other than a placed facility.

Example Repro:
- Place 20 research counters in a 4x5 rectangle directly behind the high-tech research bench.
- Examine it. All 20 research counters are attached.
- Place a Multi-Analyzer nearby.
- Examine the High Tech Research Bench. All research counters are still attached.
- Dev Palette/T:Destroy the Multi-Analyzer.
- Examine the High Tech Research Bench. Ten of the research counters have detached.

Tested in Rimworld 1.6, Mod version 1.1.0

Is this where we're supposed to post bug reports? Seems like they'd get lost here...
gunns22 Aug 7 @ 5:59am 
@Oskar Potocki

So, are there still plans for a Vanilla Health Expanded like you said back in 1.5?
DaftCanuck Jul 31 @ 8:43am 
Is there a way, other than removing medical designation, to get pawns to not want to use the surgical table for resting while recovering from an injury? I ask because they seem to prioritise it over any other medical bed.
Procrasturbator Jul 30 @ 6:53am 
Was wondering if you might add like a "test table" and maybe something like a "drawing board" to simulate like... "operation practice" as well as research use. i think they would be a perfect double function item. Test table would be like practicing a surgery before actual operation (small boost to success and small boost to research) and same for the drawing board.

Thanks!! love your mods, they add a lot of flavor to the game; and much of it is so integrated i sometimes wonder why something isn't there till i realize i haven't activated one of these from a previous save.
Hazardous Jul 26 @ 7:53am 
Airtight sterile walls in the future, please?
ViscousTime Jul 22 @ 6:44pm 
Can you make it so the Vitals centre can connect through closed doors? I have been using Advanced Doors, which is now deprecated so... but still, I want my hospital to have divider curtains because thats how real hospitals are. The problem is that they break line of sight for the vitals centre. Can you either add curtains to this module or like let it connect via invisible pipes?

Maybe by using some sort of idk, pipe framework?
gunns22 Jul 11 @ 4:50pm 
@Oskar Potocki
So... Is Vanilla Health Expanded still on the table?
Draco Sicarius Jul 9 @ 3:02pm 
Woohoo! Thanks for 1.6 update! I can finally do up my ideal research lab and a proper hospital
Caz Jun 26 @ 7:27am 
Now that Spacer Module got a 2.0 rework/update, are there plans for this to get similar attention?
cody May 26 @ 8:55pm 
can you make it still work even if its not directly at the patients head
Crazed Ninja Hillbilly May 22 @ 1:46pm 
@hinnaku

very late answer but you need to use they dye feature in rimworld to change the color of the stripe for the sterile wall
Hinnaku Mar 28 @ 4:28pm 
The Sterile Walls various color stripes don't seem to be an option for me anymore, I'm only getting the blue default ones.
Karn Liberated Mar 22 @ 4:59pm 
Hello! Curious to know if there is a 1.0 compatible version of this (and maybe vanilla weapons expanded?) mod? Ty :)
Нелюдь Jan 23 @ 5:57pm 
Change the cost of building a control centerе, it is almost useless even with cheap crafting, and with an advanced component it is absolutely useless
joncon9000 Jan 15 @ 8:45pm 
Quick question does anyone know if there are mod conflicts that would prevent me from being able to make a surgical table as I can't seem to find it in the complex furniture tech tree where it says it should be. I know that the mod seems to be installed properly as I can make a IV stand once I learn the hospital bed tech tree and it even mentions the surgical table but I cant seem to find it in the research tab anywhere. Wondering if it's a conflict or something.
Vengorin Jan 8 @ 8:52am 
Hi Oskar Potocki over 2 years ago i asked about a means to Toggle allow / not allow Surgery to all beds.

Was even a Discussion Started about this by another person.

I'm back for another play of Rimworld ...Honestly don't want to be a nag but i would really love to see this be a thing if its possible. Thanks for your mods ... i don't play without them.

Original Post
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Please can you add a Toggle Allow Surgery / Not Allow Surgery To all beds please.

I have set up a bunch of Operating Theatre half for Colonists and half for Prisoners .... but they don't use them they just use the normal hospital beds ... or the prisoners beds in their cells.

Would be wonderful if i could have a toggle please.
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True Skonger Oct 13, 2024 @ 6:04pm 
Ah alright. That makes more sense
Kham Oct 13, 2024 @ 5:34pm 
@MrUglehFace the max connected 1 means only 1 vitals centre can be connected to a bed, not that only 1 bed can be connected to a vitals centre.
True Skonger Oct 13, 2024 @ 5:20pm 
Vitals center max connected is 1, despite suggesting that it should definitely be more than that.
Kham Jul 5, 2024 @ 8:49am 
Very glad to see this mod get an update after all. I'd been putting off a new run until health expanded came out because some of these items are just staples now.
Dracon May 26, 2024 @ 9:25pm 
Got a question regarding the operating table:
When my pawns get wounded they always immediately run to the operating table over VFEA Ancient Cryo Supender.
Is the operating table actually better than the Ancient Cro Supender, or do pawns just not move to the best available bed for why ever they need to go to one.
Oskar Potocki  [author] May 15, 2024 @ 1:35am 
There will be medical furntiure in VHE, but it will be slightly different than what's offered by this mod.
Happycam May 14, 2024 @ 11:42pm 
Hey Oskar, will VHE contain content already found here like what I assume was originally planned when you first announced dropping this mod, with this mod becoming either obsolete or those who don't want to deal with the new changes from VHE? Or is VHE going to contain new medical tools and equipment that could go pair along this mod while vhe focuses on the major gameplay changes to health and bodies?
_baseplate May 12, 2024 @ 7:19am 
wait this got updated to 1.5? sick!
HalfMoon95 May 2, 2024 @ 8:08pm 
@turkler And are any of us required to donate? Do any of us pay for his mods? No? That's what I thought so please, once again, shut the f*ck up. Thank you Oscar for the update and hard work.
Oskar Potocki  [author] Apr 30, 2024 @ 1:47am 
I'll keep it around.
T_GabiUel Apr 29, 2024 @ 4:23pm 
Will this mod be deleted after the release of Vanilla Health Expanded? I would really appreciate if you could keep this mod around for the people that enjoy the simplicity and dont want an overhaul of the health system. Thanks for your work and good luck on the developtment.
CombineElite19 Apr 23, 2024 @ 11:05pm 
Finnaly i can harvest organs from a Wild woman without her dying :)
SghHanzMullerSW Apr 22, 2024 @ 9:59am 
waaaaait whut you said this was discontinued but still i love this mod and thanks for not giving up on it
Diemos Apr 18, 2024 @ 12:36pm 
Woooo a surpise to see this updated, but a welcome one.
دانيال أيفان مولا Apr 16, 2024 @ 6:45pm 
Thanks for the update man
Kamato1 Apr 16, 2024 @ 3:22pm 
thx oskar my polish named habebe (:
Сельсовет Apr 16, 2024 @ 7:10am 
Wow! The mod has been updated to 1.5, even though they said they wouldn't.
Stark Apr 16, 2024 @ 6:39am 
I'm guessing Health Expanded got a little bit delayed then, enough for this one to be updated. My hospital did feel empty without this one.

I appreciate the update and the hard work the lot of you are putting into the community, Oskar and Vanilla Expanded team!
Redknight910 Apr 16, 2024 @ 1:45am 
I'm glad this was updated for 1.5, at least until Health Expanded comes out.
LioTheManlyBadAssHero Apr 15, 2024 @ 5:05pm 
When i try to load the mod into my game, it says it only has a 1.4 for it and not the proper 1.5
16_px : Nemuineru Apr 15, 2024 @ 5:00pm 
As waiting for "Vanilla Health Expanded", this was welcome surprise for me,
that I thought this mod supposed to not support ver 1.5.
Anyway, Glad to update!:47_thumb_up:
Cat-Lunatic Apr 15, 2024 @ 3:27pm 
honestly, when Health Expanded comes out, he should remove this one, just to make them screech.
Oskar Potocki  [author] Apr 15, 2024 @ 3:19pm 
Health Expanded is still coming don't worry.
Glitch Apr 15, 2024 @ 2:02pm 
I was looking forward to this coming back/moving forward with Health... Oskar never cave to terrorist. Now they know it works they will just do it more next time. I hope you still put out Health.
Cat-Lunatic Apr 15, 2024 @ 1:36pm 
Ya know, I love how so many people make demands of Oskar, when he could literally just remove ALL OF HIS MODS from the workshop overnight and there would literally be -nothing- we can do about it, no matter how hard anyone insists otherwise.

He's under no obligation to provide you people anything.
Dad Apr 15, 2024 @ 1:00pm 
I fully thought the IV stands and research counters were vanilla. I laughed to myself when I realized they weren't there the other day.
Farron Apr 15, 2024 @ 12:52pm 
I was fully prepared to wait til Health Expanded as well. Hope this merges with Health Expanded in the future too! Excited to see what else Health Expanded has to offer! Love all the Vanilla Expanded mods! Appreciate the work you guys put in!