Space Engineers

Space Engineers

ISL - Small Grid Printable Ships (with Printer)
35 Comments
Kernal K Oct 5, 2021 @ 10:58am 
Can I be really cheeky and suggest "Phlogiston" for your forthcoming gas tankers?
Kernal K Oct 5, 2021 @ 10:36am 
Happy to help!
Spite  [author] Oct 5, 2021 @ 8:15am 
Unfortunately not, but that is a good idea! I'll put it on the list 👍
Kernal K Oct 5, 2021 @ 6:18am 
Are there any of your designs that would work as surface to orbit hydrogen and oxygen tanker service? I was looking at maybe customising the Atlas for this, but if you've got something ready to go I'm sure you will have done a better job!
Kernal K Oct 2, 2021 @ 11:23am 
Pt still in quite short supply for the time being, so I'll stick with hydrogen thrust, thank you!
Spite  [author] Oct 2, 2021 @ 11:11am 
There are also 2 versions of the Atlas, one with Atmo & Hydrogen, and another with Atmo and Ion, if you prefer not to use H2.

However the H2 version does have more cargo capacity and lifting thrust.
Kernal K Oct 2, 2021 @ 9:19am 
Hi Spite, thanks for getting back to me! That's great news, I think Atlas is probably what I'm looking for then. Much obliged!
Spite  [author] Oct 2, 2021 @ 8:54am 
Hey Kernal K, thanks!

The Eos has only hydrogen thrusters, where the Atlas also has atmospheric thrusters
Kernal K Oct 1, 2021 @ 12:21pm 
I love these designs, but I have a question. For semi automated surface to orbit cargo shuttling (H2-powered, ascent control and SAMv2), what's the difference between the Eos and Atlas shuttles?
Spite  [author] Dec 11, 2020 @ 7:55pm 
Hi Chiro, the "ssf projector" that CGCoctor8 was talking about is no longer in use.

It was a projector head for the printer with projectors for all the ISL ships at the time (just under 60), so you can see why that would freeze games.

The current one is a much better system, as it only uses one projector and one projection at a time.
weiss Dec 11, 2020 @ 11:48am 
so ... ppls with crappy PC´s shouldnt try to load the bigger blueprints cause your game will just freeze like CGDoctor8´s game. i loaded all of them into a projector and i had no issues. the game just freezes for like 1~5 secs and then the BP is there.
Spite  [author] Jan 11, 2020 @ 1:02pm 
Hi CGDoctor8, will see what I can do about that, but I assume it is because the projector head has so many projections in it (over 4000 PCU last time I looked).

Will look at a solution tomorrow
CGDoctor8 Jan 6, 2020 @ 4:33am 
your unable to build this in the current version when trying to load ssf projector it will freeze your game
09Klr650 Nov 27, 2019 @ 2:50am 
Not a problem, as I stuck with the tunnel series :).
Spite  [author] Nov 27, 2019 @ 12:51am 
Thanks 09Klr650! I hope that piping issue with the Quarry miner series' ejectors didn't give you too much trouble! (should be fixed now anyway)

Saoth, the big ship that was in the background is my Obrital cargo shuttle, the Kogia, here is the link:

https://steamcommunity.com/sharedfiles/filedetails/?id=1747951706
09Klr650 Oct 5, 2019 @ 5:21am 
I would just like to say that since I started playing SE about 8 months ago your 2-X series of miners have been a staple in my fleet. Thank you.
Saoth Aug 2, 2019 @ 12:30pm 
Where is the big ship in the screenshot?
seanhenderson21 Jun 12, 2019 @ 12:34am 
i got like 10 stolen enemy ships (the mini ones that come as reinforcements not gunboats) and my only mining ship is a modded gunboat with landing gear so its not the best this will help a lot thanks!
Spite  [author] Jun 5, 2019 @ 10:12am 
damn, that's quite the hill!
Gariot Jun 5, 2019 @ 10:08am 
Well lets say it helped a little while falling lol. I am surprised that only the battery got destroyed and that i survived that drop in the dark xD -> https://steamcommunity.com/sharedfiles/filedetails/?id=1761683154
Spite  [author] Jun 5, 2019 @ 10:01am 
The DAS script does make you feel like crashing is impossible sometimes ;)
Gariot Jun 5, 2019 @ 10:00am 
No, it was just too dark, i was too fast and maybe too confident in my driving skills haha
Spite  [author] Jun 5, 2019 @ 9:47am 
Oh dear, I hope you haven't been trying to climb cliffs with it? (try the serval for that)
Gariot Jun 5, 2019 @ 9:37am 
Yea, i have to "rescue" my Lynx haha. Rolled over mutiple times today and destroyed its battery. Its also on its back xD I have to plan something myself for the moment :D
Spite  [author] Jun 5, 2019 @ 8:13am 
That's actually a pretty good idea!
Gariot Jun 3, 2019 @ 7:33am 
Oh oh oh! Since you maaaaybe add another vehicle, how about a "rescue" like wheeled vehicle. A vehicle, maybe with a crane or something to connect with stuck vehicles, that can help free these vehicles. Basically something like a Tow truck, haha.

I thinking of the excavator getting stuck every now and then ;) Or a rolled over Lynx. Sometimes nothing will help, a tow truck is then a nice thing to have.
Gariot Jun 1, 2019 @ 1:51pm 
Haha, brilliant! You work and Design is great :)
Spite  [author] Jun 1, 2019 @ 1:47pm 
Hi Gariot, thanks! glad you are enjoying :)

I may add one or two, but mostly going to focus on the large grid stuff for now
Gariot Jun 1, 2019 @ 8:15am 
I want to say that all the Ships and all the Vehicles are extremely good. Great design and everything works as promised. Even the factory is incredible! Thank you for sharing and keep it up! :)

In secret i hope for more wheeled Vehicles since i challenged myself to a "No Fly, Wheel only" game, haha.

But Anyway - 10/10 would build again! ;)
Forgi LaGeord Apr 11, 2019 @ 3:24pm 
You could just go with SGPS (Small Grid Printable Ships), or come up with a fictional organization/company to name it after.
Spite  [author] Apr 6, 2019 @ 10:20pm 
@Forgi LaGeord I think that should be possible, any suggestions for an acronym? :steamhappy:
Forgi LaGeord Apr 6, 2019 @ 6:53pm 
I don't know exactly how the workshop works in this regard, but if you can rename submissions, I would put some kind of common identifier on these. For example, all JD Horx's stuff is IMDC, there's the (ACI) ships, etc. Makes them easier to find in a crowded f10 menu, both by search and by bring grouped together alphabetically.
Darkwolf Apr 5, 2019 @ 5:09pm 
Excellent! Thanks for this!
Spite  [author] Apr 5, 2019 @ 11:06am 
Thanks, let me know if you find anything not working (groups can get lost in the printing, no idea how to fix that)
LivingAimBot Apr 5, 2019 @ 10:49am 
Exactly what I’ve been looking for, great work