X4: Foundations

X4: Foundations

Ship Reverse Engineering
239 Comments
Mysterial  [author] Aug 9 @ 5:54pm 
The blueprints for Xenon equipment comes from research.
Sillls Aug 9 @ 4:18pm 
I have noticed that some of the ship dealers seem to be gone once I added the mod. Including the one of my own build Wharf.
Sillls Aug 9 @ 12:48pm 
I captured some Xenon ships and wanted to use the mod. But I wanted to get blueprints of the weapons, shields, thrusters and engines as well.
Mysterial  [author] Aug 4 @ 8:42am 
It needs as many build drones as it normally takes to build a ship at max speed
Immortal Zeki Aug 3 @ 9:34pm 
Tbf currently I don't have any building drones, do I just need more to make it speed up?
Immortal Zeki Aug 3 @ 9:33pm 
I like the mod and I get you want balance, but can a version be available to speed up the analyzing? It is slow. Does anything speed it up? Like the more building drones it does or something? Is it possible to make extension options to change how fast it is?
the mighty whatever Jun 21 @ 6:40am 
This a really good mod, well done!
Mysterial  [author] Jun 19 @ 6:58am 
Now that Egosoft fixed UI modding at some point I might switch it to a real UI instead. Doing 'more' on the dialogue wheel is really painful.
Beepity Boop Jun 18 @ 11:49pm 
...Actually I guess changing option 6 from "back" to "more" if there are more than five potential analysis targets would also work
Beepity Boop Jun 18 @ 11:32pm 
Suggestion: Make option 5 be a "more" option when applicable so that if someone has more than five potential analysis targets they can choose the one they want instead of...is it random, currently?
Hydrofoil Jun 2 @ 1:03am 
Anyone tried this mod with Starwars Interworlds mod?
Lugzan May 15 @ 6:22am 
brain derped again any when i dock the ships on my shipyard that combines S/M/L/XL i dont see ant menu on the ship dealer
twsta May 4 @ 11:37am 
Hey Mysterial - what ships have you noticed that issue with? Just so we know which ones to not analyze :)
Mysterial  [author] May 1 @ 10:53am 
Yes. Some mods don't need to be updated for every game version.

There is a minor bug where it will let you analyze certain un-blueprintable special ships for no reward that I'll fix when I can find time, but that's it.
Hydrofoil May 1 @ 8:23am 
Does this still work doesnt seem to have been updated for a long time?
Hebrux Apr 12 @ 9:23am 
great concept but the speed is so slow!!!
Many times, by the time the reverse engineering is complete, I've already built and empire with enough cash to purchase the blueprint myself
raz334 Mar 27 @ 7:55pm 
Just a heads up im running 7.6 beta version , and your mod is broken in it. The option on conversation doesn't seem to come up for me, while i do run other mods, the same mod setup had worked on previous version.
Pitagora Mar 22 @ 3:45am 
Guess the Yasur too can't be anlyzed...Right?
Malurex Mar 22 @ 2:28am 
does this work for interworlds?
Th-233 Mar 19 @ 1:20pm 
awesome, thanks for your great work!
Mysterial  [author] Mar 19 @ 1:18pm 
Hydra Regal and Astrid are the only others I saw on a quick review of the files that don't allow a blueprint and were marked in a way the mod isn't currently detecting.
Th-233 Mar 19 @ 1:11pm 
do you have a list of ships that wont give a blueprint?
Mysterial  [author] Mar 19 @ 1:07pm 
It seems the Raven is marked to not be buildable by the player and it's a bug that the mod lets you analyze it.
Th-233 Mar 19 @ 12:55pm 
did not analyze the raven prototype and when the analyze was completed after 40 minutes the "completed" message in the build queue stated, analyze raven prototype (), like the function at the end. didnt get the blueprint for the raven.
Wryson Rose Mar 19 @ 7:07am 
Huuuh. You're right. Thanks.

I built a small/medium maintenence bay, expecting that to be sufficient. It does work, but now it seems I need drones for it too. Thanks. I'll look into that.
Mysterial  [author] Mar 19 @ 6:09am 
If it's taking that long, you don't have the proper number of build drones.
Wryson Rose Mar 18 @ 8:45pm 
Is there a way to decrease the time needed to do research on a ship? Six hours for a PE is rather steep, but that's my opinion.
Mysterial  [author] Mar 11 @ 9:52pm 
Yes, that's how it works. It's right there in the description. You can analyze another to get equipment blueprints or you can do it the vanilla way with the data shard.
VeritechCEO Mar 11 @ 8:17pm 
I just tried an analyze a Xenon H. What happened was I got the blueprint for the Chassis, but not the engines, shields, etc......
VR2 Mar 7 @ 6:48am 
nevermind. After some time, it just cleared.
VR2 Mar 7 @ 6:32am 
I have tried to analyze an ice miner. It is stuck on 0%. (Maybe I cannot get this ship normally.) How can I cancel the analysis? The null ship is taking up a "L" slot in my shipyard. Thanks.
GranSacoWea Mar 4 @ 7:33pm 
Any way to change the time it takes for every ship?
Mysterial  [author] Feb 20 @ 12:35pm 
Yes
Dethlok Feb 20 @ 12:34pm 
This work on Version 7.5?
Mysterial  [author] Feb 10 @ 6:53am 
Xperimental shuttle already has blueprints provided in the game normally. This mod will not let you evade the 1 per universe limit.
MichionSim Feb 9 @ 10:46pm 
Xperimetal tooo ?
[FUR] Pabloss Dec 30, 2024 @ 6:47am 
This mod has 4 years... and still working... Why ego softy why you didnt implement this in base game. Love you man <3
WES MAXIMUS Dec 9, 2024 @ 7:01pm 
Xenon F analysis 35 min- 1st ship- hull blueprint, 2+3 ship - Xenon 3X Combat mk1 engine & Xen Shield mk 1, 4th ship - Needler Gun Xen mk 1. In case anyone wanna know.
Shadowman Nov 12, 2024 @ 12:40am 
Checking the restriction for player to take blueprint in your code looks:
$BlueprintWare.tags.indexof.{tag.noplayerblueprint} == 0
True?
azulius Nov 11, 2024 @ 9:51pm 
yep. done that and it helped
Mysterial  [author] Nov 11, 2024 @ 2:11pm 
sounds like you need more build drones
azulius Nov 11, 2024 @ 3:20am 
7.10 is working. but deeeeaaaam.. the time it takes... S ship - 3h 45 min . freighter Helios E - 20h
Mysterial  [author] Nov 5, 2024 @ 6:13am 
Yes, it seems Egosoft marked the capturable Xenon ships to allow the player to have blueprints even though AFAIK you can't get them in vanilla.
Shadowman Nov 5, 2024 @ 3:18am 
Big thanks for your work!
Is it possible to get the blueprints for Xenon ships? (I mean like H, PE, SE, F)
Lulu Sep 3, 2024 @ 8:47am 
you just need to activate the mod after starting a new game if you do a custom start
Cannabis Sep 3, 2024 @ 3:36am 
Wanted to ask if the mod works on 7.10, saw someone reported it didn't
Lulu Aug 29, 2024 @ 2:21am 
That good to know ! thanks for the rapid answer
Mysterial  [author] Aug 28, 2024 @ 9:38pm 
You need fabrication to get ship blueprints. If you just want equipment blueprints, maintenance is enough.
Lulu Aug 28, 2024 @ 8:01am 
Fantastic mod !! do you need fabrication module or is maintenance enough ?
Shinigami Aug 23, 2024 @ 3:47am 
@NoDMoD
You could add building drones to your shipyard, that reduced my XL research time to about 4 hours.