X4: Foundations

X4: Foundations

Fly-by Looting
260 Comments
Senjai Jun 10 @ 5:24am 
Yeah, but then that's opt-out instead of opt-in. Which is the opposite of my preference. It works for most people so no sweat, don't mind me :)
Assailer  [author] Jun 7 @ 10:45pm 
You can disable it by going into scanner mode.
Senjai Jun 7 @ 8:44am 
Ah i wish it was on press instead of fully automatic
Assailer  [author] Jun 2 @ 11:17am 
no need to press any key. the on-board tractor automatically activates every 10 seconds and pick up nearby inventory items/ammo.
Senjai Jun 2 @ 9:20am 
Do you mean you have to press o to trigger the mod, or its enabled by default? Can we make it so the script only runs when you press "O" ?
Cyber_Chupacabra May 26 @ 12:01am 
This is veeery good for picking up those dang crystals.. thank You!
Assailer  [author] Apr 23 @ 8:34pm 
Well, it's a compromise. If all ships would pick up things, then most of us would feel it's too easy and quite certainly qualified as cheat.

This mod replaces the tractor beam 'press O to gather action', nothing else.
realHartman Apr 23 @ 9:24am 
Unfortunate, I was wishing combat ship OOS can pick up items and I just use Inventory Collector to scoop all up.
Assailer  [author] Apr 22 @ 8:54pm 
You have to be located on the ship.

To gather from large range, use the mod "Capital Ship Loot Magnet" which works for all your L/XL ships.
realHartman Apr 22 @ 4:43pm 
Does this works for AI piloted ships? Or only player piloted?
Mr. Мясо Mar 15 @ 12:31pm 
how to increase the range of the magnet area
Vehementis Mar 12 @ 11:38am 
did some more testing and it seems at least for me it worked again when i disabled SirNukes Mod Support APIs
only other mod i had enabled was VRO.
so VRO + SirNukes Mod Support APIs seems to be the problem for me.
Vehementis Mar 12 @ 11:25am 
i have the same issue...
i also have VRO installed. for a Test i disabled all your mods and i still cant right klick my ship on map.
so it does not seem to be your mod unless it presist if you save, disable mods and restart?
Assailer  [author] Mar 6 @ 1:30am 
VRO seems to be the common denominator here.
Lurtze1 Mar 6 @ 1:02am 
I have the same issue. I am using the following mods:
Apolgize for Attack
Better Kill Credit
Better Target Monitor
Capital Ship Loot Magnet
Fly-by Lockbox
Fly-by Looting
Inventory Collector
Reactive Factions
SirNukes Mod Support
TaterTrade
VRO Assets
VRO
Assailer  [author] Mar 5 @ 12:45pm 
Interesting, I just asked a few twitch streamers and none had this problem. I'm really curious what other mods are in use for those with problems.
Wheat Tail Mar 5 @ 10:22am 
Can confirm, I have same issue. Worst part is that it affect player itself. I'm piloting Hyperion and can't make other ships dock (or whatever) to it.
Paradonis Mar 2 @ 3:16am 
Yes, I have the same problem as described below with right-clicking on my ships.
Assailer  [author] Feb 27 @ 9:00pm 
no, this mod is very simple, it should not slow anything down.
MajorityOfTheInternet Feb 27 @ 7:44pm 
would it affect performance if its constantly on?
BeepBeep Feb 27 @ 12:22pm 
@Darrok78 I don't think the right click issue stems from this mod directly.

The following is from the VRO mod comments where a user states where the problem may be coming from:

Rekalty 26 Feb @ 11:19am
@Erebus @Cristoferr @Potttor @[Oms!]Divine*
This is a bug with the Mod Support APIs mod, it has yet to be updated and causes ships where the captain has inventory items on them to break right click menu. For the time being you can just select the ship with left click, use the Teleport To hotkey and talk to the captain to hand over the items, or use the Inventory Collector mod. Eventually when they pick up more stuff it will break again though, here's hoping the author of that mod comes back to fix it eventually, it's a rather crucial mod.
Darrok78 Feb 26 @ 9:27am 
Yes, thats very strange but I can right click again after disable fly by looting. In Discussions some players have problems with right-click since 7.5 and mods are probably the reason for this.
Assailer  [author] Feb 26 @ 8:50am 
That sounds very strange, I do not experience this kind of behavior. Does it happen to anyone else what Darrok78 is reporting?
Darrok78 Feb 25 @ 11:29am 
I use all of your mods, they are great. But since 7.5, I can no longer right-click on ships when “Fly-by Looting” or “Capital Ship Loot Magnet” are enabled and ships have items in their inventory.
Assailer  [author] Feb 22 @ 10:02pm 
yes
SCP-729-J Feb 22 @ 6:27pm 
Does this still work in 7.5?
flacidmember Feb 11 @ 7:13pm 
Thank you for the suggestion.
I just had a look around and there are indeed many options in global orders for enabling and disabling what notifications are received. Unfortunately, none of them seem to included items collected to player inventory 😅
Assailer  [author] Feb 10 @ 8:51pm 
Notifications are coming from built-in <collect_drop> loot command. Not sure how to turn them off. Can you check the global notification settings for your character? (I cannot run the game on this laptop right now).
flacidmember Feb 10 @ 7:51pm 
Would it be possible to add an option to disable the notifications received when items are picked up? It's not the end of the world, but I find after spending a 5 minutes looking at the map, my notifications become redundant because it's being spammed with all the notifications for stuff I picked up.
Akry Jan 30 @ 11:31am 
oh, than it must be that one.
I do have that as well.
Assailer  [author] Jan 30 @ 10:29am 
If you are using Capital Ship Loot Magnet, then that mod works for all L and XL ships. Perhaps you want to disable that mod.
Assailer  [author] Jan 30 @ 10:27am 
Only affects player occupied ships (as pilot or as passenger, both counts).
Akry Jan 30 @ 10:05am 
I have a suspicion that this mod also affects player owned ship captains even in low attention.
I constantly find my trade and mining ship captains inventory full of loot, like malajit, interface units, tuning softwre, and also spacefly eggs, AGI cores, and other illegal wares. its like they pick them up when they fly by a gate with a recent battle nearby.

The problem with this is that police patrols occasionaly interdict my ships and when they find the contraband they attack, while AI ships comply with the scan they do not comply with ejecting inventory so they get attack, and so all my ships get attack in the sector, miners are especialy allergic to this.
I so love the mod but I fear, if its really this mod, I have to turn it off because it can cost me millions in lost L miners.
Assailer  [author] Jan 6 @ 9:12pm 
yes
Bop Jan 6 @ 8:50am 
does it work with 7.5?
CreatorOfWorlds Jan 3 @ 10:43am 
It works fine for me
Celestine Jan 3 @ 8:41am 
Can you update the mod please?
Suni Dec 24, 2024 @ 6:07am 
Does not work with 7.10
ButtShark Jul 10, 2024 @ 3:48am 
Would be nice if the mod would also pick up items from mining these weakspots on Asteroids like lodestone, unstable crystals and spaceflyeggs.
Assailer  [author] Jul 1, 2024 @ 9:16am 
yes, it works with 7.0
gggaaaa Jul 1, 2024 @ 8:03am 
7.0 good?
William Knifeman Jun 27, 2024 @ 10:08pm 
As Buckey says it is a god send being able to rearm missiles on the fly with this enabled
Buckey Jun 20, 2024 @ 4:34pm 
Just wanting to add this mod has been a lifesaver in certain Timelines missions!
Assailer  [author] May 26, 2024 @ 11:58pm 
The Mod first finds out what is the ship class the player is piloting (or present as passenger).
Based on that it will periodically pick up inventory loot in range.

If you are the pilot, then the loot goes directly to your inventory.
If you are the passenger, then the ship's pilot will get it.

So, yes, if you are on an NPC ship their pilot will get loot :)
Spoon May 26, 2024 @ 11:24pm 
Do it work for my NPCships too?
Hebrux Mar 7, 2024 @ 11:38am 
Excellent =)
Assailer  [author] Mar 7, 2024 @ 11:34am 
No, it doesn't :)
Hebrux Mar 7, 2024 @ 11:32am 
Great mod Assailer! This doesn't cause any fps issues right? I've been using it for years and never thought about it until now
Bozz 💀 Jan 23, 2024 @ 8:23am 
@neo.corricon
No they do not.