RimWorld

RimWorld

Crazy Cat Lady
118 Comments
ShodawCat13 Jul 24 @ 6:23pm 
I have been using this too, without issue

F
The Jade Grue Jul 18 @ 4:09am 
I have been using this in 1.6 and have not had any issues yet.
Otoya Jul 15 @ 11:26pm 
o7 One of your best work uugggg, you and your imagination will be missed. F
Appokallopps Jul 14 @ 6:18pm 
o7
SHAZBOT Jul 14 @ 9:17am 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Stryyyder Jul 8 @ 9:03pm 
pleaseee consider updating to 1.6, i desperately need this to be one of my day one mods <3
雷霆特大番薯⚡ Mar 12 @ 10:26pm 
耄耋:steamthumbsup:
TurtleShroom Jul 30, 2024 @ 11:59am 
Okay.
Uuugggg  [author] Jul 30, 2024 @ 11:57am 
I mean you said "exactly".

You told me about Erin's Cat Overhaul. This mod uses those settings to check for "cats".
TurtleShroom Jul 30, 2024 @ 10:04am 
I don't know C-Sharp. That doesn't help me. Is it a Mod Extension or Comp?
TurtleShroom Jul 24, 2023 @ 4:48pm 
How exactly did you implement it? I'm curious, because if I ever make a Mod that adds a cat, I want built in compatibility without having to use the specific meat of a Vanilla rendition's Cat or have "CAT" in the Def Name.
Uuugggg  [author] Jul 24, 2023 @ 1:02pm 
Ironically you can now specify this works for dogs. You are incorrect to do that though.
Uuugggg  [author] Jul 24, 2023 @ 1:01pm 
Ok it'll use that list now
TurtleShroom Jul 24, 2023 @ 11:40am 
OP, as promised, here is the Mod that has that complex system that lets you declare a given creature to be a cat: https://www.steamcommunity.com/sharedfiles/filedetails/?id=2763428090 .
Uuugggg  [author] Jul 24, 2023 @ 10:17am 
Absolutely not. Totally unrealistic. No one loves dogs as much as people love cats.
ArcticTheArcticFox Jul 24, 2023 @ 4:47am 
Is there any way you could make a version for dogs/foxes?
TurtleShroom Jul 21, 2023 @ 5:27pm 
In fact, I would extend this Mod to give them ecstasy when they BECOME cats. Cat Ear and Cat Tail Gene Boolean Mod Extensions and a similar bonus for actual cat creatures with the Yrait could make this the best cat Mod ever made.
TurtleShroom Jul 21, 2023 @ 5:25pm 
As for who would bother... there are a LOT of cat people that play "Rimworld", I am sure.
TurtleShroom Jul 21, 2023 @ 5:24pm 
I am on the end of my vacation, so I can't get the name of it, but I will get it back to you when I get home
Uuugggg  [author] Jul 21, 2023 @ 9:28am 
I mean that's pretty excessive support for this tiny mod : who's gonna bother implementing that for their cat mod to support this mod ;

what mod does let you select in the Mod Options what constitutes a cat, cause then I could just hook into that if the work's already done
TurtleShroom Jul 21, 2023 @ 9:24am 
Ah, I see. Using the meat was really smart.

As for telling what's a cat, I don't know C-Sharp, but wouldn't a Mod Extension with a Boolean key be able to identify a cat for your Mod, on top of what you already have?

Like:
<modExtensions>
<li Class="CrazyCatLadyIdentifier">
isCat="true"
</li>
</modExtensions>

Again, I don't know C-Sharp, but I have another cat Mod that lets you select in the Mod Options what constitutes a cat.
Uuugggg  [author] Jul 20, 2023 @ 9:37pm 
if they use literally "cat" in the xml files for their cat. also "tiger". I mean how else am I supposed to tell what's a cat.
Uuugggg  [author] Jul 20, 2023 @ 9:36pm 
public static class CatIdentifier
{
public static bool IsCat(this Pawn pawn) =>
pawn.def == CatDefOf.Cat ||
pawn.RaceProps?.useMeatFrom == CatDefOf.Cat ||
pawn.RaceProps?.leatherDef == CatDefOf.Leather_Panthera || //morbid way to find what big cats are
(pawn.def?.defName?.ToLower().Contains("cat") ?? false) ||
(pawn.def?.defName?.ToLower().Contains("tiger") ?? false) ||//because it's hard to determine what is a cat
(pawn.kindDef?.defName?.ToLower().Contains("cat") ?? false);

}
TurtleShroom Jul 20, 2023 @ 8:48am 
What do you mean by "cat" in their definitions? IMO, there should be some sort of Comp or Mod Extension that allows you to classify a given creature as a cat. The Vanilla Factions Expanded Animal Mod and the Pusheen Mod both add a bunch of cats, and frankly, it's not nearly enough.
Commie kitty May 28, 2023 @ 10:22am 
yes. good. now I can make myself in rimworld. thank you.
Arya Winenson Oct 21, 2022 @ 10:05am 
I can't play rimworld without this mod, thanks for updating!
Vakaria Dec 21, 2021 @ 9:22pm 
I'm not getting the buff with cougars, lynxes or panthers (maybe others, but I knowthose). Should I be? Thanks!
chris_atola Sep 5, 2021 @ 2:01am 
Thank you!
Uuugggg  [author] Sep 4, 2021 @ 4:36pm 
Re: forced trait for world pawns

Seems to work fine /shrug
Uuugggg  [author] Sep 4, 2021 @ 4:34pm 
1.3 online.
chris_atola Jul 30, 2021 @ 9:46am 
This seems to work just fine in 1.3, but could you please update the tag?
Linxu Jun 10, 2021 @ 2:33am 
the fact the pawn in the preview has the same name as me is just destiny

i must have this
Lilavati Mar 20, 2021 @ 8:34am 
I so want a version of this for crazy dog people . . .

This is hilarious
Meownaa Feb 3, 2021 @ 10:20am 
It's been three days. How could I ever live without this.
Meownaa Feb 1, 2021 @ 2:43pm 
Oh woe!
I might have found a bug.
When making a scenario, I cannot chose this trait as forced trait for world pawns other than my starting pawns. (Error message: "Incompatible: forced trait , forced trait")
There goes my cat worshipping tribes, guess I will be the only crazy cat person around. As always. *sigh*
(Seriously, this is a really fun mod! Thank you!)
MrSega13 Jan 23, 2021 @ 9:22am 
Must have mod! Thanks! :lunar2019grinningpig:
pgames-food Oct 2, 2020 @ 8:18pm 
some weddings in real life get cancelled due to a catfight, i think if the ex is also present at the wedding
Uuugggg  [author] Oct 2, 2020 @ 4:41am 
"flaw"
someonesneaky Oct 2, 2020 @ 4:25am 
I adore this mod, but it has one slight flaw.

Got the notice that my two engaged pawns were starting their marriage. Half way through, a kitty stopped to nuzzle the groom, which distracted him into a cat-following mood, and it cancelled the wedding. :slimetabby:
Vakaria Aug 16, 2020 @ 1:12pm 
Request for 1.2, please!
Jadeus Mar 2, 2020 @ 2:03am 
@pumacatrun2 I'll look for that other kitteh mod when the rubble settles from the unexpected DLC madness. The harmony update screwed up my recent playthrough and I'm gonna get it back!
[TTV] pumacatrun2 Feb 29, 2020 @ 10:50pm 
Jadeus, you might like the Hunt for Me mod too then, has an option for cats to hunt small animals like rodents and bring them to you as "presents".
Jadeus Jan 29, 2020 @ 12:55pm 
Love the kittehs.
Mitz Dec 8, 2019 @ 7:33am 
dinnae, got a ton of main coones from let's have a cat, I have a crazy cat dood, he says no kitties even with 8 kitters
Uuugggg  [author] Dec 8, 2019 @ 7:12am 
Something broke... recently? Nothing here changed recently. /shrug
Uuugggg  [author] Dec 8, 2019 @ 6:37am 
> modded cats? Well, anything that uses "cat" in their definitions will be included. Its not so easy to determine what is a cat without that.
Mitz Dec 8, 2019 @ 6:20am 
something broke and now maine coons from let's have a cat don't count as floofs.
Jadeus Nov 26, 2019 @ 9:13pm 
Love it. I am not a crazy cat anything and annoyed to start a new game only to find I have a house cat or something equally worthless. This may stem in part from my slowly beginning to recognize as an "unrealistic expectation" of getting to start the game with a warg or equally utilitarian animal counterpart. This is due to the happenstance of receiving said animal the first three out of four times I started a colony...and then seemingly never again - just...these damn cats...or a chinchilla or something). Typically, I ignore these pets until they get eaten by something or are allowed to starve to death.

Thanks to your mod, this may become a thing of the past! Now I can just let this lady deal with it. That is if she actually shows up...and doesn't get eaten by a warg or wandering grue...
Mistletoe The Bard Sep 12, 2019 @ 5:05am 
This is actually the best mod which makes cat useful in a balanced and immersive way. lol Compared too all those mods that changing the trainablity of cats or making cats ridable. Like someone else said, I cannot play without this mod anymore. xD