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Still glad this mod updated though because it helps performance a lot. Not sure why the vanilla game doesn't support DDS textures..
I have no idea why it crashes through RimSort. I got the newest version for Windows. The modlist is exactly the same I have set through in-game menu. No red errors in it. I didn't change any settings anywhere in RimSort. I press "run" and after few minutes of "initializating..." it gives that pop up with rimworld logo and red !, the Unity error i think, and then it crashes. No such thing through starting normally from steam. Is there some settings in RimSort I SHOULD change at first install? Besides all the basic stuff like paths, those are set.
Also, when you click the progress bar at the bottom of Steam while it is verifying, it tells you that it is verifying all your workshop files. When it is done, it tells you that it is downloading the folder you just deleted.
Here is an example where I deleted the Graphics Setting+ folder: https://imgur.com/a/zDc88Rq
Also, verifying the files with Steam doesn't verify workshop files. It only verifies the actual game installation. There's an option within RimSort to verify your workshop mods. It basically unsubscribes you from your mods and resubscribes to everything which will force Steam to redownload them all.
Also, you would be correct that the first launch can take a while because Graphics Setter will cache some things so subsequent launches are faster. Oh and it won't affect your RAM usage usually just your VRAM usage. Odds are your RAM usage went down because the VRAM usage went down (overflow will use RAM which is much slower).
The game crashes on load if I press "run" from RimSort, but works just fine if I start it normally from Steam. I don't know what's causing that. Could I still have optimized textures if I just start the game from Steam?
I deleted them all, then used Steam to verify the game files. After that, I used RimSort to optimize the textures again. RimSort processed 23,368 files, so it makes me think that RimSort was not deleting the textures properly.
I started the game, and it took 7 minutes. I figured maybe it just took longer the first time after I made all the changes, so I tried it again, and got:
Time to load into my save: 3:20
RAM usage: 5,654 MB
I can run it again, and see if it helps.
With Graphic Setting+:
Time to load into my save: 4:55
RAM usage: 5,374 MB
Without Graphic Setting+:
Time to load into my save: 4:48
RAM usage: 7,120 MB
However, the mod itself won't decrease loading times. You need to use this mod and have it enabled, but use Rimsort to optimize the textures of all your mods. This converts the JPG textures into DDS files which load a lot faster and at a better quality. The more texture heavy mods you have (like upscaling mods) the more of a difference you'll notice usually.
Easiest to notice with the toolbar below after loading a map.
If that doesn't fix it, you have to delete the config file for the mod in: "%userprofile%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config"
Just delete the file named like "Mod_1678847247_GraphicSetter" and it should fix. Obviously don't have the game running when you do this.
But i notice something and i guess it has something to do with your mod.
When i convert my textures to dds with rimsort the loads fine and my ram has the amount it should be but if i remove a mod that used the dds textures or a mod changed a texture and there is an "useless" dds file in the folder the game loads my ram much higher i have around 45% ram usage but if that "bug" happens it shoots up to 80% when i remove my textures and convert them new/fresh the problem is gone until that "bug" i explained happens again. Its nothing bad or a problem but maybe for you interesting to take a look at it.
That's why the bias and text didn't make sense.
Negative lodbias/mipbias is always sharper, and positive is well less sharper.
Easiest fix prolly would be to reverse the slider values, left goes positive, right goes negative. Hopefully the text isn't bound to the values, if it is, then might as well swap the text around instead.
Can confirm. The blurry/sharp settings are reversed now for some reason.
I went over to a little bit and all that happens to me is pc almost freezes when loading game sometimes then it eats my ram but once in works fine. But if you want it to be smooth just better off to say under the limit and remove the big texture mod you have that eating your gpu's vram.
Loading from png instead."
but looks like this mod slow down game startup for 1.6