Arma 3
Drongos Artillery
862 Comments
Fried Hange 1 hour ago 
The Praetorian is now a proper CRAM. It works on antistasi. I just needed to replace all of my previous statics with the new one.
Fried Hange Nov 21 @ 11:09pm 
Sadky I think it just won't work. Thanks for the reply though. I love the drones!
Drongo  [author] Nov 21 @ 2:47pm 
Not sure, I don't play Antistasi. It has a lot of scripting going on though.
Fried Hange Nov 21 @ 1:31pm 
Is this compatible with Antistasi? I need just the CRAMs if it stops Artillery fires because ITC Land Systems seems to not work on Antistasi
Drongo  [author] Nov 11 @ 12:34pm 
No, only AI. Maybe check out ITC Land Systems.
Femboy Gaymer Nov 11 @ 9:57am 
This may be a silly question but is it possible to use the mod on artillery that you man yourself? The mod has a lot more and better options to customise fire missions than the vanilla (?) artillery computer, but you cannot select the artillery you man personally.
Midnight Oct 26 @ 12:28pm 
+laser guided rounds dont track laser designators
Midnight Oct 26 @ 12:03pm 
switching the rounds on paladin doesnt work, not sure about other assets. It fires the same rounds it initially fired, be it SPOT or FFE. Yes, the munitions were selected properly and were also present in the firing unit's loadout
Drongo  [author] Oct 26 @ 5:11am 
Not exactly, but units synced to an artillery radar will get assistance in destroying incoming.
Marki Oct 26 @ 4:41am 
IS it possible to "convert" other units into CRAMs? Via script if needed. Like Anti-Air vehicle or smth else?
Drongo  [author] Oct 25 @ 12:15am 
Make sure you have a radio.
IMDEAD Oct 24 @ 11:15pm 
My dialog not show up this mod still work???
V1 ULTRAKILL Sep 19 @ 4:56pm 
oh thanks
Drongo  [author] Sep 19 @ 2:19pm 
You can group pieces of the same type.
V1 ULTRAKILL Sep 19 @ 12:36pm 
is it possible to select multiple artillery pieces?
LEE O C Sep 11 @ 2:38am 
place arty on the map and open drongo arty console to select during mission, also u can use drongo ai fire support mod for ai to call in. u can edit setings using placed modules
ElPedroChico Sep 10 @ 3:53pm 
Does the mod work on its own or are there things I have to set up?
ishowgrape Aug 31 @ 6:30am 
does this work with antistasi ultimate?
Drongo  [author] Aug 24 @ 3:29pm 
Test in a vehicle, make sure you have a radio, post repro steps.
Habitat Aug 24 @ 2:42pm 
so the diolog wont open, is there a possible fix?
I like democracy Aug 24 @ 1:45am 
@Drongo
After m4 self-propelled howitzers fire, the position of the posin doesn't return to its place I want to know how to solve it.
brandonelienriquez Aug 17 @ 6:55pm 
ok got it brother thanks for the info
Drongo  [author] Aug 17 @ 4:09pm 
The harpies have to be launched from a vehicle, not spawned. The vehicle must know about a target, so use an infoshare script.
LEE O C Aug 17 @ 3:03pm 
LEE O C Aug 17 @ 3:02pm 
its a separate drongo mod i think he told me last time
brandonelienriquez Aug 17 @ 1:50pm 
drongo never explain that part on discord i downloaded all the info for this mod but does not explain on how to use it.
brandonelienriquez Aug 17 @ 1:47pm 
does anyone know how the suicide drone module to works. i want the AI to perform drone strike as the module says and when i put drones in the define faction module and when they spawn my side is not using it and the enemy side is not using it. i dont know how to get them to perform it ?
Kiowar8a Jul 30 @ 9:24am 
Hello, can you please add compatible mode laser for cruise missile
SnipersLawwTTV Jul 21 @ 10:34am 
im still relatively new-ish to arma (2 months?) so how would i go about turning it off?

also my arty was about 100 meters away from the AD when it was firing outbound.. and the AD was off to the side of the origin point so its not like the arty flew in the direction of the AD...

in regards to the binos.. ive got the map system working atleast so i can just use that as im not often actually within visual range of my targets anyways.
Drongo  [author] Jul 21 @ 1:31am 
Don't have time to troubleshoot the bino issue now, is anyone else getting it?

AD will engage any munition it detects coming towards it, there is no way to tell friendly from enemy. Don't shoot past your AD or turn them off when there is outgoing.
SnipersLawwTTV Jul 19 @ 8:42am 
also how do you get your own interception system to stop trying to engage your own outbound arty?
SnipersLawwTTV Jul 19 @ 8:32am 
i cant get the binoc inputs to work.. i try hitting space and it says "Artillery coordinates registered" but when i goto the tablet.. nothing
LEE O C Jul 11 @ 3:34am 
u have to click on the function buttons at the bottom of console, i didnt know until recently ha
AzraelVP Jul 11 @ 3:20am 
I used to have the mini harpy launcher option as artillery support last time I played, but right now, it is not showing up, looks like it is not in the game anymore.. is it faction specific?
HappyRooster007 Jul 3 @ 2:34pm 
@Drongo
I know. I read manual. But they don't fire anytime. Only Praetorian fired. And for example Mk 21 Centurion has same capability like Praetorian and do nothing.
Btw, can the ability to shoot down missiles and shells be changed?
Drongo  [author] Jun 30 @ 1:13am 
Effectiveness in destroying incoming shells:
MIM-145 Defender: Very poor
Mk21 Centurion: Very good
Mk49 Spartan: Terrible
IFV-6a Cheetah: Very good
Praetorian-1C: Very good
ZSU-39 Tigris: Very good
S750 Rhea: Terrible
HappyRooster007 Jun 29 @ 3:21pm 
@LEE O C
I did.
LEE O C Jun 29 @ 12:46pm 
did u sync them all to the arty radar? i got a iron dome mission working. i just couldn't see incoming arty on my map. i turned markers on etc. the read me doesn't specify how i should do it i dont think
HappyRooster007 Jun 29 @ 8:35am 
@Drongo
I had artillery radar placed but the SAM still didn't want to fire. Only C-RAM fired on targets. But I didn't use the "tablet." Is it necessary?
Drongo  [author] Jun 28 @ 6:07pm 
Place an artillery radar. The readme explains it in more detail and gives the effectiveness of different AD systems.
HappyRooster007 Jun 28 @ 5:53pm 
@Drongo
How to use SAM systems like MIM-145 Defender, Mk21 Centurion or Mk49 Spartan for air defence, please? Because they don't fire. Only Praetorian from your mod shooting enemy missiles or shells, but others doesn't. Can you help me?
Marki Jun 15 @ 2:50am 
But if there is a way to target someone with Mini Harpy in Zeus?
I know that in Switchblade mod you can press on an enemy and switchblade will ram them.
Anything like that in this mod?
Drongo  [author] Jun 12 @ 2:09pm 
Yes, but for miniharpies you can use the AI drone strikes module included with this mod.
LEE O C Jun 12 @ 11:01am 
ohh do i need that mod for ai to susuide drone attack yeh?
Drongo  [author] Jun 12 @ 1:22am 
Check the readme in the mod folder for details on the arty radar, there is too much text to post here. What do you mean by S drones? My Drone Tweaks mod allows AI to use man-portable recon, FPV and bomber drones.
LEE O C Jun 11 @ 8:21pm 
and how do i get ai to use S drones? loving ur command mod too, god send for mission flow
LEE O C Jun 11 @ 8:19pm 
oh yeh i noticed the different F screens on artillery tab afterwards. but the arty radar i was testing using friendly incoming arty and couldnt see any rounds on the map or anything, do i just put radar on map nearby?
Soko Jun 11 @ 4:35pm 
i took out all mods except the base antistasi ultimate 3cb factions modset since im trying to use it with antistasi. the top right notification box still disappears in like .2 seconds
Drongo  [author] Jun 11 @ 2:43pm 
@LEE O C
Sorry for the late reply/. Cruise missiles are the flat VLS cell intended to be used with the vanilla ship. Counter-battery radar is under turrets. It will mark all rounds in range and above a certain height with orange markers. It will also try to calculate the position rounds originated from.

@Soko
Have you tested with no other mods?
Soko Jun 11 @ 2:16pm 
im having issues with the notification boxes on the right side of the screen. when clicking diagnostic button the box flashes like every .5 seconds. any help on where i should look as to what could be causing it?