Sid Meier's Civilization V

Sid Meier's Civilization V

Girls' Frontline Pack - LWMMG, FNC, M1918 BAR, IWS 2000
42 Comments
Mathetes tou Megalou Alexandrou  [author] Mar 1, 2021 @ 4:33am 
@Hwikyeong
"제가 문명 모드는 처음이라 혹시 먼저 적용해야할 게 있나요?"
제 문명 모드들은 모두 선행 모드를 요구하지 않습니다. 그리고 고유 유닛은 교체 부품에 해금됩니다.
Abent Nov 11, 2020 @ 12:40am 
감사합니다!
Mathetes tou Megalou Alexandrou  [author] Jan 12, 2020 @ 6:36pm 
대부분의 모드는 DLC가 필요합니다.
Oracle Jan 12, 2020 @ 4:51am 
이거 혹시 문명5만 산사람은 적용안되는건가요? DLC없이
Mathetes tou Megalou Alexandrou  [author] Jul 25, 2019 @ 2:21pm 
I still am active in the Civ V Modding (I just recently released my VA-11 HALL-A civ), although I'm currently working on my big Pride of Nations mod before jumping back into more mod civs.
Solipsist Jul 25, 2019 @ 5:40am 
I wasn't using Civ IV traits.
About the upgrading, the AI did upgrade quite a few units, though I'm not sure how many, since she also pumped out quite a lot of new units. The main issue was that she increased her lead in technology from 6 techs to 11, which totally destroyed my initial advantage.
Concerning a downgrade, the main issue is that her huge cities have such a massive tech and production output, that with each tech building that scales with population she gets a massive boost.
I would take out the +1 food from her trait (for the capital) and maybe regulate her with happiness, because as it stands she has both population and the neccesary happiness to support it.
But either way thanks for the mod (and for the Bhava Agra one, really like Tenshi and had a great game with it).
Do you have any plans for new mods? I was quite astonished to see all these new Girl's Frontline mods, despite the fact that Civ VI is out (which I think is really awful, by the way).
Mathetes tou Megalou Alexandrou  [author] Jul 25, 2019 @ 3:55am 
@InSolipsismWeTrust ~東方
I do have several questions and feedbacks
For one, I do agree that Kar98k is on the weaker side in the GFL civs spectrum and FNC is among the GFL civs a leader that the AI can handle fairly well. May I ask if you were using Civ IV Traits, though?

On the other hand, I'm geniunely surprised that AI actually upgraded units that far, since I never see AIs upgrade their units that diligently. FNC definitely got stuff that's easier on the AI (and the player) for that matter, how do you suggest I give FNC a bit of a hit?
Solipsist Jul 24, 2019 @ 6:58am 
Just played a game as Kar98k on emperor with FNC as an AI and it does seem to me that she's a bit too OP. Kar98k is rather weak if compared with other Civs, but FNC had 3 cities with 30+ population and 14 allied city states before turn 300 (I played with the Enlightenment and Future Worlds mod). I started war rather late, but during the war that was going on about 30 turns she upgraded from musketeers to WWI infantry and tripled her military power, despite the fact that I destroyed all her units twice.
I think she's manageable if you use a quite strong Civ, but she's rather over the top if you use weaker Civs (and Kar98k is considerably weaker).
Mathetes tou Megalou Alexandrou  [author] Mar 17, 2019 @ 12:17pm 
Ok, I think I know how this has happened now, I shalt patch it soon

Thanks for the bug report :steamhappy:
Strong Man Gaming Mar 17, 2019 @ 12:15pm 
No, all 4 of my cities weren't on a luxury. Again, just in case, when I did send a money trade route to a major civ, it didn't stop.
Mathetes tou Megalou Alexandrou  [author] Mar 17, 2019 @ 12:03pm 
I think I see how this might have happened. Have you settled a city on a luxury resource?

My hypothesis is that the changeMove code is the source of the issue, but I want to confirm whether or not it's just limited to cities that sit on the luxury, or if it happened to cities that aren't on a luxury resource.
Strong Man Gaming Mar 17, 2019 @ 7:50am 
Yes, it's very strange to say the least, it would constantly say, throughout the game, that I had less or more trade routes, but I nonetheless had more than normal.
https://steamcommunity.com/id/Blue_Dragon_Knight_Member/screenshot/998017015037229090
https://steamcommunity.com/id/Blue_Dragon_Knight_Member/screenshot/998017015037228652
Mathetes tou Megalou Alexandrou  [author] Mar 16, 2019 @ 6:20pm 
@Ranford
Very strange, since I doubled checked and did not see anything that would have given FNC extra trade routes, and checked lua to see if it mismatched but no.

Do you have screenshots?
Strong Man Gaming Mar 16, 2019 @ 8:46am 
Hey, I don't know what exactly is causing this, but something is bugged for FNC, which is giving more caravans than what should be possible. Someone else also had it happen, ending up with like 50 caravans lol.
From what I've seen, I think it has something to do with money trade routes to other major civs because my caravan trading to China never stopped. Sorry if it's not to go off a lot of, it's all I know about it.
Mathetes tou Megalou Alexandrou  [author] Mar 13, 2019 @ 1:44pm 
Also, my AIs tend to almost always do far, far worse in AI hands than in a human's, so I'll have to see for myself how they'd do - my IWS-2000 player test was unfortunately aborted due to a serious bug before release, but the observation of IWS-2000 in AI hands as well as my experiences early game most likely confirm that IWS-2000 is a late bloomer at best, and her strength early game is rather lacking especially if peacemongering.
Mathetes tou Megalou Alexandrou  [author] Mar 13, 2019 @ 1:43pm 
I think both Ranford and jrpf have a point. Like Ranford, I think that vanilla civs are a good reference, although I end up going for the upper levels like Babylon and stuff so the OP controversy is bound to happen. Likewise, I agree with jrpf, at least in my case since I keep mods on a certain power level which is usually around the upper-tier vanilla civs or slightly higher, and as such namely I don't use vanilla civs in my games because I have some mods and I'd like to add something to them before I use them again to keep them up with the mods.

On the other hand, my first AI tests with IWS-2000 and FNC were quite interesting: IWS-2000 was a late-bloomer at best, doing mediocre at best in early game while I only ran FNC once and saw FNC with a huge arse capital, although that's probably because FNC had an abundance of wheat around the capital and went Tradition first for massive growth so I venture FNC won't be as overwhelming without such starts.
Strong Man Gaming Mar 13, 2019 @ 7:37am 
@jrpf maybe late now, but it's fair game to compare mod civs to base civs because: 1. It serves as base line for comparison, and 2. A lot of the mods (in my experience) usually end up being okay or very flawed. Also, base game has Babylon, y'know, one of the most broken civs in the game that many mods can t even compare lol. I do agree with you though and I do think people are overblowing the strengths with except for maybe FNC and LWMMG's UA (but I have no clue how to balance that, lol).
Also, did you pull for and did you get Thumbelina?
Sheev Mar 11, 2019 @ 9:47am 
Who gives a damn if they're unbalanced they're cute anime girls that's all that matters
VARCODE Mar 10, 2019 @ 5:12am 
for whoever want saying about "This is Overpowered!" : Please don't compare with vanilla civs, mod civs have to compare with mod civs.
Mathetes tou Megalou Alexandrou  [author] Mar 9, 2019 @ 2:44pm 
문명 5 런치 -> 모드 -> Girls Frontline - LWMMG... 어쩌구저쩌구 옆에 있는 체크를 클릭해 녹색으로 한 다음 다음을 눌러서 모드 로드하게 한 후에 새 게임 돌리시면 됩니다.
Hikari Mar 9, 2019 @ 2:41pm 
이거 모드적용할려면 어떻게해야하나요 ㅜㅜ 처음적용해봐서 잘모르겠어요 ㅠㅠ
HaBuryBury Mar 9, 2019 @ 12:35am 
휴먼 미춋습니까?
Mathetes tou Megalou Alexandrou  [author] Mar 8, 2019 @ 11:47pm 
@Ranford

That's a good point, the 25% combat bonus on top would make it better than a standard 1-turn fortify, but still, I don't think Candy Witches are op since their stats are no better otherwise. Useful in the right circumstances, but I don't think one is going to win wars with Candy Witches' bonus alone
Strong Man Gaming Mar 8, 2019 @ 11:22pm 
But I will also say, that's not what's making her op lol. Just a possible op defensive unit.
Strong Man Gaming Mar 8, 2019 @ 11:20pm 
@Mathetes
I can see where you're coming from with that logic but to me, I see it as a slightly weaker fortify bonus with a better heal... unless you have to end the turn on it. If you don't have to end your turn on it, you could essentially have a bunch witches "moving" to get better heals and be an offensive defensive unit (i.e. even though you're defending, you still attack their units cause you have the 25% bonus and a 25 heal).
Mathetes tou Megalou Alexandrou  [author] Mar 8, 2019 @ 10:30pm 
Thanks for your feedback.

As for the Candy Witch, hear me out here - first of all, the heal is once per turn, and IMO is balanced by the fact that moving would deny them the ability to fortify.

FNC's UA count before or after you improve it?
After. The UA only counts resources that you can trade away, so it only counts developed resources, although you do not need to work it, as luxuries FNC gets from trading or city-states are also eligible for the bonus. However, if FNC trades away her last copy of a luxury, FNC loses that bonus. Also, I should also state that duplicate copies do not provide stacking bonuses: having 2 silk ready to trade only will give +1 of the yields for having Silk available, not +2 for having 2 units of Silk at the disposal.
Strong Man Gaming Mar 8, 2019 @ 9:09pm 
Also, the candy witch, their heal makes them a ridiculously op defense unit, unless it's only once per game or very limited.
Strong Man Gaming Mar 8, 2019 @ 9:04pm 
Just throwing my opinion in here. I wouldn't say the happiness on the bank is overpowered because Persia has +2 on theirs, but most see them as really good (last time I checked), not op though. If anything, I would suggest lowering how many things you get the food and gold bonuses because that basically hits half (it might be more than half) of the resources in the game that pretty much any city will probably get a huge boost to food and gold once you get that. Also, I haven't got to play Civ recently thus I don't have the mod, does FNC's UA count before or after you improve it? And do you need to be working it to get those bonuses? If it's after and yes, it's still a really strong UA; if it's before and no, then it's probably a little bit on the op.
Mathetes tou Megalou Alexandrou  [author] Mar 8, 2019 @ 1:49pm 
@Nynapi

Not specific enough, although I've concluded (thanks to Graggot who has provided specific examples of what could be construed as OP) that I would like to remove the Great General Extra range from Antimateriel Rifle and the Happiness from the Confectioner.

If by chance you're being sarcastic though, well played
Rumi Mar 8, 2019 @ 5:30am 
Everything in this mod is ridiculously overpowered.
The Emperor of the Moon Mar 8, 2019 @ 2:15am 
Thank you! <3:lunar2019piginablanket:
Mathetes tou Megalou Alexandrou  [author] Mar 8, 2019 @ 1:15am 
but what is the name of the dude in the leather mask?

Van Darkholme
The Emperor of the Moon Mar 8, 2019 @ 12:51am 
This isn't all that relevant to the mod, but what is the name of the dude in the leather mask? I've quite forgotten and would like to know.
Mathetes tou Megalou Alexandrou  [author] Mar 7, 2019 @ 1:06pm 
Bit curious eh?

Actually my 3 packs each had different reasons
My first pack (NTW-20, Grizzly, IDW, MP40) were based on my early experiences (NTW-20 and Grizzly being my first 5 stars)
My second pack consists of personal favorites, and this third pack is aimed at representing each rarity (LWMMG 2 star, FNC 3 star, BAR 4 star, and IWS-2000 5 star)
Akito Himenokoji Mar 7, 2019 @ 1:02am 
I seen Left 4 Dead 2 and VRChat mods but this was a welcome surprise. Did you chose said characters due to preference as opposed to Anti-Rain, 404 and DEFY?
Mathetes tou Megalou Alexandrou  [author] Mar 5, 2019 @ 9:59pm 
@Graggot
Yeah I should take english screenies too, but it is an hassle switching every so often, but yeah, when another mod comes I'll do what you suggested
Engineer Gaming Mar 5, 2019 @ 9:28pm 
@Mathetes tou Megalou Alexandrou

I'm glad you took the good with the bad there. But what about the english screenshots? From what I can gather, you're either fluent or damn good.
Mathetes tou Megalou Alexandrou  [author] Mar 5, 2019 @ 9:18pm 
@Graggot

Thank you for your concerns.

I'm quite surprised, although I'm thankful that you decided to pull out some constructive criticism. In retrospect, I suppose the +1 Range with Great General on is lua for lua's sake and is better off removed. Now I haven't done extensive playtesting on them and I will defer on balancing for now, but my other AIs were generally lackluster at best. (Thank god that you see it as borderline OP and not stupidly OP)

Now, about the idea of sexualization, I actually agree with you on the idea that sexualization is distasteful (especially underage girls), and as such one of them I picked a skin that showed less skin.

"What is the cancerous anime games"
I hope we can agree to disagree and keep it civil.
Aqueer1 (she/her) Mar 5, 2019 @ 7:16pm 
Just because your'e a pedophile doesn't mean you have to be a jerk about it
InkyBlitz Mar 5, 2019 @ 7:14pm 
@Graggot
"muh oversexualizing girls" For once in your life try to have an original thought you lemming. I don't care if the mod is crap or based off a crappy phone game.
Kuroyuki Mar 5, 2019 @ 6:18pm 
Graggot. There's always the option of "Not Using It" if the mod is Overpowered. Mods don't necessarily need to be balanced. As some things are meant to be overpowered and used with other similar mods. As an example, Ace Combat Superplanes. Purposely meant to dominate the era they are in.

If you have to ask what X is. There is always google and wikipedia especially in this day and age.

And if you don't like this kind of stuff, it would be polite to not mention how you view it as "cancerous anime games" and "that's just wrong" It is a very baiting topic considering the mod and its targeted audience.
Engineer Gaming Mar 4, 2019 @ 11:54pm 
I don't even have to play with this mod to see how Borderline OP some of this stuff is. Like, an anti tank gun with 4 range? A bank that also gives happiness?

Anime hatred aside, this needs some serious rebalancing along with some english screenshots, considering this mod page is in english

Also, what even is Girls Frontline? Is is one of those cancerous anime games set around oversexualizing underage girls. Because that's just wrong.