RimWorld

RimWorld

Dubs Mint Minimap
676 Comments
Aurorean Aug 30 @ 3:32pm 
The recent Rimworld update seems to put some red Xs and squares over the minimap animals/people. This can be mostly resolved by turning off predators and clicking the red squares in the "settings" option of the minimap window and under the "marker" category, change the red squared icons by clicking them once each.
Flamebear Aug 24 @ 11:56am 
is there a way to rurn off the sound of the minimap, eg when the comm station is unpowered?
水游鱼 Aug 19 @ 5:16am 
最近很火的那个浮空岛mod似乎采用了特殊的地面材质,小地图无法识别。请问能否做一下这个兼容呢?
Chromium Aug 18 @ 1:50am 
Hi, is there any solutions for the white background thing?
Every time you switch to another map , the background color of the minimap becomes white, it's not a super duper big issue but it can be annoying sometimes, to always switch back to fogged
Arkblade Aug 14 @ 2:27pm 
I think someone has already reported this, but it seems that it is not compatible with “MultiFloors.”
When moving from the base floor to another floor, the mini-map display becomes distorted.
ohu1111 Aug 1 @ 5:32pm 
My mini map disappeared.
Bnuy Jul 31 @ 9:58pm 
My map doesn't seem to really update at all when i'm building and such like even tho i built a large house in the middle of the map it doesn't show up on the mini map unless i Reload the World, or flick on between real terrain color, not sure what is causing that issue, cause i never done this back on 1.5 and its not showing any errors in dev mode, so honestly kinda stumped as to what is causing it.
Wesdabest Jul 30 @ 2:33am 
I am using the (NWN) Real Fog of War mod. Is there a way or a setting which would hide Enemies on the minimap when they are in the fog of war (not within colonist visibility range)?
Deggial Jul 25 @ 11:25am 
Looking at the recent updates, there hasn't been one since 11. Juli.
Therefore, you haven't changed anything.

So it must have happened due to another update, or even an update to the core game.
(All my mods were automatically checked for errors and re-downloaded, which messed up my manually entered version clearance.)

Whatever caused it, your mod is working again! :)
I hope this hasn't inconvenienced you too much.
Victor Jul 22 @ 6:04pm 
SghHanzMullerSW Jul 19 @ 4:55am 
ment predator animals
SghHanzMullerSW Jul 19 @ 4:47am 
all animals on the minimap is a res square whit an X over them
Deggial Jul 19 @ 2:34am 
Even likely, I would say.
Look here. I parked my ship in a different place, and the rendering stopped again about seven tiles above the Grav engine. This is unlikely to be a coincidence.

I hope this helps you to track down the bug.

https://steamcommunity.com/sharedfiles/filedetails/?id=3529329032
Dubwise  [author] Jul 19 @ 1:16am 
possible
Deggial Jul 18 @ 9:16pm 
Could it be related to the *gravship* rather than space?

I've just used my shuttle to mine some plasteel on a different world tile.
There the map was rendered just fine.
Back on the gravship's tile, the map was broken again.
Dubwise  [author] Jul 18 @ 5:39pm 
ah, if you're switching between maps maybe its not refreshing all of the sections of the map each time, also im aware of the white terrain bug but only in space
Deggial Jul 18 @ 9:53am 
Hi Dubwise,
there seems to be an issue with my mini map.

Initially, the terrain is rendered completely white; everything else is fine.
The workaround is to switch 'Real Terrain Colour' off and on again.
This results in a map where the terrain is rendered black, which is less obstructive, and then, after a while, the bottom half of the map regenerates as desired.
The upper half never regains the terrain colours, though.

It looks like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3528810559
Sirjames101 Jul 18 @ 4:07am 
oh forgot some details on that bug report. im playing 1.6 with all DLC except anomaly. i do have rimhud installed.
Sirjames101 Jul 18 @ 4:04am 
hey i been getting a bug where my ui will not load due to this mod. sometimes im able to get it to work by loading a different save then coming back to the one im trying to play. if i do this though the minimap is bugged. showing a chunk of the map from the other save.
Dubwise  [author] Jul 16 @ 5:54am 
yeah i have a lot of requests for that, i'll get to it eventually, bugs to fix first
m33n Jul 16 @ 5:50am 
Hi Dubwise, thank you for the great mod. The only problem I have is that minimap doesn't work great with unusual (not square) map sizes (for example with Better Map Sizes mod). It doesn't draw the whole map. Could you please check it? Thanks
Dr.bobo - Twistzz 1/2 Jul 16 @ 2:54am 
mod king of rimworld
Isy Jul 14 @ 3:56pm 
initial error, UI failing to load upon loading a previously functional save and modset, console showing this mod involved
vertified integrity of game files
waited for steam to do its things
works fine now
TheMSday Jul 14 @ 11:53am 
Doesnt work on mac os
Nimn Jul 13 @ 5:45pm 
Works mostly fine for me now, but for 2 things. No map on space maps and i've done this both with a shuttle and land base while exploring, and a the ship itself on the space map. And when i loaded a game that was on an asteroid the ui was borked, couldn't open a menu at all except the esc menu. Otherwise, no issues. Disabling the mod fixed the menu issue, was surprised it caused it. Still using it, needs to be base game for sure.
Leviathan76 Jul 13 @ 3:24pm 
The is mod is a must, not sure why it isn't in the vanilla base
Marti Jul 13 @ 11:13am 
hxl my map disappear too, after restart its ok
hxl Jul 13 @ 5:19am 
Mod is active, but doesn't seem to be displayed. Playing on Mac - could that make a difference?
CtrlAltFunk Jul 12 @ 5:39am 
The map mostly works fine for me with Odyssey, except that it doesn't display Mech clusters at all where normally they'd be red dots as enemies.
BokehBot Jul 12 @ 1:00am 
Great mod! Can you put the Monolith on the minimap? Have to look for it all the time on Odyssey now.
submeg Jul 11 @ 10:33pm 
seems to be all working here!
NIXIN Jul 11 @ 6:03pm 
You're right, I just revalidated game files and now it's working with all the mods enabled. Thanks!
VitaKaninen Jul 11 @ 5:55pm 
Yes, that is what I meant.
NIXIN Jul 11 @ 5:51pm 
@vitaKaninen do you mean just delete the config files from \AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config? I have done so and removed all mods and there are no errors. I enable minimap and 2 errors show up and the tooltip issue comes back.
This is the error
https://pastebin.com/jeHM7jX9
VitaKaninen Jul 11 @ 3:55pm 
I had that same thing happen, but it was due to outdated config files, specifically from RimHud. Try clearing out your outdated config files from 1.5.
Dubwise  [author] Jul 11 @ 3:53pm 
im not seeing that bug, maybe mod compatibility issue
NIXIN Jul 11 @ 3:35pm 
FYI with this mod enabled, all the tooltips get stuck on screen when hovering over things like Rename or any of the debug icons.
Dubwise  [author] Jul 11 @ 8:59am 
pushed a fix
Dubwise  [author] Jul 11 @ 8:52am 
working on a fix
Kryth Jul 11 @ 8:34am 
Can confirm as well, doesnt work with the Odyssey DLC, removed it from my modlist and its fixed

Did the gravship start and the UIs werent loading, checked the debug and saw this was the issue.
rumbub Jul 11 @ 7:57am 
not work with dlc T.T
The Gunslinger Jul 10 @ 12:00pm 
Ty
Nishe Jun 12 @ 11:17pm 
the GOAT
󠀡󠀡Bolaum Jun 12 @ 4:12pm 
Thank you!
frame Jun 12 @ 3:38pm 
Thank you!
ZE Jun 12 @ 3:32pm 
it was so hard the one day before the map came back....... it was like a real struggle lol
polat.cal Jun 12 @ 3:10pm 
Oh mighty Dubwise, thank you kindly for update!
Ryukotsei Jun 12 @ 2:51pm 
Wooh 1.6, thanks.
Dubwise  [author] Jun 12 @ 2:50pm 
updated to 1.6