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- Is a playable ruler
- Fountain hasn't been restored yet
- Owns Corinth
- Is Hellenic, Titan, or Promethean pagan
- The province of Corinth follows the Hellenic, Titan, or Promethean pagan religion
- At least 50 gold
The first four are what allows you to see the decision in the first place, the other two are what you need to be able to take it.
@TheAuditor24: Yes, I believe the Immersion Packs should be compatible with the HIP collection of mods, though there might be some slight weirdness, but nothing gamebreaking. VIET should however be 100% compatible with no issues.
I have also posted a guide to the Peloponnesian Immersion Pack for any who are interested - please see here! [docs.google.com]
And I think it will be compatible with HIP, but it might have some weirdness if you're using the map mod in HIP since the code might point to the wrong provinces.
@gozer No changes to how pirate traits work. Like the Berbers in vanilla, Tsakonians can raid/go seafaring, but won't get those traits, unless if they are Norse pagan or are part of a reformed religion with the seafaring ability.
Hahahaha, one of these is from Master of Olympus Zeus <3
Music gave me flashbacks to my youth.
@SHALLS210 Thanks! The mod focuses more on the medieval Peloponnese than the classical era Spartans, but hopefully there should be enough to add a bit of flavor to you.
@J-JAB#190: I chose the Duke of Corinth at game start for that screenshot, if I remember correctly, so you'll have to select the Duchy of Corinth at the beginning of the game.
@commcgee In vanilla CKII you can only hold Summer Fairs if you are Christian, Manichean, or Mazdaki, and the generic Feasts if you are Christian, Zoroastrian group, or Jewish.
Also, good point on the Dye/Silk industries, it hadn't occurred to me that the modifiers would be removed in a Shattered World.
@TurtleShroom My mods can run completely independently of WTWSMS, so there'd be no reason to force people to use WTWSMS (especially when WTWSMS isn't even updated to Holy Fury/Patch 3.x yet). WTWSMS has integrated some of my older work, and they may consider integrating this too but that will be up to them.
@S0ta S0da: Whoops, didn't catch that. I was also running my personal mod, which adds in Isaurian and Phrygian cultures to Anatolia. Might release them as part of another Immersion Pack at some point in the future.