The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Giant Hammer with knockback enchantment
61 kommentarer
Pryzma 9. jan. 2016 kl. 10.23 
james a pixie mod really ADD PINK FLUFFY UNICORNS
James  [skaper] 4. juni 2015 kl. 19.21 
Slasher, what do you mean by ctd?
The Slasher 3. juni 2015 kl. 22.46 
Help as soon as i try to put the enchantment on a weapon i get CTD
G20 14. juni 2014 kl. 2.50 
Hi.
Rated
I've added this to a collection,
you might like to support the collection with a rate,
Mutual appreciation and all that ;)
http://steamcommunity.com/sharedfiles/filedetails/?id=270641350
ADOPTED 11. juni 2014 kl. 9.24 
dude u fecking love yu okjdsjfnjfj :D
Buffalo Head 3. feb. 2014 kl. 17.33 
This thing is hilarious. Love that you made it weight 1 lb. You can carry one with you any time.
qui potis est 6. des. 2013 kl. 8.07 
Finaly!
Major Tom 12. okt. 2013 kl. 20.48 
dead giant search it and if you special kill it makes the're un-killable
Mr.Shade 27. apr. 2013 kl. 12.31 
Do you need to find it at a sertin location?
Xogo 26. apr. 2013 kl. 1.07 
I have to wonder...why isn't the giant HAMMER a war hammer?
CTraveler263 23. apr. 2013 kl. 18.03 
YES! I was wondering why the Giant's bone clubs weren't pickup able even if they landed seperately from the Gaints!
Everflame 29. sep. 2012 kl. 9.38 
Oh okay
thanks
James  [skaper] 28. sep. 2012 kl. 10.06 
nope, I built this mod in vanilla. I'll take a look at them again this weekend. They may require maintenance.
Everflame 28. sep. 2012 kl. 9.32 
No, if this requires dawnguard then that might be it. :(
James  [skaper] 27. sep. 2012 kl. 15.17 
Raph,

I don't think so. I did this mod before the patch for death animations from bows.
James  [skaper] 27. sep. 2012 kl. 15.17 
KamiStorm,

Are you playing dawnguard?
Everflame 26. sep. 2012 kl. 12.31 
For some reason I can not pick up the hammer. I tried the code to put t in my inventory and it doesn't work either.. :/
raph 5. juni 2012 kl. 13.06 
There is no more ennemies death animations when we use the enchantment in a bow ?
B0X 8. apr. 2012 kl. 10.44 
fuserodah
meet knockback enchantment
DMChuckles 22. mars 2012 kl. 16.52 
I need a bat for this enchantment
Alright, Alright, Alright! 21. mars 2012 kl. 14.43 
Btw, this would be even better with the fist weapons mod, lol
Tooldealer 21. mars 2012 kl. 8.58 
Fun, but horribly, horribly overpowered.
Jloon36 20. mars 2012 kl. 20.00 
This is AWESOME!
James  [skaper] 20. mars 2012 kl. 9.56 
screambrandt,

I think so, I don't remember giants dropping bone shards. I'll check tonight.
who dis 20. mars 2012 kl. 1.27 
some animals and people dont die if i hit them with the club and i need to change sword... can you fix the bug bcoz i really like the club thing :P
Alright, Alright, Alright! 19. mars 2012 kl. 16.54 
I've killed a few giants and only found bone shards on them. Is this a mod conflict?
Trexies 19. mars 2012 kl. 12.45 
Awesome mod :)
James  [skaper] 18. mars 2012 kl. 13.35 
Shadowblade,

mostly orcish, with the helm of Yngol, from Yngol's Barrow.
vin 18. mars 2012 kl. 7.01 
Slide*
vin 18. mars 2012 kl. 7.00 
What is the Armor you have in the Last Slid?
§ʞเηηє๔๓เʞΣ 18. mars 2012 kl. 0.33 
Thank you for the effort you've put into this mod. It is a fun mod, I appreciate the time you have taken to create it, and I thank you for the hours of bashing I have performed with this Giant's Club of Unrelenting Force!
James  [skaper] 17. mars 2012 kl. 13.16 
buttface,

i know, i've tried to change the sounds, but they don't seem to change. Tweaking the animation is on my to-do list, too. If anyone knows how and feels like sharing, i'd love to learn.
Buttface McDougall 17. mars 2012 kl. 10.18 
Also, the grip is unrealistic. The left hand doesn't even touch the weapon.
Buttface McDougall 17. mars 2012 kl. 10.03 
It's a great mod. Only bit of criticism is it sounds like a sword hitting. Any way you can make it a deeper sounding hit?
James  [skaper] 16. mars 2012 kl. 23.16 
ohh...

no. there is no seperate animation for 2h warhammers. It is really weird and waaay out of my area of expertise. Acually, I don't really have an area of expertise, but I haven't got a clue how to animate warhammer swings...
James  [skaper] 16. mars 2012 kl. 23.15 
upsidedowner,

You could enchant a warhammer with knockback if you want.
upsidedowner 16. mars 2012 kl. 21.53 
wait... can't you make it a warhammer?
James  [skaper] 16. mars 2012 kl. 17.57 
Himax,

yea, i've been wondering about the scale. I might add several options. Odd thing is, a weaker knockback is *more* overpowered, because they are still right there to hit again before they can get up. I'll fiddle, though....
Himax 16. mars 2012 kl. 15.44 
A cool idea, but WAY too powerful. Try a 7-foot knockback instead of a 30.
Unibot 16. mars 2012 kl. 12.08 
Having a lot of fun with this, thank you!!
BeardManIs #d4waitingroom 16. mars 2012 kl. 8.40 
Oh dont get me wrong, I do agree the giants need to more powerful so higher level chracters will have a bit more of a challenge. As It stood, I could keep taking hits from a giant with the 85% armor cap.... but now, I have to be careful not to let them hit me once! Is there any way to make the clubs upgradeable?
James  [skaper] 16. mars 2012 kl. 5.35 
M'aiq,

That is The Helm of Yngol, which you get out of Yngol Barrow. http://elderscrolls.wikia.com/wiki/Yngol_Barrow
Psygnosis 16. mars 2012 kl. 3.11 
nice one! Faved!
off topic question: where can i find the helm the warrior is wearing in the second screenshot?
James  [skaper] 15. mars 2012 kl. 17.32 
Hateherbutt,

yea, i'm undecided on that. I think I'm going to leave it in, because there are a gazillion mods making the player more powerful, but not many good mods that empower your enemies. But I may have to change the strength of the Giant's knockback.

Especially when I introduce my next mod: Pixies. eta 48h.
BeardManIs #d4waitingroom 15. mars 2012 kl. 15.53 
Hit harder with knockback enchament makes for some difficult Giant fights... they hit me, I survive the hit and them they are right on top of me by the time my character stands again! Question: Does this go towards 2-Handed or One-Handed skill?
xhail 15. mars 2012 kl. 14.37 
so Giants will hit harder because of this mod - that'll be handy for levelling armour stats
BeardManIs #d4waitingroom 15. mars 2012 kl. 11.55 
I enchanted my duel wielding daggers with this power...... and wow, makes fights against multiple enemies easier!
Bacon Tentacles 15. mars 2012 kl. 8.07 
Whee, Skyrim golf! Fooooore!
CupCakeKiller 15. mars 2012 kl. 6.32 
The hammer is simply too big, the idea is cool thougt.
James  [skaper] 14. mars 2012 kl. 20.33 
Urdo,

yea. I'm looking into that. There isn't actually a 2h mace weapon animation, and when I change it to a 2h axe, I disarm every giant in the game.

I am going to add another copy of the hammer to their inventory, and set the current 'sword' back to unusable by players.