The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Giant Hammer with knockback enchantment
61 Kommentare
Pryzma 9. Jan. 2016 um 10:23 
james a pixie mod really ADD PINK FLUFFY UNICORNS
James  [Autor] 4. Juni 2015 um 19:21 
Slasher, what do you mean by ctd?
The Slasher 3. Juni 2015 um 22:46 
Help as soon as i try to put the enchantment on a weapon i get CTD
G20 14. Juni 2014 um 2:50 
Hi.
Rated
I've added this to a collection,
you might like to support the collection with a rate,
Mutual appreciation and all that ;)
http://steamcommunity.com/sharedfiles/filedetails/?id=270641350
ADOPTED 11. Juni 2014 um 9:24 
dude u fecking love yu okjdsjfnjfj :D
Buffalo Head 3. Feb. 2014 um 17:33 
This thing is hilarious. Love that you made it weight 1 lb. You can carry one with you any time.
qui potis est 6. Dez. 2013 um 8:07 
Finaly!
Major Tom 12. Okt. 2013 um 20:48 
dead giant search it and if you special kill it makes the're un-killable
Mr.Shade 27. Apr. 2013 um 12:31 
Do you need to find it at a sertin location?
Xogo 26. Apr. 2013 um 1:07 
I have to wonder...why isn't the giant HAMMER a war hammer?
CTraveler263 23. Apr. 2013 um 18:03 
YES! I was wondering why the Giant's bone clubs weren't pickup able even if they landed seperately from the Gaints!
Everflame 29. Sep. 2012 um 9:38 
Oh okay
thanks
James  [Autor] 28. Sep. 2012 um 10:06 
nope, I built this mod in vanilla. I'll take a look at them again this weekend. They may require maintenance.
Everflame 28. Sep. 2012 um 9:32 
No, if this requires dawnguard then that might be it. :(
James  [Autor] 27. Sep. 2012 um 15:17 
Raph,

I don't think so. I did this mod before the patch for death animations from bows.
James  [Autor] 27. Sep. 2012 um 15:17 
KamiStorm,

Are you playing dawnguard?
Everflame 26. Sep. 2012 um 12:31 
For some reason I can not pick up the hammer. I tried the code to put t in my inventory and it doesn't work either.. :/
raph 5. Juni 2012 um 13:06 
There is no more ennemies death animations when we use the enchantment in a bow ?
B0X 8. Apr. 2012 um 10:44 
fuserodah
meet knockback enchantment
DMChuckles 22. März 2012 um 16:52 
I need a bat for this enchantment
Alright, Alright, Alright! 21. März 2012 um 14:43 
Btw, this would be even better with the fist weapons mod, lol
Tooldealer 21. März 2012 um 8:58 
Fun, but horribly, horribly overpowered.
Jloon36 20. März 2012 um 20:00 
This is AWESOME!
James  [Autor] 20. März 2012 um 9:56 
screambrandt,

I think so, I don't remember giants dropping bone shards. I'll check tonight.
who dis 20. März 2012 um 1:27 
some animals and people dont die if i hit them with the club and i need to change sword... can you fix the bug bcoz i really like the club thing :P
Alright, Alright, Alright! 19. März 2012 um 16:54 
I've killed a few giants and only found bone shards on them. Is this a mod conflict?
Trexies 19. März 2012 um 12:45 
Awesome mod :)
James  [Autor] 18. März 2012 um 13:35 
Shadowblade,

mostly orcish, with the helm of Yngol, from Yngol's Barrow.
vin 18. März 2012 um 7:01 
Slide*
vin 18. März 2012 um 7:00 
What is the Armor you have in the Last Slid?
§ʞเηηє๔๓เʞΣ 18. März 2012 um 0:33 
Thank you for the effort you've put into this mod. It is a fun mod, I appreciate the time you have taken to create it, and I thank you for the hours of bashing I have performed with this Giant's Club of Unrelenting Force!
James  [Autor] 17. März 2012 um 13:16 
buttface,

i know, i've tried to change the sounds, but they don't seem to change. Tweaking the animation is on my to-do list, too. If anyone knows how and feels like sharing, i'd love to learn.
Buttface McDougall 17. März 2012 um 10:18 
Also, the grip is unrealistic. The left hand doesn't even touch the weapon.
Buttface McDougall 17. März 2012 um 10:03 
It's a great mod. Only bit of criticism is it sounds like a sword hitting. Any way you can make it a deeper sounding hit?
James  [Autor] 16. März 2012 um 23:16 
ohh...

no. there is no seperate animation for 2h warhammers. It is really weird and waaay out of my area of expertise. Acually, I don't really have an area of expertise, but I haven't got a clue how to animate warhammer swings...
James  [Autor] 16. März 2012 um 23:15 
upsidedowner,

You could enchant a warhammer with knockback if you want.
upsidedowner 16. März 2012 um 21:53 
wait... can't you make it a warhammer?
James  [Autor] 16. März 2012 um 17:57 
Himax,

yea, i've been wondering about the scale. I might add several options. Odd thing is, a weaker knockback is *more* overpowered, because they are still right there to hit again before they can get up. I'll fiddle, though....
Himax 16. März 2012 um 15:44 
A cool idea, but WAY too powerful. Try a 7-foot knockback instead of a 30.
Unibot 16. März 2012 um 12:08 
Having a lot of fun with this, thank you!!
BeardManIs #d4waitingroom 16. März 2012 um 8:40 
Oh dont get me wrong, I do agree the giants need to more powerful so higher level chracters will have a bit more of a challenge. As It stood, I could keep taking hits from a giant with the 85% armor cap.... but now, I have to be careful not to let them hit me once! Is there any way to make the clubs upgradeable?
James  [Autor] 16. März 2012 um 5:35 
M'aiq,

That is The Helm of Yngol, which you get out of Yngol Barrow. http://elderscrolls.wikia.com/wiki/Yngol_Barrow
Psygnosis 16. März 2012 um 3:11 
nice one! Faved!
off topic question: where can i find the helm the warrior is wearing in the second screenshot?
James  [Autor] 15. März 2012 um 17:32 
Hateherbutt,

yea, i'm undecided on that. I think I'm going to leave it in, because there are a gazillion mods making the player more powerful, but not many good mods that empower your enemies. But I may have to change the strength of the Giant's knockback.

Especially when I introduce my next mod: Pixies. eta 48h.
BeardManIs #d4waitingroom 15. März 2012 um 15:53 
Hit harder with knockback enchament makes for some difficult Giant fights... they hit me, I survive the hit and them they are right on top of me by the time my character stands again! Question: Does this go towards 2-Handed or One-Handed skill?
xhail 15. März 2012 um 14:37 
so Giants will hit harder because of this mod - that'll be handy for levelling armour stats
BeardManIs #d4waitingroom 15. März 2012 um 11:55 
I enchanted my duel wielding daggers with this power...... and wow, makes fights against multiple enemies easier!
Bacon Tentacles 15. März 2012 um 8:07 
Whee, Skyrim golf! Fooooore!
CupCakeKiller 15. März 2012 um 6:32 
The hammer is simply too big, the idea is cool thougt.
James  [Autor] 14. März 2012 um 20:33 
Urdo,

yea. I'm looking into that. There isn't actually a 2h mace weapon animation, and when I change it to a 2h axe, I disarm every giant in the game.

I am going to add another copy of the hammer to their inventory, and set the current 'sword' back to unusable by players.