Sid Meier's Civilization V

Sid Meier's Civilization V

Hungary (Stephen I)
181 comentarii
Lea 8 oct. 2024 la 7:10 
On the 29th turn AI has just out of the blue spawned gazilions of oathsmen and founded a religion.

https://i.imgur.com/yM0VEjH.png
Sudas - Netscape Navigator 16 sept. 2024 la 8:22 
As others have said, Oathsmen look to be bugged, at least in terms of them not spawning when barb camps are cleared. Horseback Riding is unlocked and I've tried with multiple saves, but no luck.
Feri198 21 aug. 2024 la 15:39 
Is there any way to make this compatible again with leader traits mod?
spiders 8 ian. 2024 la 3:12 
what?! it's bugged for me as well, but it grants hungary HUNDREDS of units!! the map was completely flooded with oathsmen and no one could move. eventually i got on his bad side and he slaughtered me
Dino 20 iul. 2021 la 23:32 
I believe this one is bugged. Oatshemen do not spawn automatically when camps are cleared, not even when I have Horseback Riding. Spending faith in a holy city removes its holy city status, even for your own holy city. I also had a weird bug with caravans spawning for free until I had more than 30. It said 30/9 in the UI.
squishfish 25 mai 2021 la 14:44 
Oathsmen doesn't spawn ):
Liar 13 sept. 2020 la 1:19 
any faith spending in/in range in a holy a city/ near a holy city will erase your/ai-s holy city status
Liar 10 sept. 2020 la 16:46 
BUG: spending faith a city what converts someone in the holy city will erase your holy city status
Knut 25 iul. 2020 la 12:46 
The Oathsman doesn't spawn in my game, am I doing something wrong?
#1 slovakia hater 22 apr. 2020 la 17:12 
this needs both dlc? gay
Silverfishv9 25 febr. 2019 la 12:46 
@nicovallejos How is this mod obsolete? It's for a totally different game. The inclusion of a Civ there has no bearing upon a mod for those who still prefer Civ V over VI.
nicovallejos 19 febr. 2019 la 0:41 
Looks like Civ VI: The Gathering Storm has been released already as of Valentine's Day. It seems Hungary is already included. For that, I'm afraid JFD's mod seemed to be no longer updated and is now obsolete.

There's a Matthias Corvinus mod that has been in the workshop as of now.
D.S.S 24 nov. 2017 la 15:27 
why not multiplayer?
Pretannic Steel 11 mart. 2017 la 10:01 
Excellent!
Убергубернатор 18 ian. 2017 la 13:25 
awesome
borussia1979 14 nov. 2016 la 7:35 
ОТЛИЧНО, СПАСИБО !
Mr. Manager 15 sept. 2016 la 11:17 
@choriplan Well, thats pretty much history.
Nobody could sustain a long war against hungary.(mostly because we lose every one ofthem.)
Half a century 24 iun. 2016 la 8:18 
I know that sometimes other mods can interfere with the standard game setup, so here's a list of the mods I use in my current game, besides your Hungarian civ:

Poor Tiles Tweak; Copper Buff Resource; Granary Includes Bison; Undead Kennys Pueblo civ; More Luxuries; Ingame Editor and Historical Religions Edit.

If any of these mods is the culprit which spoils the music rotation, I would like to know - I have played quite a few games with the Ingame Editor, and this is the first time using mods that the music has behaved weirdly - or hasn't been there at all, besides during diplomatic interactions.
Half a century 24 iun. 2016 la 8:04 
To JFD: This civ is great fun to play - however, I have a problem with the game's music, when using this mod.

After the Hungarian theme has finished, there's either no music at all or the game loops one of the European pieces of music - this irritates me a lot.
Михаил Грозный 17 iun. 2016 la 0:25 
I have got the same problem, only messages like this, no description but a word like this, and each names associated with it is "TXT_KEY_CIV_JFD_HUGARY"
Before the update, i do not remember it was like this
BatavianJonkheer 21 apr. 2016 la 4:19 
why in my game its called "TXT_KEY_CIV_JFD_HUGARY" ?
vukjov 15 apr. 2016 la 3:48 
For some reason, Hungary founded Catholicism, and the pressure was 400+, so in a few turns, there was only Catholicism.
Isaac Newton 7 apr. 2016 la 9:13 
I guess instead of focusing on faith, Hungary should be a turtle nation, whith the végvárak being a replacement of fortresses, and giving no yields but pure extra defense. Maybe nerfed by maintenence or giving bunuses to enemies capturing it, such as giving nearby land to them. Great defense if yours, great reward for the enemy that defeats the unit stationed there. And I'd like the UA to be either an economic boost for being at war with someone, or something related to horses, such as doubled horse rescoures, or extra production towards mounted units, extra producion from horses, or +1 movement to horsemen, or having your capital start with already improved horses. To relat to the hussar topic, altough hussars were originally Serbian refugees in Hungary, hussars were both used by Hungary, Serbia, and Poland, but probably had the most importance in Hungary.
apache 27 nov. 2015 la 8:02 
To the of Setting of Things to the Straightens:

Hussar Tactics; Used by Serbs.

Hussar Cavalry (Staplemark/Iconic Form); Serbs hired and equiped by Hungarians, using Serbian tactics.

Winged Hussar Cavalry; Poles using Hungarian equipment, Serbian tactics, and Polish twists to both.

Hussar Cavalry (Mercenaries); Poles and Hungarians using Serbian tactics and equipment provided by their employer.

So, it was Serbian, then the Hungarians and Poles added some things and made it popular.
Sorta like the Welsh and the Longbow.
Flagellation Nation 2 oct. 2015 la 21:09 
First off, theres a huge difference between hussars and winged hussars. Hussars didn't originate in Hungary either, they're Serbian but the Hungarians adopted and perfected them.
Choriplan 27 sept. 2015 la 17:18 
the vegvar should only affect a city while it's in resistance. otherwise, it would be impossible to sustain wars against hungary
Essdee 10 iul. 2015 la 14:28 
No. learn history. Hussar is MAGYAR https://en.wikipedia.org/wiki/Hussar
Sayu 6 iul. 2015 la 14:01 
Hussar? Hussars are Polish, aren't they?
RisingSunflower 21 iun. 2015 la 11:37 
But hussar is Polish.
Majestät 10 iun. 2015 la 7:10 
Really nice.
Venusaisha 30 mai 2015 la 20:47 
Ilfir: on case i'll stick with Austrila and avoid the leache(blood sucker bug) with this one thanks.
JEELEN 26 mai 2015 la 21:59 
This isn't a map, it's a civilization.
Eiskalter Ninja 20 mai 2015 la 6:39 
In this map is there Burgenland included? xD
Tyfive 6 mart. 2015 la 1:45 
Köszönöm! Hajrá!
Farago 28 ian. 2015 la 3:15 
Sadly the settler still bugs with Austria on ynaemp.
Range is 2 instead of minimum 3.
Ilfir 27 nov. 2014 la 11:09 
I've recently updated my Mods, and either because of Belgium, or Armenia, or this mod my save game become useless. Is there a way to revert the most recent updates\reinstall them manually? I kinda liked that game... :/
Mr. White 25 oct. 2014 la 10:10 
jfd magyar vagy??
JFD  [autor] 17 oct. 2014 la 2:38 
@brian.ab No, they're correct
brian.ab 11 oct. 2014 la 4:50 
Hi your mod offers different bonuses for Hungary than whats in the mod description. Is that under developement or what?
Borisz(HUN) 9 oct. 2014 la 6:55 
We fought the Turks for hundreds of years and keept them from reaching europe for hundreds of years. I think we perform good. At least at the Medieval era. Nowdays... +NeverSayWeber
Slikarstvo 3 oct. 2014 la 8:13 
This seems like a rather overpowered build... If one of the three bonuses was crummy I don't think I'd be as sceptical but all three look quite strong. How does Hungary usually perform?
Creator 30 sept. 2014 la 11:40 
Köszönet a készítőnek, nagyon jó kis mod!
the_mad_magyar 25 sept. 2014 la 12:56 
Curious to see the Vegvar's damage feature while at war. At a glance it sounds a little overpowered but I will reserve judgement till tI see it in action. :SocialPolicy:
Jackles 10 sept. 2014 la 16:36 
This mod makes me Hungary for some Civ 5
JFD  [autor] 4 sept. 2014 la 12:46 
@Hammurabi Will check it out
Hammurabi 3 sept. 2014 la 20:21 
*information
Hammurabi 3 sept. 2014 la 20:21 
Causes a crash when I start a new game in the industrial age. I'm running all of your other (excellent) civ mods without issue but there seems to be an issue somewhere in this one.
JFD  [autor] 3 aug. 2014 la 3:17 
@Uƕaþóric It should. I'll take a look at the problem.
Uhwathoric 24 iul. 2014 la 23:25 
Is it possible to have the civ use European music? No music plays while I'm using the mod. Otherwise it's great.
JFD  [autor] 23 iul. 2014 la 7:12 
@Rufus T. Firefly Probably a conflict with another mod.