Don't Starve Together

Don't Starve Together

Monster Ash Drop Tuner
13 Comments
Miriam Jul 10, 2020 @ 2:47am 
Many thanks from me and my DST community ! :winter2019happyyul:
Ultroman the Tacoman  [author] Jul 9, 2020 @ 7:45pm 
UPDATE:
- Fixed problem with Wortox not being awarded souls.

HUGE thank you to Ezekiel Leonhard for reporting the bug! <3

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] Jul 8, 2020 @ 4:53pm 
@Ezekiel Leonhard: What a majestic username :D I am humbled by your kind words, sir. I'm only really interested in my ratings, because they reflect whether people are happy with the mod, and if they aren't, I want to know why, so I can fix it :)
Thank you for the bug report! I shall investigate immediately.

Sincerely, Ultroman the Tacoman
Miriam Jul 8, 2020 @ 1:43pm 
Good day or evening, Mr. Ultroman !

There is a bug with your mod for Wortox.
Somehow the rate at which you drop souls is affected by the configurable rate of your mod ; I had to remove it from my server due to Wortoxes not having reliable drops anymore.

You're also one of my favorites modder of this workshop, and I tremendously appreciate the work and passion you put into your mods.
I recently read a message from you thanking peopel from the support. I'm super stocked that you've received happines from your projects !

Thanks again, hope that bug can be solved eventually. :)
Ultroman the Tacoman  [author] Nov 20, 2019 @ 4:00pm 
UPDATE:
- Fixed a possible crash when dropping the loot.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] Nov 21, 2018 @ 4:22am 
@Rougheredge: I made a DS/RoG/SW compatible version. I've added a link in the description for this mod (above).
Ultroman the Tacoman  [author] Nov 21, 2018 @ 3:48am 
UPDATE:
- Now also affects birds and other small creatures.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [author] Nov 21, 2018 @ 12:31am 
It's actually quite a hack. Structures are exempt from changing their loot into ash, so just before the loot is determined, I add the tag "structure" to the entity dropping the loot, and remove it again afterwards xD It sounds ridiculous, but it's completely harmless, and the most unintrusive way I could do it.

Initially I was hoping to make it so there would be a chance for each dropped item to not become ash, but because of the way the code is written, it would mean completely overriding a certain game function, which I don't think this kind of mod merits. So, each entity will either drop all ash or all normal loot (except all food items will always be cooked), and you just change the chance of either of those happening.
Rougheredge Nov 21, 2018 @ 12:00am 
Thanks man, I've always wanted a mod like this, didn't know if it was possible or not.
Ultroman the Tacoman  [author] Nov 20, 2018 @ 10:12pm 
@Rougheredge: Sure. I actually think it's directly compatible. I'll just test and then put it up.
Rougheredge Nov 20, 2018 @ 5:36pm 
This is awesome, any chance of a solo DS version?
Ultroman the Tacoman  [author] Nov 20, 2018 @ 8:30am 
@Hazzy: Heheh, it's a great idea. Thanks for that ;) Too many times has my loot gone up in flames...ALL OF IT!
FrisK Nov 20, 2018 @ 8:17am 
really, i love you