Don't Starve Together

Don't Starve Together

Monster Ash Drop Tuner
13 comentarios
Miriam 10 JUL 2020 a las 2:47 
Many thanks from me and my DST community ! :winter2019happyyul:
Ultroman the Tacoman  [autor] 9 JUL 2020 a las 19:45 
UPDATE:
- Fixed problem with Wortox not being awarded souls.

HUGE thank you to Ezekiel Leonhard for reporting the bug! <3

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [autor] 8 JUL 2020 a las 16:53 
@Ezekiel Leonhard: What a majestic username :D I am humbled by your kind words, sir. I'm only really interested in my ratings, because they reflect whether people are happy with the mod, and if they aren't, I want to know why, so I can fix it :)
Thank you for the bug report! I shall investigate immediately.

Sincerely, Ultroman the Tacoman
Miriam 8 JUL 2020 a las 13:43 
Good day or evening, Mr. Ultroman !

There is a bug with your mod for Wortox.
Somehow the rate at which you drop souls is affected by the configurable rate of your mod ; I had to remove it from my server due to Wortoxes not having reliable drops anymore.

You're also one of my favorites modder of this workshop, and I tremendously appreciate the work and passion you put into your mods.
I recently read a message from you thanking peopel from the support. I'm super stocked that you've received happines from your projects !

Thanks again, hope that bug can be solved eventually. :)
Ultroman the Tacoman  [autor] 20 NOV 2019 a las 16:00 
UPDATE:
- Fixed a possible crash when dropping the loot.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [autor] 21 NOV 2018 a las 4:22 
@Rougheredge: I made a DS/RoG/SW compatible version. I've added a link in the description for this mod (above).
Ultroman the Tacoman  [autor] 21 NOV 2018 a las 3:48 
UPDATE:
- Now also affects birds and other small creatures.

Sincerely, Ultroman the Tacoman
Ultroman the Tacoman  [autor] 21 NOV 2018 a las 0:31 
It's actually quite a hack. Structures are exempt from changing their loot into ash, so just before the loot is determined, I add the tag "structure" to the entity dropping the loot, and remove it again afterwards xD It sounds ridiculous, but it's completely harmless, and the most unintrusive way I could do it.

Initially I was hoping to make it so there would be a chance for each dropped item to not become ash, but because of the way the code is written, it would mean completely overriding a certain game function, which I don't think this kind of mod merits. So, each entity will either drop all ash or all normal loot (except all food items will always be cooked), and you just change the chance of either of those happening.
Rougheredge 21 NOV 2018 a las 0:00 
Thanks man, I've always wanted a mod like this, didn't know if it was possible or not.
Ultroman the Tacoman  [autor] 20 NOV 2018 a las 22:12 
@Rougheredge: Sure. I actually think it's directly compatible. I'll just test and then put it up.
Rougheredge 20 NOV 2018 a las 17:36 
This is awesome, any chance of a solo DS version?
Ultroman the Tacoman  [autor] 20 NOV 2018 a las 8:30 
@Hazzy: Heheh, it's a great idea. Thanks for that ;) Too many times has my loot gone up in flames...ALL OF IT!
FrisK 20 NOV 2018 a las 8:17 
really, i love you