Hearts of Iron IV

Hearts of Iron IV

Add Technologies (Kaiserreich Compatible)
45 Comments
eliezer1245 May 8, 2023 @ 5:22am 
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IAMSMITHJOHN Dec 10, 2022 @ 2:44pm 
u want my credit card or something to update this shit?
Franco Jun 7, 2021 @ 8:15pm 
:(
Sterben May 3, 2021 @ 7:26pm 
I keep my hopes up that some good soul will pick this up and raise it from the quagmire that it ended up in to allow us to fight in a world where the Syndicalist rule and you are the only remaining empire willing to stand your ground!
chayce.hughes Apr 14, 2021 @ 11:03pm 
I'll give you 5 bucks AND send you a picture of my dog if you update this mod. I know you're a cat person, but who doesn't like pictures of dogs?
Úlfheðinn Jan 22, 2021 @ 5:54am 
D E A D
sad
Not_Wilbur Jan 2, 2021 @ 1:04am 
desperately need an update
kawika_16 Jan 1, 2021 @ 4:49pm 
will there be an Update for this mod?
Brain Scorcher Jan 4, 2020 @ 6:43pm 
Kaiserreich Got updated would love to see an update
Ashdelorean Dec 15, 2019 @ 4:28pm 
Soon my fellow "Cat" people.
Soon...
Real Name Aug 1, 2019 @ 10:40am 
One day lads, one day.
Úlfheðinn Jul 1, 2019 @ 8:39am 
I doubt we will see an update any time soon
Thrillville109 Jun 29, 2019 @ 10:01am 
How far along is the update?
Tonberry May 21, 2019 @ 5:32am 
Any chance of this getting updated?
Love having the extended tree in KR and have been missing it for a while now :)
Owl May 18, 2019 @ 12:25pm 
just uh...so you know you cant upgrade your like naval invasion landing crafts with this mod, they just cease to exist. I think its because they placed it in the infantry part of the research tree instead of the ship
CptJackSparrow May 13, 2019 @ 7:08pm 
im so hyped for the update of this mod
Darktrooper119 May 13, 2019 @ 1:09am 
best of luck to you. kaiserreich is cool and all.... but i cant help myself when if comes to tech.
1stEPI Gunny  [author] May 10, 2019 @ 9:13am 
Yea I spent some time on it, running into some serious walls.
Darktrooper119 May 9, 2019 @ 11:37pm 
waiting.....
Úlfheðinn Apr 25, 2019 @ 2:39am 
if you update this can you see if a Fuhrerreich compatible version is also possible?
1stEPI Gunny  [author] Apr 23, 2019 @ 12:06pm 
I'm gone for most of this week and will be getting home next monday. Will update it next week.
Úlfheðinn Apr 23, 2019 @ 10:50am 
update would be nice indeed
是小饼捏 Apr 16, 2019 @ 1:13am 
Can you update,please?
Úlfheðinn Feb 25, 2019 @ 1:10am 
some nations in kaiserreich start with transport tech some dont to fix this it would be required to rework ALL nations starting tech and give them transports or landingcrafts
Úlfheðinn Feb 24, 2019 @ 12:27pm 
maybe its because some nations start with certain naval stuff researched already
Úlfheðinn Feb 24, 2019 @ 12:26pm 
well for me it says cant assign division to plan try researching bla bla bla
1stEPI Gunny  [author] Feb 24, 2019 @ 12:02pm 
Naval invasions definitely work in the current version of the mod.
Úlfheðinn Feb 24, 2019 @ 11:30am 
currently trying ireland and I can litterally do NOTHING cuz no naval invasions
Úlfheðinn Feb 24, 2019 @ 11:28am 
and lets be honest u need to really find a way to fix the naval transport tech
Úlfheðinn Feb 24, 2019 @ 9:11am 
kk thx
1stEPI Gunny  [author] Feb 23, 2019 @ 1:52pm 
The actual tech isn't removed, it's just covered up. Might have been some other changes in the latest KR update I'll take a look soon.
Úlfheðinn Feb 23, 2019 @ 1:02pm 
The already existing fleets are crashing the game they seem to be unknown units with this mod enabled
1stEPI Gunny  [author] Feb 17, 2019 @ 7:31pm 
This removes all the original Add Tech ships. There should be no difference between the ships here and in Kaiserreich.
Úlfheðinn Feb 14, 2019 @ 10:12am 
it doesnt really work with Kaiserreich since Kaiserreich uses a different ship OOB which can cause crashes since the "unit types" are different at least thats what I experience all the time
1stEPI Gunny  [author] Feb 5, 2019 @ 5:44pm 
It's literally just the add technologies mod (adds... technologies post 1945) that works with KR.
Jeqavis Feb 5, 2019 @ 1:55pm 
What does this mod do?
Ten333 Dec 23, 2018 @ 11:33am 
YOURE A GOD NIGGA AHAHAHAHA THANKS MAN
CalBeres™ Dec 12, 2018 @ 10:32pm 
I would think the easiest way to "fix" the new naval tree to make it compatible with add techs would be to revert everything tech related to before the update, when this gets nuclear carriers, and the convoy techs back im gonna dl this so hard.
Owl Dec 9, 2018 @ 7:50am 
Thank you for this, Have you thought about a way to be able to expand the naval tree, hell I have been playing nothing but KR since its recent update and I still cant figure out that naval tree
1stEPI Gunny  [author] Nov 30, 2018 @ 10:04pm 
Did a quick and dirty fix, naval invasions work now, but the techs are hidden, so they can't really be upgraded. Not the best fix, but unfortunately KR moved the techs to the infantry tree, and I don't really want to put a ton of work into what is meant to be a simple and easy integration mod.
History21 Nov 30, 2018 @ 1:06pm 
This thing is awsome! If the naval invasions were fixed and a proper thumbnail was added than this mod would easly make the front page of the workshop!
1stEPI Gunny  [author] Nov 29, 2018 @ 8:14pm 
Be wary, I think I broke naval invasions with this. I'll look into fixing this when I play KR again. I also make no claim to having obligations to keep this working or regularly updated, as I mainly made it for a MP game with a buddy.
Match Nov 29, 2018 @ 4:48pm 
Yessss, i was looking for something like this!