Distance

Distance

Felicity
20 Comments
Xiooo  [author] Sep 6, 2019 @ 10:57am 
Wow, thanks a lot!
DrGouh Sep 6, 2019 @ 7:30am 
I just wanted to say that I really loved your level, it was majestic, you are what makes this game so great. Thanks a lot.
Xiooo  [author] Nov 21, 2018 @ 8:47am 
Sounds useful, but also complicated ^^
If I get around to it, I might try it out.
Thanks!
Plasmawario Nov 20, 2018 @ 3:41pm 
WarpAnchors are another object that can scale time, and it may be an alternative to using the built-in slowmo property on the setabilitytriggers. If you're willing to learn how they work, you could achieve a pretty similar slow-mo effect to that of the setabilitytrigger (there-and-back seems to be borken in sprint, yet one-way works just time, so you'll have to use 2 warpanchors for it to work)
Xiooo  [author] Nov 20, 2018 @ 1:34pm 
Thanks for the Feedback.

As the description states, every time a jump gets disabled I had slow-motion active initially, that does not work outside of the editor sadly.

What do you mean by warp-anchors? I only used regular teleporters.
Plasmawario Nov 19, 2018 @ 4:25pm 
Really digging the minimalistic visuals. My only gripe is that your jumping gets disabled without any indication, which in my opinion is a big no-no, and that sometimes the road can blend in with the background too much and can make it tough to see till it gets close. No major complains other than that. Nice job!

Also, to provide some info on the warping - it seems that one-way warpanchors work in sprint, but not "there-and-back" ones which is super weird behavior and most certainly a bug.
Xiooo  [author] Nov 14, 2018 @ 9:04am 
It took me many tries to get to my time, and I couldn't see how to cut it even lower.

Much respect for that, especially the aerial shortcuts! (How dare you bypass the killgrids)
Lightbird Nov 14, 2018 @ 12:30am 
Ready for a little challange, Xiooo?
https://www.youtube.com/watch?v=uc7NjSWnj1U
rocketdriverexp Nov 10, 2018 @ 4:06pm 
10/10 favorite map.
Xiooo  [author] Nov 10, 2018 @ 2:05pm 
Thank you! :)
Lightbird Nov 10, 2018 @ 11:37am 
amazing map, managed to get rank 3 here. The only 2 who were faster was the Author by a fiew cs and a dude who fell of the map and managed to land it somehow back on the road.
Xiooo  [author] Nov 10, 2018 @ 7:33am 
Okay, i testet the track again and reset at every checkpoint to make sure.

The only checkpoints at which you lose the ability to jump are the ones inside the rotating laser tubes. Those are intentional, otherwise that part would just be a straight line.
Xiooo  [author] Nov 9, 2018 @ 1:56pm 
Ill look into it the next time i play the game, thanks
Latapi Nov 9, 2018 @ 1:54pm 
at every checkpoint that does not incorporate orbs
Xiooo  [author] Nov 9, 2018 @ 1:18pm 
No it's not, weird. At which part does this happen? I played it quite a few times and never had this happen.
Latapi Nov 9, 2018 @ 12:38pm 
is it intended that you loose jumping ability once u died? cuz it makes lots of the lvl a lot harder and clunkier
Luis Nov 7, 2018 @ 10:31am 
No problem. I hope the devs reimplement it at some point, I need it, too.
Xiooo  [author] Nov 7, 2018 @ 10:00am 
Thanks for letting me know, I guess there won't be any of them then.
Luis Nov 7, 2018 @ 9:07am 
And even then, it would probably have other cons.
Luis Nov 7, 2018 @ 9:06am 
Time slowing doesn't work outside of the editor, and there is no way to fix it without really messing around with the level code.