RimWorld

RimWorld

[RF] Etched Stone Walls [1.0]
78 Comments
Sora Oct 5, 2020 @ 9:17pm 
@Mile not all heroes wear capes some update mods.
Fwiffo May 12, 2020 @ 4:51am 
@Mlie, thanks, you're doing a superhero's work :)
Mlie Mar 6, 2020 @ 11:53am 
Made an update of this for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=2015371021
Hope this helps anyone!
Seabass Mar 2, 2020 @ 9:23pm 
Would love an update to 1.1!
redbluyellowrose Feb 25, 2020 @ 12:28pm 
Are you planning to update to 1.1?
Valsalan Dec 28, 2019 @ 8:19pm 
Would it be possible to add the ability to removed etched walls entierly with the smooth surface command, so that walls can be resmoothed if the user decides to change the architecture or layout of a base?
vizthex Oct 23, 2019 @ 6:34pm 
Do decorative walls give a boost to a room's beauty? If not, I think they should.
Awlyn Owlet Oct 18, 2019 @ 4:35am 
This is causing lag spikes for me every few seconds, regardless of load order. Not sure why. It was fine last time I played, a couple of months back.
JerryTheCultist Sep 5, 2019 @ 6:44pm 
the mod is fully broken, clicking smoothed stone walls tells me "must designate smoothed stone wall", i tried changing mod order which is perfectly sorted, im not clicking a modded surface its base game smoothed granite
ExplorerRowan Sep 3, 2019 @ 9:49pm 
Nevermind, got it fixed. I think I had the mods in an odd order, because other tools weren't showing up, either.
ExplorerRowan Sep 3, 2019 @ 2:49pm 
Hmm. The etching option seems to be dead for me. I suspect a mod conflict, but I have many mods. Anybody know of any mods which might interfere with this one working?
Wiliyad Jul 8, 2019 @ 7:33pm 
I always thought that making a graffiti mod that allows you to make spray paint colors from dyes from certain plants and getting an artistic pawn to color your walls with street art for decoration would be dope asf. It'd give the cities of over 30 pawns (which I like to make) more of a artsy and city feel to them.
Rosario May 26, 2019 @ 12:23pm 
@Oh God Spiders No, I'm not sure if it's the same mod you're referring to, but there is a 1.0 mod that does do that. I assume you probably already know by now, but other people reading this might like to know.
Oh God Spiders No Apr 26, 2019 @ 8:37am 
Any chance you might consider adding faux rock and smooth constructed walls? That is, the ability to make constructed walls look like either rough rock walls or smoothed walls? There was another mod that did the former, but it hasn't been updated for 1.0
Sethenn Apr 4, 2019 @ 6:43pm 
Hey, I'm having the same issue mentioned by Cecil_FF4, where colonists not assigned to construction will decide to smooth walls
someonesneaky Mar 2, 2019 @ 8:34pm 
Twice in my current save, I've gotten a meteor made of smoothed basalt. Thing is, though, I don't actually *use* a mod that adds basalt in any form, nor do I even know what it's from, and mining the meteor out gives no resources. I had to get the ShowModDesignator mod just to find out what was adding it.

Apparently removing the patch lets it just show up anywhere now. xD
Luetin Feb 10, 2019 @ 12:13pm 
thank you for the update great call on this one
goldenGold56 Feb 7, 2019 @ 6:32am 
oh!good!!! thank you!:lunar2019wavingpig:
Dumbledood Jan 26, 2019 @ 3:00pm 
Hell yeah, you brought it back ^^
E-Claire  [author] Dec 5, 2018 @ 4:32pm 
UPDATE:

- Removed patch previously required for smoothing NPS's basalt.

- Rewrote XML patches to improve load efficiency slightly.
ZJK Dec 5, 2018 @ 4:21pm 
Been loving your mods for some time, Rainbeau. Any chance of adding a crafting option for the exact opposite of this; to make crafted walls smooth instead of bricked?
Tuna Nov 27, 2018 @ 7:04pm 
Eugh - I wrote a bug report and musn't have actually posted it. Sorry! I has some frame drop / fps issues playing a relatively new colony, and narrowed it down to this mod. When disabled the issue went away completely. Let me know if there's any benefit of sending you the mod list I had enabled.
Cecil_FF4 Nov 27, 2018 @ 6:18pm 
@Rainbeau Flambe: Fair enough. I'll mess with mod ordering and see if that helps. Thanks for your hard work, btw. :)
E-Claire  [author] Nov 22, 2018 @ 8:39am 
@Cecil: As no one else has reported any such trouble, it's most likely that the problem is the fault either of another mod or of a mod conflict. If it's a conflict involving this mod, and you can track down what mod this is conflicting *with*, I'll be happy to look into it.
Cecil_FF4 Nov 22, 2018 @ 8:20am 
My people are smoothing walls despite the work priority being set to prevent that. I believe this mod is what is causing the conflict on my save. They'll do the job even if the work is disabled.
Phoder Nov 11, 2018 @ 11:56am 
Thank you very much for making that update! Just smoothed all those basalt walls.
Now my prisoners have an even more beautiful prison ;>
Malminas Nov 10, 2018 @ 12:00am 
Okay, Thank you!
E-Claire  [author] Nov 4, 2018 @ 4:03pm 
@Malminas: I can take a look when I have a chance and see how that mod handles the graphical change. Might or might not be easy to adapt.
Malminas Nov 4, 2018 @ 3:50pm 
Any chance of adding support to your mod to allow the walls to match those from "Marbled Marble"? https://steamcommunity.com/sharedfiles/filedetails/?id=1531854973
E-Claire  [author] Nov 4, 2018 @ 10:15am 
MINOR UPDATE:

- Added fixes to allow basalt from "Nature's Pretty Sweet" to be smoothed and etched.
UltraDelux Oct 31, 2018 @ 8:04pm 
Thanks bunches hun ; * Now the great cave walls of the Rock Hole People can stand again, adorned with the etchings of a soul of a nation.
Phoder Oct 30, 2018 @ 12:17pm 
Ooh I see!
Thank you for the hint! I'll head over to the other mod's page and ask around there!
E-Claire  [author] Oct 30, 2018 @ 5:31am 
@Phoder: The vanilla wall smoothing mechanic depends upon natural stone walls having certain traits defined in their XML defs, and upon there being separate defs for natural and smoothed versions of the walls. If NPS didn't correctly update its natural wall defs in its upgrade from b18 to b19/1.0, I'm afraid there's nothing I can do about it.

(Well, OK, technically, I could add patches and/or new defs in this mod as necessary to correct the oversights in that mod, but I'm not sure that's something I want to get into.)
Phoder Oct 30, 2018 @ 5:07am 
So, my colony lies in an area with Basalt from "Nature's Pretty Sweet" (I believe Basalt wasn't included in the official Rimworld yet?)

From what I read in an older version of this mod, you were able to smooth Basalt walls, right?

Seems like official Rimworld doesn't support that yet.
Is it possible to add the ability for other mods' materials to be smoothed in your mod?

Thank you for this great mod and your work on this! :)
someonesneaky Oct 30, 2018 @ 12:01am 
Lovely, thank you!
E-Claire  [author] Oct 29, 2018 @ 7:03pm 
@Sneaky: It would be easy enough to add a new wall type, constructed of blocks but using the smooth version of the wall graphic. And on that note, it probably wouldn't hurt to add the ability to "resmooth" etched walls. I'll add it to my "to do" list.
someonesneaky Oct 29, 2018 @ 6:52pm 
Odd request, but could you please add the ability to smooth constructed walls? I rather like the look of the smooth walls for certain rooms, such as my hospital, so it'd be nice to be able to make them uniform.
E-Claire  [author] Oct 29, 2018 @ 5:10pm 
UPDATE:

- Inside corners will no longer be "auto-smoothed," as while that feature is fine in vanilla, where smoothed walls come in one and only one flavor, it doesn't work so well in the context of the mod.

- Pawns can now smooth and/or etch inside corners themselves.
#6 Oct 29, 2018 @ 8:07am 
I think I have a mod that tweaks that functionality, in my recent play I've noticed (before installing this mod) that my pawns would smooth the inner tiles rather than them auto-smoothing as they did when 1.0 first came out. I'm just throwing a dart at a board here but it could possibly be Replace Stuff as that changes some of the rules of how pawns interact with walls, just a wild guess though.
E-Claire  [author] Oct 29, 2018 @ 6:31am 
(Continued from below....)

Unfortunately, something in the mod has indirectly affected the handling of inside corner tiles, such that they sometimes now "pretend" to be etched walls instead of smoothed walls.

I need to find the bit of code that handles that. I could just fix it so the inside corners always "pretend" to be smoothed walls, but more likely, I'll just override it completely, and then allow pawns to actually smooth/etch the inside corners, just as they could in earlier versions of the mod.

Hopefully, that all makes sense. :D
E-Claire  [author] Oct 29, 2018 @ 6:27am 
@Sixdd & Charon: Allow me to clarify a bit, as I think my original comment actually sort of obscured the issue.

Inside corners have always been problematic, as they can be seen, but pawns normally can't affect them. (A pawn can only work on a tile if at least one side is accessible, not if only a corner is accessible.)

In the original versions of this mod, that led to inside corners being ugly, since the walls were smoothed, but the corner wasn't. I eventually fixed that by allowing pawns to actually smooth inside corner tiles just as they could regular wall tiles.

Tynan, when he added smoothing to vanilla, opted to deal with the issue differently. Inside corner tiles effectively "pretend" to be smoothed, if the tiles on either side of them are smoothed. This allows inside corners of smoothed stone rooms to look nice.
E-Claire  [author] Oct 29, 2018 @ 5:09am 
@Laranos Tyr: I'm aware of the benefits of having the walls add extra beauty, and in fact that's how the mod worked in earlier incarnations. Unfortunately, the wall smoothing in vanilla is *very* different from the wall smoothing in earlier versions of the mod, and the etching had to be rewritten from scratch to accommodate it, and given the way things are handled now, I haven't yet figured out how to actually add the beauty values. It's on my "to do" list, though honestly, it's not a very high priority right now.

@Sixdd & Charon: I've noticed that as well, but have no idea how to correct it, as it appears to be a bug in how vanilla is displaying the tiles. (The mod doesn't in any way affect that "inside corner" tile, and in fact, if you mine next to it, you'll see that despite the inaccurate display, it *is* in fact still natural unsmoothed stone.)
Laranos Tyr Oct 29, 2018 @ 3:01am 
I belive if it addend extra beauty it would make sens to use it for lots of people.

It could come at cost of extra time spend on eatching the wall.

Extra beauty could also depend on type of design and artist lev.

This would bring something significant and beautiful into the game.
Shadelight Oct 29, 2018 @ 2:23am 
I've experienced the same issue as Sixdd
#6 Oct 28, 2018 @ 11:59pm 
Ran into an odd issue, I just subscribed today and noticed that where smoothed walls join in a 3 or 4 way join the wall turns to etched wall rather than smoothed wall. No errors appear in the console.
hameh Oct 28, 2018 @ 6:44pm 
Thanks so much for this
Blackice010 Oct 28, 2018 @ 3:17am 
I like that it doesn't add extra beauty because that could easily make it overpowered
Jaxx - pshoooo Oct 27, 2018 @ 9:19pm 
whoo! and the mod is back!
E-Claire  [author] Oct 27, 2018 @ 7:19pm 
@Xorkers: If changing mod order made a difference, it's almost certainly a mod conflict. But until/unless you can tell me *which* mod it conflicted with, I really can't do anything about tracking down or fixing the actual problem.

@Silver Knight: At the moment, no; the etched walls have the same beauty as smoothed walls, and decorated walls are simple "eye candy." I haven't figured out yet how to change the beauty value in wall defs that are dynamically created, as opposed to actually being defined in XML files.
Isana Oct 27, 2018 @ 4:15pm 
Discovered a bug. I couldn't etch into stone walls, even if they were already smoothed out. Moving the mod higher up the load order fixed this. I'm not sure if it was caused by another mod or not but I thought I'd say something regardless.