Space Engineers

Space Engineers

Cargo Ships and Encounters NPC PVE based mod's
5 Comments
Azrayel Mar 18, 2020 @ 8:22am 
Loving this but the trading posts have no contracts, items for sale, or items in the vending machine; economy and contracts are on. Did I make a mistake? Solar System start.
Texan Dec 7, 2019 @ 12:55pm 
the mod that npc come to kill your base
seronis Jul 1, 2019 @ 5:43am 
When you use all these mods together you should have the world settings for Cargoships and Encounters disabled and the settings for Drones, Wolves and Spiders enabled.

This will have everything work as intended. MES takes over handling the logic for spawns so if you also have the two vanilla options enabled you get more spawns that intended and the wrong ratio of spawns. Drones needs to be enabled still as this feature is what enables a base/ship antenna to be used to summon reinforcements. The spiders and wolves settings are required for the barbarians and gopherpoofs other mods which are not yet listed here.
chancho Jun 5, 2019 @ 6:04pm 
did you test all these npc mods together?? because I tested a lot of these together and nothing at all spawned. pls answer
Wolfwood1316 Jun 4, 2019 @ 5:26pm 
sorry but it looks too... Danagerous