XCOM 2
Skirmish Mode+
171 Comments
Alucard † Feb 13 @ 10:49am 
Does it still work?
ScriptGenius12 Aug 29, 2024 @ 7:29am 
I'm happy to report most modded classes work with it
Phoenix May 2, 2024 @ 11:54am 
The Lost sitrep seems to be broken and doesn't spawn any Lost.
Bone Glove Feb 16, 2023 @ 5:41pm 
I wish you could chose specific enemies in their team, like the ability to chose what units can spawn in the match.
Project-Άλφα Jun 12, 2022 @ 2:39am 
Name in game launcher?
Moai Mar 6, 2022 @ 8:36pm 
i know this mod isnt maintained but just an fyi. for anyone else the saving function doesnt work correctly in serveral aspects . one being if you were to use a save then remove the squad and switch them out for a diffrent squad both squads will spawn, as well as force limit doesnt save. i only use this to play as aleins so i dont knoow about loadouts but id say be prepared for them to not work
Shuckle Punk Feb 27, 2022 @ 6:13am 
my characterpool squadmates armor gets changed randomly when i load a skirmish with them but there armor stays the smae when i look in the pool (for some reason helmets are not affected)
Chud1981 Feb 20, 2022 @ 1:09pm 
Also just noticed if I save a state, I cant delete it, and if I remove a character from it and resave it, they still show up on the mission (and unarmed). This was a Spark so not sure if its only that class affected.
Chud1981 Feb 19, 2022 @ 12:23pm 
Is there a way to set up a skirmish against any of the Chosen?
♦CyberCC♦ Dec 29, 2021 @ 1:06pm 
is there a way to share missions with other people?
No Name Legion Dec 25, 2021 @ 6:19pm 
what do you mean by .ini config support? do i have to edit ini files to get custom enemies to show up in mission types and sitreps, and if so, how?
mickomoo Dec 12, 2021 @ 3:32am 
Is there any way when using Allies Unknown is it possible to choose an alien race as the unit an then set the class?
Ghost Fox Dec 11, 2021 @ 3:49am 
If it happens without this mod, it's not this mod.
N O r Dec 11, 2021 @ 2:35am 
I wonder why with or without this mod if I start a skirmish I go to a black map and can't move at all

Edit: seems to be when having custom maps and selecting one of those
Eric Kotato Nov 16, 2021 @ 4:15am 
Hi -bg-, can I contribute to your mod? I've made a feautre that allows to use soldier bonds between squad in Skirmish Mode.
Rastan Sep 23, 2021 @ 3:30pm 
The mod is loading but I can't seem to figure out how to import my character pool into skirmish. What am I not seeing?
wawa Sep 17, 2021 @ 10:09pm 
this probably might not happen but is there any chance we could try and import all the chosen-related missions to this?
Green Narukami Sep 14, 2021 @ 1:43pm 
Somehow i broke this mod when it suddenly stopped working and no matter what i do to fix it just doesn't work i can't enable the mod anymore, i tried installing and reinstalling it launching it with both of the launchers and cleaning the mods. Can anyone help me fix this?
wawa Jun 12, 2021 @ 4:25am 
could there be a way to get rid of random customization for this? that ticks me off
Xx_yaoitron9000xX May 15, 2021 @ 12:25pm 
Is it possible to get aliens on your team? Sorry I haven’t used this yet
Sexual Yoda Gaming Mar 30, 2021 @ 6:48am 
is it possible to add XCOM soldiers as enemy options?
Bile Feb 27, 2021 @ 1:49pm 
Yes, it says so in the sidebar, but not tagging it correctly means you cant filter it into or out of relevant searches using tags.
-bg-  [author] Feb 23, 2021 @ 6:41pm 
it is clearly stated required WOTC in the sidebar, steam will even warn you if you do not have the required DLCs
Bile Feb 22, 2021 @ 11:04am 
retag this, it needs wotc but isnt tagged as such.
carloslasa2009 Nov 21, 2020 @ 4:15am 
A fantastic mod, right what I needed.

Just some questions.

Weapon colors and patterns don't seem to carry over from the pool. Anyone found a way?

I use a 4 slot mod on weapons to use bayonets mainly for the looks. Any way to carry it over to skirmish mode with this mod?

Same with weapon breakthroughts, I want to use this mode to test strategies and that missing +2 damage to weapons breaks my testing. Is there a way to activate breakthroughts as you do with soldier skills?

Thanks!

Hot Wet Nobel Laureates Sep 21, 2020 @ 5:33pm 
When we save skirmish settings, is there a way we can delete them later?
-bg-  [author] Sep 17, 2020 @ 1:05pm 
That's the point of the mod, it shows every usable equipment in it, if you are a mod author and don't want it to show up you will need to class restrict the item.
Hotl3looded Sep 17, 2020 @ 9:42am 
This mod adds the Purifier Grenades from my Purifier Grenades Fix as an equippable item in Skirmish Mode. How can I prevent this? The new grenade was meant for ADVENT units only.
Viljamder Aug 22, 2020 @ 12:59pm 
Even in highest alert level, the enemy number of enemies is not enough. I was hoping for 10x the most difficult enemies. Also such a shame that the chosen cannot be added. Otherwise a great mod.
Ante Aug 21, 2020 @ 6:39am 
Is there a way to randomize with this mod? I love it but when i try to start a new skirmish, it gives default items, but i can choose modded ones.
8 Bit Fury May 31, 2020 @ 11:26am 
Follow-up: This appears to be related to the latest launcher for XCOM throwing a wrench in the works, as per this thread.

https://www.reddit.com/r/Xcom/comments/gozqvk/mods_not_working_with_this_new_launcher/

Using the alternative mod launcher (here https://github.com/X2CommunityCore/xcom2-launcher) to load the mod once, then going back to using the XCOM launcher seems to have enabled the mod properly.
8 Bit Fury May 31, 2020 @ 11:16am 
Sadly no luck with this mod after installing via steam workshop. XCOM launcher detects the mod and allows me to enable, but then the mod doesn't appear to activate in-game.

Have tried deleting the Config folder in My Games/XCOM 2/XcomGame/Config per prior comments, restarting PC and base game, uninstalling and re-installing mod, copying mod from C:\Games\Steam\steamapps\workshop\content\ to C:\Games\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame, all with no luck.

This seems like an amazing mod and would love to have it working.
blueq May 1, 2020 @ 11:13pm 
Thank you so much for this mod, I didn't know you couldn't import characters from character pool with vanilla skirmish.
Özge Kâtip May 1, 2020 @ 12:31pm 
Disregard my previous question, I had to delete the Config folder in My Games/XCOM 2/XcomGame/Config.
Özge Kâtip Apr 29, 2020 @ 6:34am 
Hi, I couldn't find out the way to import my custom soldiers to skirmish mode, whether through a menu or through character generation. Any chance there might be an incompatibility with CommunityHighlander or mods enabling further character customization?
Lago Apr 22, 2020 @ 10:43am 
There's a bug in Skirmish where if you change the enemy's alert level or use Edit Opponent's Squad, it won't update properly until you change the map. It's a vanilla one, but relevant if you're trying to solve the "only two pods of two aliens" problem.
stoical silence Nov 13, 2019 @ 8:14am 
yea, max alert level is like 7-9 enemies
-bg-  [author] Nov 12, 2019 @ 5:21pm 
set higher alert level
stoical silence Nov 12, 2019 @ 11:04am 
Is there no way to uncap the amount of enemies? there only being like 3 small pods each skirmish is pretty boring.
-=WFC=-Destiny Oct 10, 2019 @ 3:20am 
Thanks 4 this super mod! More than 3 utility/grenade slots would be nice but I think that would bei too much hardcode... Yesterday I created the "ExampleWeapon" Testmod with the tutorial. But I can´t find the "ExampleWeapon" in the Skirmish Mode. Maybe someone has a solution.
-S.S.- Solomun Sep 16, 2019 @ 11:05am 
This mod is probably a MUST to test out new mods that you've installed. I definitely recommend this mod if you are installing mods like ABA for the first time, to try out all the new enemies etc. One thing I would have liked for this mod is the ability to customize your soldiers like when using multiplayer.
Zen Sep 1, 2019 @ 3:11pm 
This was working for me earlier today and now I can't get the menu to show up even with all other mods disabled. Not sure what could possibly cause that, but I'd love to help troubleshoot if it would help. Loved this mod while it was working for me.
Sebastian Aug 10, 2019 @ 1:33pm 
Would it be possible for you to make a short mod for importing our fav Soldiers from the Character Pool, in TLP Resistance Operations, too? I need new some campaign content for my Soldiers until the release of Xcom3 😜
SilverHawk Jun 12, 2019 @ 5:01pm 
Do you guys plan to add the possibility of selecting VIPs from the character pool in VIP missions? Or select the soldier to rescue in rescue soldier missions?
Thank you, this is a awesome mod.
The Goblin King Jun 2, 2019 @ 8:14pm 
please fix the aliens dont show up in skirmish
Sexual Yoda Gaming May 25, 2019 @ 7:18am 
Is there a way to add XCOM soldiers as an enemy squad?
CaseyAnthony Apr 3, 2019 @ 7:48pm 
Mod seems to be broken as of now, I can't seem to find any conflicts.
DANKSON Mar 16, 2019 @ 1:22am 
This seems like a great mod that is very needed because I always felt that skirmish was major lacking, but does the mod need to be updated? Or is there some incompatible mods because this mod never seems to work.
PADDY Feb 4, 2019 @ 9:52pm 
btw, any plans to update the mod????
PADDY Feb 4, 2019 @ 9:46pm 
and how does one use CHL to implement it?