XCOM 2
Skirmish Mode+
171 kommentarer
Alucard † 13. feb. kl. 10:49 
Does it still work?
ScriptGenius12 29. aug. 2024 kl. 7:29 
I'm happy to report most modded classes work with it
Phoenix 2. maj 2024 kl. 11:54 
The Lost sitrep seems to be broken and doesn't spawn any Lost.
Bone Glove 16. feb. 2023 kl. 17:41 
I wish you could chose specific enemies in their team, like the ability to chose what units can spawn in the match.
Project-Άλφα 12. juni 2022 kl. 2:39 
Name in game launcher?
Moai 6. mar. 2022 kl. 20:36 
i know this mod isnt maintained but just an fyi. for anyone else the saving function doesnt work correctly in serveral aspects . one being if you were to use a save then remove the squad and switch them out for a diffrent squad both squads will spawn, as well as force limit doesnt save. i only use this to play as aleins so i dont knoow about loadouts but id say be prepared for them to not work
Shuckle Punk 27. feb. 2022 kl. 6:13 
my characterpool squadmates armor gets changed randomly when i load a skirmish with them but there armor stays the smae when i look in the pool (for some reason helmets are not affected)
Chud1981 20. feb. 2022 kl. 13:09 
Also just noticed if I save a state, I cant delete it, and if I remove a character from it and resave it, they still show up on the mission (and unarmed). This was a Spark so not sure if its only that class affected.
Chud1981 19. feb. 2022 kl. 12:23 
Is there a way to set up a skirmish against any of the Chosen?
♦CyberCC♦ 29. dec. 2021 kl. 13:06 
is there a way to share missions with other people?
No Name Legion 25. dec. 2021 kl. 18:19 
what do you mean by .ini config support? do i have to edit ini files to get custom enemies to show up in mission types and sitreps, and if so, how?
mickomoo 12. dec. 2021 kl. 3:32 
Is there any way when using Allies Unknown is it possible to choose an alien race as the unit an then set the class?
Ghost Fox (ΘΔ) 11. dec. 2021 kl. 3:49 
If it happens without this mod, it's not this mod.
N O r 11. dec. 2021 kl. 2:35 
I wonder why with or without this mod if I start a skirmish I go to a black map and can't move at all

Edit: seems to be when having custom maps and selecting one of those
Eric Kotato 16. nov. 2021 kl. 4:15 
Hi -bg-, can I contribute to your mod? I've made a feautre that allows to use soldier bonds between squad in Skirmish Mode.
ωιℓ∂cαя∂ 23. sep. 2021 kl. 15:30 
The mod is loading but I can't seem to figure out how to import my character pool into skirmish. What am I not seeing?
wawa 17. sep. 2021 kl. 22:09 
this probably might not happen but is there any chance we could try and import all the chosen-related missions to this?
Green Narukami 14. sep. 2021 kl. 13:43 
Somehow i broke this mod when it suddenly stopped working and no matter what i do to fix it just doesn't work i can't enable the mod anymore, i tried installing and reinstalling it launching it with both of the launchers and cleaning the mods. Can anyone help me fix this?
wawa 12. juni 2021 kl. 4:25 
could there be a way to get rid of random customization for this? that ticks me off
Pachinko 15. maj 2021 kl. 12:25 
Is it possible to get aliens on your team? Sorry I haven’t used this yet
Sexual Yoda Gaming 30. mar. 2021 kl. 6:48 
is it possible to add XCOM soldiers as enemy options?
Bile 27. feb. 2021 kl. 13:49 
Yes, it says so in the sidebar, but not tagging it correctly means you cant filter it into or out of relevant searches using tags.
-bg-  [ophavsmand] 23. feb. 2021 kl. 18:41 
it is clearly stated required WOTC in the sidebar, steam will even warn you if you do not have the required DLCs
Bile 22. feb. 2021 kl. 11:04 
retag this, it needs wotc but isnt tagged as such.
carloslasa2009 21. nov. 2020 kl. 4:15 
A fantastic mod, right what I needed.

Just some questions.

Weapon colors and patterns don't seem to carry over from the pool. Anyone found a way?

I use a 4 slot mod on weapons to use bayonets mainly for the looks. Any way to carry it over to skirmish mode with this mod?

Same with weapon breakthroughts, I want to use this mode to test strategies and that missing +2 damage to weapons breaks my testing. Is there a way to activate breakthroughts as you do with soldier skills?

Thanks!

Hot Wet Nobel Laureates 21. sep. 2020 kl. 17:33 
When we save skirmish settings, is there a way we can delete them later?
-bg-  [ophavsmand] 17. sep. 2020 kl. 13:05 
That's the point of the mod, it shows every usable equipment in it, if you are a mod author and don't want it to show up you will need to class restrict the item.
Hotl3looded 17. sep. 2020 kl. 9:42 
This mod adds the Purifier Grenades from my Purifier Grenades Fix as an equippable item in Skirmish Mode. How can I prevent this? The new grenade was meant for ADVENT units only.
Viljamder 22. aug. 2020 kl. 12:59 
Even in highest alert level, the enemy number of enemies is not enough. I was hoping for 10x the most difficult enemies. Also such a shame that the chosen cannot be added. Otherwise a great mod.
Ante 21. aug. 2020 kl. 6:39 
Is there a way to randomize with this mod? I love it but when i try to start a new skirmish, it gives default items, but i can choose modded ones.
8 Bit Fury 31. maj 2020 kl. 11:26 
Follow-up: This appears to be related to the latest launcher for XCOM throwing a wrench in the works, as per this thread.

https://www.reddit.com/r/Xcom/comments/gozqvk/mods_not_working_with_this_new_launcher/

Using the alternative mod launcher (here https://github.com/X2CommunityCore/xcom2-launcher) to load the mod once, then going back to using the XCOM launcher seems to have enabled the mod properly.
8 Bit Fury 31. maj 2020 kl. 11:16 
Sadly no luck with this mod after installing via steam workshop. XCOM launcher detects the mod and allows me to enable, but then the mod doesn't appear to activate in-game.

Have tried deleting the Config folder in My Games/XCOM 2/XcomGame/Config per prior comments, restarting PC and base game, uninstalling and re-installing mod, copying mod from C:\Games\Steam\steamapps\workshop\content\ to C:\Games\Steam\steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame, all with no luck.

This seems like an amazing mod and would love to have it working.
blueq 1. maj 2020 kl. 23:13 
Thank you so much for this mod, I didn't know you couldn't import characters from character pool with vanilla skirmish.
Özge Kâtip 1. maj 2020 kl. 12:31 
Disregard my previous question, I had to delete the Config folder in My Games/XCOM 2/XcomGame/Config.
Özge Kâtip 29. apr. 2020 kl. 6:34 
Hi, I couldn't find out the way to import my custom soldiers to skirmish mode, whether through a menu or through character generation. Any chance there might be an incompatibility with CommunityHighlander or mods enabling further character customization?
Lago 22. apr. 2020 kl. 10:43 
There's a bug in Skirmish where if you change the enemy's alert level or use Edit Opponent's Squad, it won't update properly until you change the map. It's a vanilla one, but relevant if you're trying to solve the "only two pods of two aliens" problem.
stoical silence 13. nov. 2019 kl. 8:14 
yea, max alert level is like 7-9 enemies
-bg-  [ophavsmand] 12. nov. 2019 kl. 17:21 
set higher alert level
stoical silence 12. nov. 2019 kl. 11:04 
Is there no way to uncap the amount of enemies? there only being like 3 small pods each skirmish is pretty boring.
-=WFC=-Destiny 10. okt. 2019 kl. 3:20 
Thanks 4 this super mod! More than 3 utility/grenade slots would be nice but I think that would bei too much hardcode... Yesterday I created the "ExampleWeapon" Testmod with the tutorial. But I can´t find the "ExampleWeapon" in the Skirmish Mode. Maybe someone has a solution.
Enlightened Solomun 16. sep. 2019 kl. 11:05 
This mod is probably a MUST to test out new mods that you've installed. I definitely recommend this mod if you are installing mods like ABA for the first time, to try out all the new enemies etc. One thing I would have liked for this mod is the ability to customize your soldiers like when using multiplayer.
Zen 1. sep. 2019 kl. 15:11 
This was working for me earlier today and now I can't get the menu to show up even with all other mods disabled. Not sure what could possibly cause that, but I'd love to help troubleshoot if it would help. Loved this mod while it was working for me.
Sebastian 10. aug. 2019 kl. 13:33 
Would it be possible for you to make a short mod for importing our fav Soldiers from the Character Pool, in TLP Resistance Operations, too? I need new some campaign content for my Soldiers until the release of Xcom3 😜
SilverHawk 12. juni 2019 kl. 17:01 
Do you guys plan to add the possibility of selecting VIPs from the character pool in VIP missions? Or select the soldier to rescue in rescue soldier missions?
Thank you, this is a awesome mod.
The Goblin King 2. juni 2019 kl. 20:14 
please fix the aliens dont show up in skirmish
Sexual Yoda Gaming 25. maj 2019 kl. 7:18 
Is there a way to add XCOM soldiers as an enemy squad?
CaseyAnthony 3. apr. 2019 kl. 19:48 
Mod seems to be broken as of now, I can't seem to find any conflicts.
DANKSON 16. mar. 2019 kl. 1:22 
This seems like a great mod that is very needed because I always felt that skirmish was major lacking, but does the mod need to be updated? Or is there some incompatible mods because this mod never seems to work.
PADDY 4. feb. 2019 kl. 21:52 
btw, any plans to update the mod????
PADDY 4. feb. 2019 kl. 21:46 
and how does one use CHL to implement it?