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I've enabled all other Odinblade's mods and they all work just fine, but the Aerothurge overhaul breaks that for some reason.
Any ideas on what's going on?
Now it's time to finally add some of this into my game, thanks!
The last mod in your load order determine "who wins" change wise.
For example, if you put DU last, Teleportation will cost 3AP, but 2AP if Odinblade is last because DU makes this change
No they're not, from what I've tested
The vendors are there but they are only selling vanilla skills. Do you know if there is a way to fix this?
Love all the class mods you have. Any way you can add two handed axes like the one in the MCU to the vendors? Currently have a character with Berserker and your Aero-Lightning skills and would love to equip him with an axe with Thunderslam.
Also, is there a possible way to combine two skills? Like Thunderslam and a weaker Earthquake?
Thunderslam just killed me twice...
Hope this helps!
@TheOnlyTrueReaper How strange! Is it only the merchant for this mod which is missing? If they're all missing, there is a setting in the Odinomicon to hide the vendors so maybe that is enabled? Let me know how you get on
the versions are:
- OdinCore: v1.1.2.1
- Aerotheurge Class Overhaul: v1.1.4.0
THanks!