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This might be solved if there's any way to take some sqads out of the DCE's panel without eliminating them, I don't know if possible yet.
As others said, it would be good to have floating descriptions or even a brief user manual, in order to take the best of this pretty useful mod.
Here's my suggestion. Anyway i hope more update to this mod comes soon, especially QOL updates.
* When the mouse cursor hover to a command, there would be a text like "Move", "Get in", Etc.
* Remove groups/units automatically being added to HC instead, make players select which groups/units they like to command.
(Manually editing the source code "DCE\Scripts\Command\RegisterGroups.sqf" is ok i guess but some of us don't really know navigate that and edit the code for ourselves, take me for example.)
I haven't used it in a while so my recollection may be wrong.
And is there a way to add squad members to the HC and add them back to your own squad?
I use the mod in combination with Antistasi and showing the enemy position as well as that of the civilians takes away some of the difficulty.
I want to use this mod together with Drongo's Air Operations and Anti-Stasi-Ultimate, but unfortunately I reach the High Command limit very quickly and can't lead any more squads into the field.
it is
{if(_x in _healingItems)exitWith{_canHeal=TRUE}}forEach(items _man);
should be
{if(_x in _healingItems)exitWith{_hasKit=TRUE}}forEach(items _man);
Do you have any AI mods running?
@Max Shadow
My small group uses it a lot in our big ops, it works well. Everyone can move everything though. There is a reinforcements system, there is an explanation of how to set it up in the readme.
Also, another question: Is there a way to create reinforcement groups dynamically? (I mean, after the mission has started)
im in the process of figuring out how to use this mod to get an experience similar to the alive mods cause it feels like it can but i could be mistaken
pve only so far
im also wondering if custom factions could be possible similar to alive orbat
I am only asking this here because I seem to remember there was a button in DCE for it but I can't find it anymore.