Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Mirage Class (DE)
93 Comments
MagicDew Jul 28, 2023 @ 10:42am 
This is by far my favorite class mod!
Astrylan May 17, 2023 @ 1:02pm 
For all of you whining about it's weak damage, It's not a damage class to begin with. It's a mixed damage support class with summons. You aren't meant to burst things in two turns with this class.
Smokey Apr 2, 2023 @ 9:08pm 
is there any possible incompatibilities with other mods? When i use the phantom blade the model does not show up at all but i can see my character holding a invisible weapon.
Bauti Jan 31, 2023 @ 2:14pm 
Extremely weak,not recommended at all if you find it funny to do damage,which you will not do with this class.
timmytwoinch Jan 4, 2023 @ 12:54pm 
The damage seems horrible late game. Put it on my level 20 character and maxed Pyro, Summon, and Aero, but the Mirage spells are still being massively outdamaged by my vanilla mage spells
Katzee Jan 1, 2023 @ 8:11am 
BUG: Butterfly Effect applies the random negative effect on your own character instead of the enemy.
BUG: Dispel Illusion does not remove Terrify Charm Madness etc. from co-op allies.
zeiss Dec 11, 2022 @ 8:06am 
what's the point of mimicry if you need the stats for the abilities and cant use them...??
TreSPassR Sep 4, 2022 @ 5:51am 
Is there anyway to make the "conjured crossbow" last indefinitely? I REALLY like the way it looks and hate when it disappears.
daltonfreeman96 May 18, 2022 @ 5:02pm 
I also can't find the phantasmal mage.fighter, or rogue abilities
daltonfreeman96 May 18, 2022 @ 4:41pm 
so i was testing out this class in game master mode, and i noticed that half of these skills are under pyro despite some of them only requiring summoning
LikeABith Aug 6, 2021 @ 6:27pm 
Am I building my class wrong or something? Cause this class feels incredibly underwhelming. Occultist skills are dealing 80+ dmg at lvl 8 and the highest mirage skill deals 40 dmg
Energistik Jul 14, 2021 @ 6:32pm 
I respecced into mirage with the vendor and lost all my source skills (source vampirism etc) is there a way to get them back?
Tab 2 Sep 22, 2020 @ 10:46pm 
sorry what does this scale on? I want to use chaos armor and mage armor (is mage armor from this?) for a tank build. If I want chaos armor to be stronger what do I have to put points into?
Icicleman Jul 22, 2020 @ 7:35pm 
when the phantasmal fighter's timer runs out, my host's game crashes. We don't know why, but it does
Jayzizzle Jul 21, 2020 @ 10:20am 
i noticed while using this mod that the phantasmal fighter has overpower once i got to summoning 10 but it doesnt seem to have any source points. is there a way to get source points for it or is that move bugged/not useable?
helaene  [author] Jun 9, 2020 @ 6:25pm 
helaene  [author] Jun 9, 2020 @ 6:24pm 
@zombie - that should have been taken out of the description. Please download my separate Cheat Chest Add-on mod if you'd like to get free skillbooks.
zombie Jun 9, 2020 @ 5:50am 
Where is this large vase?
FreddyTDVH Jun 3, 2020 @ 4:12pm 
Hello @Halaene,

First of all, I would like to thank you for your work on this mod and the others of your collection.

I would like to know if it was possible to get the sources of your mods in order to be able to rework it and/or balance it.

I wouldn't publish it publicly, but with friends we play with your mods, and we are not American, so I would like to do translations, nerves, ups and modifications.

I've searched for it on github and I didn't find anything unfortunately,
Karra_Chr May 30, 2020 @ 3:57pm 
@Helaene - I appear to have encountered a bug after the last update. Many of the skills seem to have changed their requirements from summoning to scoundrel which also makes them scale off of finesse instead of intelligence. This has effected almost all of the skills.

Was this intentional or a bug?
igor140 May 16, 2020 @ 6:51pm 
oh wow! i am so happy this got updated! i always thought this was such a cool class, but they never scaled right; i assumed the mod was dead. glad i was wrong!
RzR⁧⁧Telhalm Apr 18, 2020 @ 5:21am 
Found out Valkyire also has 'deflecting' when being chosen which is interesting. XD
https://cdn.discordapp.com/attachments/340700796448407563/701043957400076328/unknown.png

Going back through and enabling the others:

Priest gives an extra CIVIL and COMBAT.

Blacksmith gives an extra CIVIL.

Trickster has an extra ATTRIBUTE.
RzR⁧⁧Telhalm Apr 18, 2020 @ 5:14am 
It seems like Succubus gives an extra CIVIL but not an extra COMBAT.

Trickster gives an extra CIVIL and COMBAT.

Valkyrie gives an extra CIVIL and COMBAT.

Vampire gives an extra CIVIL and COMBAT.

Wyldfae gives an extra CIVIL and COMBAT.

I don't know if this is due to my mod-list, however. Will test in a sec with just your library and classes.
RzR⁧⁧Telhalm Apr 18, 2020 @ 5:12am 
Interesting.
This Class seems to give an extra civil point at character creation.
https://cdn.discordapp.com/attachments/340700796448407563/701041798457458688/unknown.png [1]
https://cdn.discordapp.com/attachments/340700796448407563/701041767851753511/unknown.png [2]
This is my Undead Lizard as a Shapeshifter preset from Feenex'

https://cdn.discordapp.com/attachments/340700796448407563/701042233431818250/unknown.png [3]
https://cdn.discordapp.com/attachments/340700796448407563/701042080042188850/unknown.png [4]
Here's after choosing the Mirage class.
Looking again: It also seems to give an extra Combat ability.
KittyKatKatia Mar 13, 2020 @ 5:10pm 
I have an update, furthur testing has revealed....
The first game was on a multiplayer playthrough with someone other than me hosting the map. (it should be noted that orginally I was a valkerie class, I respected). The bug is present here
In my solo playthrough with me hosting (duh), when i respec'ed my follower, did not have the bug. (loshe)
KittyKatKatia Mar 12, 2020 @ 9:12pm 
I have a bug to report. When I cast Chaotic Barrage there are 45 bolts of energy fired instead. While some extra could be atributed to energy reacting to each other, this seems unintended to me. Possibly something is causing each of the 9 bolts to do 5 differnt damage types.

I was able to recreate this multiple times in the same save, have not tried to recreate in annother save.
Sunday School Stinker Dec 28, 2019 @ 7:00am 
Heart of Glass causes a crash when used with the Divine War patch :L
Ebonslayer Dec 10, 2019 @ 2:54pm 
This seems like it'd be perfect for Lohse. I'm gonna try this out.
Shade Sep 26, 2019 @ 2:23am 
This seems.. difficult to build around. What exactly do I gear/level for a mirage character? And its true - leveling summoning beyond the required prerequisites is useless for this class. I have been going with Scoundrel / Savage Sort for the crits myself. I wish the conjured weapons were permanent like other summon weapon mods do - just swap between melee and ranged mode and maybe have each skill have seperate abilities based on which mode your in. I mean, "Dervish Dance", "Enchanter" and "Trickster" as a melee/magic/rogue style stance juggling would be cool - its already partially in that direction, it just needs better late-game scaling.
Dragonface Aug 30, 2019 @ 1:17pm 
I think this mod interferes with the five-star diner talent. My food and potions weren't being doubled, so i started disabling mods, and managed to isolate this one as the cause. 's a shame, it's a cool mod otherwise.
lian2793 Aug 28, 2019 @ 11:29am 
I have a question about lore, so this maybe have spoilers. This class count as a mage? Because i use their spells all the time and as a god i have Rhelic which its weird cause i read that the mage god is Amadia...
Maiaer Aug 10, 2019 @ 12:41pm 
The vendor does not sell chaos weapons
Ventorath Jul 21, 2019 @ 12:05pm 
Chaotic Barrage is still totally brokenly OP. I just dealt like 96 damage in 1 use of the ability at level 2. And I'm reading that things aren't scaling with Summoning. It's a neat class but it seems unusable at the moment. Can we expect a fix anytime soon?
Granite Jun 4, 2019 @ 5:52pm 
@Helaena I noticed you online this evening, have you been able to address any of the mod issues reported?
igor140 May 7, 2019 @ 4:52pm 
update!

I have conformed that NONE of the mirage abilities scale with summoning. They appear to scale appropriately with intelligence and weapon (when applicable), but not summoning at all. This means that, late game, they will all lag behind notably...

Is this intentional, a bug, or am I missing something?
igor140 May 6, 2019 @ 9:21pm 
the description says that mirage abilities scale with summoning... but i just did some testing. at level 20, i compared summing level 5 vs 10, and it make no difference to the posted stats.

i didn't test this in combat though... is the display information incorrect, and the skills actually DO increase with summoning?

related to this, is there a way to have Phantom Blade enchantments as well? at early levels, the blade is AWESOME... but i've noticed some issues (again, unless the posted DPT values are wrong). maybe give it the same intelligence buff as a same-level staff, but then also some random enchantments?
igor140 May 6, 2019 @ 9:11pm 
@virunus: that sounds like a bug somewhere. mine shoots nine projectiles, each of a random type, each doing 2-3 damage, so a total of ~23 damage... which isn't terribly overpowered, considering that some of those orbs will be physical damage type.
Knight May 6, 2019 @ 3:29am 
Really nice mod, but I would like to change the animation when using "Light and Shadow". I think the animation from "Tactical Retreat" will look better.
Ventorath Apr 29, 2019 @ 2:27pm 
I wanted to play this class, but the level 1 Chaotic Barrage ability is dealing like 50 damage out of the gate on the tutorial ship. It's just hitting the damage for EVERY elemental type instead of only 1 random elemental type, making it totally brokenly OP. Anyone else?
Hackdaddy Apr 22, 2019 @ 9:16pm 
@helaene - Has anyone else said anything about the mimicry skill only working if you have an empty memory slot?
Archon Apr 7, 2019 @ 12:03pm 
All my abilities skill images didnt load, and its a question mark. I have alot of other class mods and they loaded
Jester King Mar 27, 2019 @ 12:25pm 
Summon + Supercharger = dead enemy
MishaRaja Mar 20, 2019 @ 8:40am 
When I use Chaotic Barrage with a dwarf, my character launch the skill 5 times, with a human, lizard or an elf the character launch the skill once. Is that normal ?
Armok: God of Blood Mar 4, 2019 @ 10:02pm 
Does chaotic barrage drop off at all? I can one-shot level 3 enemies on tactician mode at level 2.
Reidlos Feb 17, 2019 @ 7:37pm 
Playing a few custom classes with friends, this class is OP as ♥♥♥. Summons alone are stronger then rest of us combined
76561198195165486 Jan 27, 2019 @ 3:29pm 
never mined
76561198195165486 Jan 27, 2019 @ 3:27pm 
I have a question way is ther no icons(pictiors) for the abilitys?
SpazHero Jan 5, 2019 @ 11:51pm 
@helaene I have been using mirage for a while now and am curious about the crossbow, and Greatsword. the skill says it scales off of my attack, witha bonus from intelligence. I have 8 ranks in greatsword, and a strength and int of 18-19 but the damage still only seems to do roughly around 15-16 damage at most

Is the phantom greatsword's damage supposed to scale to meet the same range as other weapons?
Dr. Degenerate Jan 4, 2019 @ 11:35am 
How well balanced is everyone finding this mod to be? It's looks fun but I dont want to make the game a cakewalk
Xelis Dec 25, 2018 @ 9:50pm 
Anyone know why the icons for the spells are showing up as question marks? None of the skills added have an icon :/