Divinity: Original Sin 2

Divinity: Original Sin 2

All The Source - Source Fountains At All Waypoints
6 Comments
S I L E N C E R  [author] Jan 2, 2019 @ 2:28pm 
@Papa Steel — Agreed :)
Steel Dec 31, 2018 @ 5:40pm 
This honestly feels like the smartest way to do this.
S I L E N C E R  [author] Oct 21, 2018 @ 11:44pm 
@All - All Bug Reports have been moved to the Bug Reports discussion. If you don't see your comment here, it has likely been moved as part of this. :dos2teddy:
S I L E N C E R  [author] Sep 17, 2018 @ 12:06pm 
@Ragefighter: I may make a separate mod altogether for this when I have the time and focus for it. Possibilities including maybe a source Vendor would be a decent idea. *NOTED*

@keepdcing: This mod just adds a different method of acquisition for Source. I personally like Source fountains and think there are way too little of them and wanted to make them much more accessible. Though not entirely lore-friendly, this mod is for people who prefer a more traditional-style playthrough (get your stuff from the fountains and see the effects of walking on source). Just more options for the community! :2017meatball:
keepdcing Sep 17, 2018 @ 3:10am 
why dont you just use a bedroll restore source mod?
Ragefighter Sep 16, 2018 @ 8:25am 
This may be considered OP but is there any way to create a recipie to fill up empty beer/wine/potion bottles with source :) I have noticed the ones added by you, as well as the original game, have the "Combine with" option already. perhaps make it cost something like a gold bar or diamond so we can't run around with 100 source potions! lol